Intro: So I know that most enchantment decks are going to be around Zur, the Enchanter or Uril, The Miststalker which is a little too Voltron for me. (For those of you born in the 90’s, it was a popular cartoon in the 80’s. For those of you born in the 2000’s just google it.). I was going for a true enchantment deck that focused on creature hate and artifact hate because artifacts are widely used in this format. It’s a slower pace deck that builds on itself but I used Jenara as the general so I can pour on the preasure early if I need to and hopefully shut them down in the meta and late game. I’ve played this deck a lot in multiplayer games and it’s very competitive mostly because not very many decks can deal with that much enchantment lockdown. Suggestions are always welcome.
Welcome to the forum, I'm always glad when someone from my meta adds their decks for feedback. My main concern with the deck is the lack of win-cons. You're basically pillow-forting until you lock out your opponent and can bring out your general and pump her. That's not a bad strategy, I just think that you might wanna add some alternate win-cons. For example, if you wanted to stick with the enchantment theme, you could add Squirrel's Nest + Earthcraft combo.
That being said, I've played against this deck in 1v1 and MP and it does great in both settings. Jenara puts SO much pressure that you rarely need other creatures but if she gets tucked, you may find yourself just building a bigger fort for 15 turns.
I think that a card like Luminarch Ascension would really help with that, especially next to your lockdown sub-theme. Have you thought of some utility creatures that fit that theme like Kataki, War's Wage or Elesh Norn, Grand Cenobite (great beater with control). Other than that, it's a great list that's mean as hell.
If you're already running Enchanted Evening, what about the other half of the combo - Aura Thief? Otherwise, it looks like you've already got the who's-who of Bant enchantments.
I also agree with MikeCline about the lack and quality of finishers. Simic Sky Swallower ain't what she used to be. Since you'll have all the time in the world to durdlle behind a pillowfort, what about a couple of Eldrazi as finishers?
That is a great suggestion. I've actually already looked at that card and sad to say the hardest part would be finding a way to kill it most of the time. But I think I will certain try it out because it's a definate win con with enchanted evening. Thanks for the feedback.
Yeah, I have toyed with taking out Simic Sky Swallower many times in this deck. I love the shroud of the Simic and mainly the lack of eldrazi's spawns from the card bribery. But I think you could be right, I definately could use some good beaters.
Yeah, I have toyed with taking out Simic Sky Swallower many times in this deck. I love the shroud of the Simic and mainly the lack of eldrazi's spawns from the card bribery. But I think you could be right, I definately could use some good beaters.
Here's the Jenara enchantress deck I built. It might be a little more combo-y than yours, but I found that Jenara herself is really the only beater I needed. She serves as a really good late-game finisher off of Serra's Sanctum. I really recommend Humility for shutting down opponents' creature strategies.
The problem I see with running Humility is that it shuts down his general from doing anything. Since that's pretty much his only win-con atm, that one card could really ruin his end game. I think that Simic Sky Swallower really fits the flavor of this deck. Is it the best beater in the world? No... but it's a solid (flying) brick house that's extremely hard to get rid of. What's ur thoughts on something like Trygon Predator? He's both controlly and can fly to poke at someone's life.
The problem I see with running Humility is that it shuts down his general from doing anything. Since that's pretty much his only win-con atm, that one card could really ruin his end game. I think that Simic Sky Swallower really fits the flavor of this deck. Is it the best beater in the world? No... but it's a solid (flying) brick house that's extremely hard to get rid of. What's ur thoughts on something like Trygon Predator? He's both controlly and can fly to poke at someone's life.
Fair enough. I just feel like if you're going to go this far into enchantment "lockdown," you might as well go all the way and really play to the strengths of the enchantment card type. Jenara serves better, imho, as a back up win con, rather than a primary one. But that's just my $.02.
What's ur thoughts on something like Trygon Predator? He's both controlly and can fly to poke at someone's life.
I really like him. However, I only like him in decks that can reliably give him haste to ensure at least one trigger off of him. The Predator draws a lot of hate and tends to be a "must answer" critter, in my experience. If he has to wait around a turn, he's more likely than not going to get murdered.
actually... now that I think of it, you're not really missing beaters since you have what, 5 cards that can steal a creature? In your deck, that's about as good as 5 creatures that can also proc ur enchantresses.
I really like him. However, I only like him in decks that can reliably give him haste to ensure at least one trigger off of him. The Predator draws a lot of hate and tends to be a "must answer" critter, in my experience. If he has to wait around a turn, he's more likely than not going to get murdered.
actually... now that I think of it, you're not really missing beaters since you have what, 5 cards that can steal a creature? In your deck, that's about as good as 5 creatures that can also proc ur enchantresses.
