Modified from Pervythemilkman's list. He is no longer updating his list and my own deck has about 15 different cards already, so I made my own list.
This deck list is mostly for my own use, but if someone has good ideas how to make this better, I'm all ears.
Deck idea is pretty clear, ramp and hit face. It has two infinite combos: Kiki+Zealot and Sword of FaF+Aggravated Assault. Otherwise it's just clear ramp and beats.
Ahh, of course, thanks for the note. I forgot to change the Primeval titan to something else. I was going to, but at 0200 am and being the 6th deck update for the evening, I just forgot. Well, have to find out something to replace him... maybe Boundless realms. Or maybe Multani, Maro-Sorcerer (no trample, but has shroud) or the Primordial Hydra or the Wurm to do damage.
About Starstorm and Comet Storm, I'm already running both?
Every 4th card I get is a dud with Genesis Wave. However, the few times I recall casting it, I have done it for 12-15+ mana. With those amounts, the duds do not hurt that much anymore.
I wouldn't use Genesis wave if I had to deal with "normal" amounts of mana (In fact, I just removed it from my planeswalkers deck for that reason).
I don't recall sitting with Genesis in my hand, thinking that anything else would be better. Usually I do not have mana problem with this deck, unless someone uses armageddon-effect. Of course, everything is meta-related, so this deck might work nicely in some groups, and curls up and dies in others.
I was once in a game where one guy had Iona assigned for red, and another had Stranglehold in game. I noticed that most of my green stuff is something that was killed by Stranglehold. There aren't many outs for that kinda situation in the deck (Oblivion stone). Something like Nevinyrral's disk, All is dust and/or Karn Liberated might be good idea.
Hmm, interesting. Needs both Radha and the aberration on board, but it works :).
The way this deck goes infinite is (in addition to kiki+Zealot) with Aggravated Assault + Sword of feast and famine. Adding Aberration might still be cool. It gives mana, works somewhat as a beater and has the infinity option in a good situation.
Edit: Will edit the original post as I forgot the swords combo when I wrote it.
This deck list is mostly for my own use, but if someone has good ideas how to make this better, I'm all ears.
Deck idea is pretty clear, ramp and hit face. It has two infinite combos: Kiki+Zealot and Sword of FaF+Aggravated Assault. Otherwise it's just clear ramp and beats.
1 Xenagos, God of Revels
Creatures (19):
1 Sakura-tribe elder
1 Wood elves
1 Yavimaya elder
1 Oracle of mul daya
1 Balefire dragon
1 Urabrask the hidden
1 Kamahl, fist of krosa
1 Vorinclex, voice of hunger
1 Avenger of zendikar
1 Savage Ventmaw
1 Scavenging Ooze
1 Ulamog, the infinite gyre
1 Kozilek, butcher of truth
1 Eternal witness
1 World Breaker
1 Hermit Druid
1 Kiki-Jiki, Mirror Breaker
1 Zealous Conscripts
1 Bane of Progress
Instants (7):
1 Worldly tutor
1 Comet storm
1 Starstorm
1 Beast within
1 Chaos warp
1 Grab the reins
1 Momentous fall
Sorceries (20):
1 Far Wanderings
1 Nissa's Pilgrimage
1 Explosive vegetation
1 Hunting wilds
1 Mwonvuli acid-moss
1 Cultivate
1 Kodama's reach
1 Skyshroud claim
1 Blasphemous act
1 Hull breach
1 All is dust
1 Aftershock
1 Mizzix's Mastery
1 Rishkar's Expertise
1 Selvala's Stampede
1 Green sun's zenith
1 Gamble
1 Tooth and nail
1 Genesis wave
1 Primal Command
1 Sword of feast and famine
1 Lightning greaves
1 Skullclamp
1 Mind's eye
1 Sensei's divining top
1 Oblivion stone
1 Sol ring
1 Armillary sphere
Enchantments (5):
1 Mana reflection
1 Aggravated assault
1 Sylvan library
1 Frontier Siege
1 Zendikar Resurgent
Planeswalkers (2):
1 Sarkhan Vol
1 Garruk Wildspeaker
Land (38):
1 Command tower
1 Ancient Tomb
1 Taiga
1 Wooded foothills
1 Fire-lit thicket
1 Grove of the Burnwillows
1 Raging ravine
1 Rootbound crag
1 Stomping ground
1 Flamekin Village
1 Kher Keep
1 Kessig wolf run
1 Inkmoth nexus
1 Gaea's cradle
1 Valakut, the molten pinnacle
1 Strip mine
1 Temple of the false god
1 Yavimaya Hollow
1 Eye of ugin
1 Homeward path
1 Thespian's Stage
9 Forest
8 Mountain
Changes:
14.11.2012
-Primeval Titan+Boundless Realms (Might be awesome for "ramp", but have to see if 18 is too few summons for the "beats"-phase.)
