This is my best attempt at Aggro Goblins for Commander. I have included some combos for when the deck loses steam. Basic Strategy is to pick a target and kill him, then pick the next etc...
With Creatures that die so easily Wort, Boggart Auntie is a huge boon to the deck giving us the ability to continue to apply pressure.
I haven't been able to play test the deck much but It has done pretty well so far. It can pretty easily kill a couple people before it starts loosing steam, much of that is dependent on how fast their decks run.
I prefer using Skirk Prospector because he is much easier to tutor for in the deck but both work.
Would love any input or thoughts on how to help it get a little stronger. I am fighting an uphill battle by playing an aggro deck in this format and feel like its pretty necessary to make it as powered up as possible to compete.
With Creatures that die so easily Wort, Boggart Auntie is a huge boon to the deck giving us the ability to continue to apply pressure.
1x Wort, Boggart Auntie
Creature (35)
1x Boggart Harbinger
1x Boggart Mob
1x Caterwauling Boggart
1x Frogtosser Banneret
1x Gempalm Incinerator
1x Goblin Artillery
1x Goblin Assassin
1x Goblin Chieftain
1x Goblin Guide
1x Goblin King
1x Goblin Lackey
1x Goblin Lookout
1x Goblin Marshal
1x Goblin Matron
1x Goblin Piledriver
1x Goblin Pyromancer
1x Goblin Recruiter
1x Goblin Ringleader
1x Goblin Ruinblaster
1x Goblin Sharpshooter
1x Goblin Warchief
1x Goblin Wardriver
1x Goblin Welder
1x Goblin Wizard
1x Horde of Boggarts
1x Kiki-Jiki, Mirror Breaker
1x Krenko, Mob Boss
1x Lightning Crafter
1x Mad Auntie
1x Mogg War Marshal
1x Moggcatcher
1x Siege-Gang Commander
1x Skirk Prospector
1x Stingscourger
1x Warren Instigator
1x Brightstone Ritual
1x Chaos Warp
1x Radiate
1x Shattering Pulse
1x Vampiric Tutor
Sorcery (10)
1x Aftershock
1x Demonic Tutor
1x Diabolic Tutor
1x Gamble
1x Goblin War Strike
1x Insurrection
1x Patriarch's Bidding
1x Ruination
1x Shattering Spree
1x Wheel of Fortune
Artifact (6)
1x Caged Sun
1x Gauntlet of Power
1x Sol Ring
1x Thornbite Staff
1x Thousand-Year Elixir
1x Umbral Mantle
Enchantment (4)
1x Blood Moon
1x Boggart Shenanigans
1x Mana Echoes
1x Stranglehold
1x Auntie's Hovel
1x Barren Moor
1x Bloodstained Mire
1x Dragonskull Summit
1x Dust Bowl
1x Forgotten Cave
1x Homeward Path
17x Mountain
1x Phyrexian Tower
1x Polluted Mire
1x Shadowblood Ridge
1x Smoldering Crater
1x Strip Mine
9x Swamp
1x Temple of the False God
I haven't been able to play test the deck much but It has done pretty well so far. It can pretty easily kill a couple people before it starts loosing steam, much of that is dependent on how fast their decks run.
Combo Win Condition:
Lightning Crafter
Thornbite Staff/Skirk Prospector
I prefer using Skirk Prospector because he is much easier to tutor for in the deck but both work.
Would love any input or thoughts on how to help it get a little stronger. I am fighting an uphill battle by playing an aggro deck in this format and feel like its pretty necessary to make it as powered up as possible to compete.