1 Jenara, Asura of War
Creatures (7):
1 Academy Rector
1 Argothian Enchantress
1 Keiga, the Tide Star
1 Mesa Enchantress
1 Simic Sky Swallower
1 Sun Titan
1 Verduran Enchantress
Artifacts (3):
1 Scroll Rack
1 Sensei’s Diving Top
1 Sol Ring
Enchantments (43):
1 Abundance
1 Aura of Silence
1 City of Solitude
1 Collective Restraint
1 Confiscate
1 Control Magic
1 Copy Enchantment
1 Counterbalance
1 Enchanted Evening
1 Enchantress’s Presence
1 Energy Flux
1 Future Sight
1 Ghostly Prison
1 Greater Auramancy
1 Imperial Mask
1 Invoke Prejudice
1 Island Sanctuary
1 Land Tax
1 Leyline of Sanctity
1 Mind Control
1 Mind Unbound
1 Mirari’s Wake
1 Moat
1 Omniscience
1 Opalescence
1 Persuasion
1 Privileged Position
1 Propaganda
1 Sacred Ground
1 Seal of Cleansing
1 Seal of Primordium
1 Sigil of the Empty Throne
1 Solitary Confinement
1 Sphere of Safety
1 Sterling Grove
1 Stony Silence
1 Story Circle
1 Sylvan Library
1 Take Possession
1 Teferi’s Moat
1 Thought Reflection
1 Treachery
1 Volition Reins
1 Cryptic Command
1 Enlightened Tutor
Sorceries (7):
1 Bribery
1 Final Judgement
1 Hallowed Burial
1 Idyllic Tutor
1 Replenish
1 Rout
1 Time Spiral
Land (37):
1 Breeding Pool
1 Brushland
1 Command Tower
1 Dust Bowl
1 Flooded Grove
1 Flooded Strand
4 Forest
1 Hallowed Fountain
1 Hinterland Harbor
1 Horizon Canopy
4 Island
1 Misty Rainforest
1 Mystic Gate
1 Nimbus Maze
4 Plains
1 Reliquary Tower
1 Savannah
1 Seaside Citadel
1 Serra’s Sanctum
1 Sunpetal Grove
1 Temple Garden
1 Tolaria West
1 Tropical Island
1 Tundra
1 Vesuva
1 Windswept Heath
1 Wooded Bastion
1 Yavimaya Coast
Maybe Pile:
1 Capsize
1 Creeping Renaissance
1 Curse of Exhaustion
1 Lightmine Field
1 Luminarch Ascension
1 Martial Law
1 Rhystic Study
1 Spiritual Asylum
1 Wrath of God
That being said, I've played against this deck in 1v1 and MP and it does great in both settings. Jenara puts SO much pressure that you rarely need other creatures but if she gets tucked, you may find yourself just building a bigger fort for 15 turns.
I think that a card like Luminarch Ascension would really help with that, especially next to your lockdown sub-theme. Have you thought of some utility creatures that fit that theme like Kataki, War's Wage or Elesh Norn, Grand Cenobite (great beater with control). Other than that, it's a great list that's mean as hell.
WUB Sharuum the Hegemon, the Destroyer of Darksteel
BGW Teneb, the Harvester, my Pimped Out Reanimator
GUB The Mimeoplasm Ooze-Mill
GWU Rafiq the Exalted
I also agree with MikeCline about the lack and quality of finishers. Simic Sky Swallower ain't what she used to be. Since you'll have all the time in the world to durdlle behind a pillowfort, what about a couple of Eldrazi as finishers?
stuff
Here's the Jenara enchantress deck I built. It might be a little more combo-y than yours, but I found that Jenara herself is really the only beater I needed. She serves as a really good late-game finisher off of Serra's Sanctum. I really recommend Humility for shutting down opponents' creature strategies.
R.I.P. Sundering Titan (6/20/12) and Braids, Cabal Minion (9/12/14)
WUB Sharuum the Hegemon, the Destroyer of Darksteel
BGW Teneb, the Harvester, my Pimped Out Reanimator
GUB The Mimeoplasm Ooze-Mill
GWU Rafiq the Exalted
Fair enough. I just feel like if you're going to go this far into enchantment "lockdown," you might as well go all the way and really play to the strengths of the enchantment card type. Jenara serves better, imho, as a back up win con, rather than a primary one. But that's just my $.02.
R.I.P. Sundering Titan (6/20/12) and Braids, Cabal Minion (9/12/14)
I really like him. However, I only like him in decks that can reliably give him haste to ensure at least one trigger off of him. The Predator draws a lot of hate and tends to be a "must answer" critter, in my experience. If he has to wait around a turn, he's more likely than not going to get murdered.
stuff
WUB Sharuum the Hegemon, the Destroyer of Darksteel
BGW Teneb, the Harvester, my Pimped Out Reanimator
GUB The Mimeoplasm Ooze-Mill
GWU Rafiq the Exalted
Fair
WUB Sharuum the Hegemon, the Destroyer of Darksteel
BGW Teneb, the Harvester, my Pimped Out Reanimator
GUB The Mimeoplasm Ooze-Mill
GWU Rafiq the Exalted
On top of that I have other thief cards like Take Possession,Keiga, the Tide Star,Bribery,Confiscate, and Volition Reins which all help me take the problem creatures on the board and using them against my opponents