What was needed for this deck is a focus, so that the Spirit/Arcane strategy could work. This deck could have been a 5 Color Spirit/Arcane deck (which I tried) but it wouldn’t be as synergetic as with Karador. He helps in multiple ways:
- He is a Spirit (Triggers other Spirits effects & benefits from Spirit Bonus).
- BGW makes him good for recursion strategies, and Kamigawa spirits love that (Soulshifts, black Arcane Spells, etc.).
- He can help with creature recursion himself.
- Since you can CAST the Spirits from your graveyard, Spirits with the “Whenever you cast a Spirit or Arcane spell” will trigger.
Another thing to keep in mind is that this deck is mainly for fun! Kamigawa was a very interesting and flavorful block. I wished to do a deck that was built in a different way and that is still powerful. It’s also not very expensive to start with, and can be foiled up easily to enjoy all the cool Arts that Spirits and Arcane have to offer.
Deck History
This deck was built before without Karador, Ghost Chieftain. It suffered from having a big lack of synergy with his general. This version is far more stable and enjoyable.
Also the lands are not exactly like the deck list for now. This land setup is the optimal one (I’m lacking 2 original duals).
I will be playing this deck with friends more often from now on and will give more feedback as it goes.
Stats:
- Spirit with " Whenever you cast a Spirit or Arcane spell " Trigger: 6
- Spirit with Soulshift: 5
- Arcane Spells with Splice: 7
Strategy
Here’s the main, interesting, aspect of the deck:
>> All Creatures & Spells Boost/Trigger/Etc. other Spirits or Arcane Spells.
This is what this deck is all about. That and pretty foil Kamigawa insane art! Every card in the deck contributes to the Synergy; even the low cost Arcane Spells can trigger abilities and be helpful.
>> Spirits and Arcanes have a strong “Enchantment Hate” subtheme.
You will be the Prime Enchantment Master. You decide which Enchantment is “okay” and which should die.
>> Karador, Ghost Chieftain works really well with the other Spirits and Soulshifts.
This has already been said, but yes, Spirits don’t die easily, or rather, stay dead.
Card Options
What could be added/tested:
- Hideous Laughter : Will be included in the testing, not sure what will be replaced, probably a spirit.
- More to come (and feel free to suggest!)
Karador, Ghost Chieftain is a very good BGW commander, this is no Secret.
What was needed for this deck is a focus, so that the Spirit/Arcane strategy could work. This deck could have been a 5 Color Spirit/Arcane deck (which I tried) but it wouldn’t be as synergetic as with Karador. He helps in multiple ways:
- He is a Spirit (Triggers other Spirits effects & benefits from Spirit Bonus).
- BGW makes him good for recursion strategies, and Kamigawa spirits love that (Soulshifts, black Arcane Spells, etc.).
- He can help with creature recursion himself.
- Since you can CAST the Spirits from your graveyard, Spirits with the “Whenever you cast a Spirit or Arcane spell” will trigger.
Another thing to keep in mind is that this deck is mainly for fun! Kamigawa was a very interesting and flavorful block. I wished to do a deck that was built in a different way and that is still powerful. It’s also not very expensive to start with, and can be foiled up easily to enjoy all the cool Arts that Spirits and Arcane have to offer.
This deck was built before without Karador, Ghost Chieftain. It suffered from having a big lack of synergy with his general. This version is far more stable and enjoyable.
Also the lands are not exactly like the deck list for now. This land setup is the optimal one (I’m lacking 2 original duals).
I will be playing this deck with friends more often from now on and will give more feedback as it goes.