16.2.2013
-Boundless Realms+Sylvan Primordial
-Mountain+Thespian's Stage
11.6.2013 - No changes (Ruric thar and savageborn hydra were interesting.)
28.10.2013 - No changes (Into the Wilds and Primeval Bounty were interesting.)
4.2.2014
-Sylvan Primordial+Vigor
4.3.2014
-Vigor+Bane of Progress
-Radha, Heir to Keld+Xenagos, God of Revels (The commander of the deck changed)
6.6.2014
Zip. Thinking if I should remove Rampaging baloth and add Hydra broodmaster or Craterhoof Behemoth.
18.12.2014
-Karplusan forest+Flamekin Village
17.5.2015
-Rampaging baloths+Savage Ventmaw
-Journey of discovery+Frontier Siege
25.7.2015
-Ranger's Path+Nissa's Pilgrimage
23.4.2016
-Regrowth+Mizzix's Mastery
-Garruk, Primal hunter+Zendikar Resurgent
-Acidic slime+World Breaker
19.7.2018
-Soul's Majesty+Rishkar's Expertise
-Harmonize+Selvala's Stampede Not sure if this change is a good idea.
WUB Sharuum the Hegemon, the Destroyer of Darksteel
BGW Teneb, the Harvester, my Pimped Out Reanimator
GUB The Mimeoplasm Ooze-Mill
GWU Rafiq the Exalted
About Starstorm and Comet Storm, I'm already running both?
Standard: lol no
Modern: BG/x, UR/x, Burn, Merfolk, Zoo, Storm
Legacy: Shardless BUG, Delver (BUG, RUG, Grixis), Landstill, Depths Combo, Merfolk
Vintage: Dark Times, BUG Fish, Merfolk
EDH: Teysa, Orzhov Scion / Krenko, Mob Boss / Stonebrow, Krosan Hero
I wouldn't use Genesis wave if I had to deal with "normal" amounts of mana (In fact, I just removed it from my planeswalkers deck for that reason).
I don't recall sitting with Genesis in my hand, thinking that anything else would be better. Usually I do not have mana problem with this deck, unless someone uses armageddon-effect. Of course, everything is meta-related, so this deck might work nicely in some groups, and curls up and dies in others.
I was once in a game where one guy had Iona assigned for red, and another had Stranglehold in game. I noticed that most of my green stuff is something that was killed by Stranglehold. There aren't many outs for that kinda situation in the deck (Oblivion stone). Something like Nevinyrral's disk, All is dust and/or Karn Liberated might be good idea.
RRRAshling, the PilgrimRRR
UUUThadda Adel, AcquisitorUUU
The way this deck goes infinite is (in addition to kiki+Zealot) with Aggravated Assault + Sword of feast and famine. Adding Aberration might still be cool. It gives mana, works somewhat as a beater and has the infinity option in a good situation.
Edit: Will edit the original post as I forgot the swords combo when I wrote it.