1 Karador, Ghost Chieftain
- Spirits - (42)
1 Kami of False Hope
1 Ghost-Lit Stalker
1 Plagued Rusalka
1 Hana Kami
1 Starved Rusalka
1 Kami of Ancient Law
1 Keening Apparition
1 Kataki, War's Wage
1 Bloodghast
1 Loam Dweller
1 Petalmane Baku
1 Shinen of Life's Roar
1 Nikko-Onna
1 Suture Spirit
1 Waxmane Baku (Trigger)
1 Mirror Entity
1 Thief of Hope (Trigger) (Soulshift)
1 Elder Pine of Jukai (Soulshift)
1 Celestial Kirin (Trigger)
1 Windborn Muse
1 Graveborn Muse
1 Horobi, Death's Wail
1 Infernal Kirin (Trigger)
1 Rootrunner (Soulshift)
1 Kodama of the South Tree (Trigger)
1 Verdant Eidolon
1 Ghost Council of Orzhova
1 Karmic Guide
1 He Who Hungers (Soulshift)
1 Kagemaro, First to Suffer
1 Morkrut Banshee
1 Seedborn Muse
1 Divinity of Pride
1 Oversoul of Dusk
1 Kokusho, the Evening Star
1 Eternal Dragon
1 Yosei, the Morning Star
1 Pus Kami (Soulshift)
1 Bounteous Kirin (Trigger)
1 Myojin of Night's Reach
1 Myojin of Life's Web
- Arcanes & Changeling Spells - (19)
1 Blessed Breath (Splice)
1 Ethereal Haze
1 Spiritual Visit (Splice)
1 Kodama's Might (Splice)
1 Goryo's Vengeance (Splice)
1 Soulless Revival (Splice)
1 Nameless Inversion
1 Wear Away (Splice)
1 Cleanfall
1 Terashi's Grasp
1 Crib Swap
1 Footsteps of the Goryo
1 Horobi's Whisper (Splice)
1 Rend Flesh
1 Kodama's Reach
1 Shining Shoal
1 Sickening Shoal
1 Nourishing Shoal
1 Death Denied
- Lands - (38)
2 Plains
2 Snow-Covered Plains
2 Swamp
1 Snow-Covered Swamp
1 Forest
1 Snow-Covered forest
1 Bayou
1 Savannah
1 Godless Shrine
1 Overgrown Tomb
1 Temple Garden
1 Fetid Heath
1 Twilight Mire
1 Wooded Bastion
1 Marsh Flats
1 Polluted Delta
1 Verdant Catacombs
1 Bloodstained Mire
1 Flooded Strand
1 Windswept Heath
1 Arid Mesa
1 Misty Rainforest
1 Wooded Foothills
1 Urborg, Tomb of Yawgmoth
1 Bojuka Bog
1 Phyrexian Tower
1 Command Tower
1 Reflecting Pool
1 Eiganjo Castle
1 Okina, Temple to the Grandfathers
1 Shizo, Death's Storehouse
1 Volrath's Stronghold
1 Sunpetal Grove
1 Isolated Chapel
Stats:
- Spirit with " Whenever you cast a Spirit or Arcane spell " Trigger: 6
- Spirit with Soulshift: 5
- Arcane Spells with Splice: 7
Here’s the main, interesting, aspect of the deck:
>> All Creatures & Spells Boost/Trigger/Etc. other Spirits or Arcane Spells.
This is what this deck is all about. That and pretty foil Kamigawa insane art! Every card in the deck contributes to the Synergy; even the low cost Arcane Spells can trigger abilities and be helpful.
>> Some “Soft Combo” are included: Hana Kami+ Soulless Revival + Ethereal Haze (any other Arcane can replace Ethereal Haze).
There is many way to reuse creatures and Arcanes.
>> Spirits and Arcanes have a strong “Enchantment Hate” subtheme.
You will be the Prime Enchantment Master. You decide which Enchantment is “okay” and which should die.
>> Karador, Ghost Chieftain works really well with the other Spirits and Soulshifts.
This has already been said, but yes, Spirits don’t die easily, or rather, stay dead.
What could be added/tested:
- Hideous Laughter : Will be included in the testing, not sure what will be replaced, probably a spirit.
- More to come (and feel free to suggest!)
More to come
edit: gonna edit the name for now since I want some discussion before thinking about the Primer.
I liked your list. I have a Karador combo-control, but I will make a spirit-themed soon.
Hightower | Vial/Thrasios | Mogis | Grenzo | Endrek |
Tatyova|Sisay|Zurgo|Breya|Chisei|Marchesa|Olivia|KaradorPauper | Pauper |
Legacy|4fun|4fun|Modern|Frontier|Standard