So first off I would like to say hello to the community and everyone in it, this is my first post/deck list that Isn't just a list. This deck list is my first real attempt at a deck where I actually win most of the games I play. Really its an aggro deck that once Gisela, Blade of Goldnight hits I can really win fast. I run her as an equipment aggro deck so thats what all the equips are for.
would loxodon warhammer be a better replacement for no-dachi? also, faiths reward and/or second sunrise would be a possible backup to someones akroma's vengence, Jokulhaups, or obliterate. im suprised i also dont see akromas memorial in there either. its a great backup to anger, if someone is playing graveyard removal. speaking of akroma, where is she at? the white and red version would be fun to see in there.
would loxodon warhammer be a better replacement for no-dachi? also, faiths reward and/or second sunrise would be a possible backup to someones akroma's vengence, Jokulhaups, or obliterate. im suprised i also dont see akromas memorial in there either. its a great backup to anger, if someone is playing graveyard removal. speaking of akroma, where is she at? the white and red version would be fun to see in there.
I will definately try those suggestions. Also I was wondering if I should any land hate or graveyard hate.
I agree with the above two posts. He has some reading AND playing to do, and there's nothing wrong with that. I'd love for him to test and deck and see why it fails for himself. Of course, who knows who he is playing against. Everything is relative!
I'd like to reiterate a few finer points. You need ramp, card draw (tutors fit here), some type of control (mass or targeted removal), and THEN you try to come up with a game plan. For instance: voltron, stax, blink/bounce, reanimation, good stuff, aggro. Otherwise you really are at the mercy of your 100 card singleton deck, and must hope that your opponent didn't add the aforementioned aspects to their deck to smooth it out.
I think critiquing your swords is a great place to start. You have a ton of swords, yes. Good plan at first glance, especially with an "EDH" mindset of a casual place to use those expensive old cards, but in reality those swords ALL do different things. This means you don't have an actual theme or solid plan you are following besides "put swords on guys!". Not only is that fairly weak in a multiplayer format with 40 life, but it also takes up slots needed for removal, draw, ramp, etc. I think you are also assuming your commander will always be out. DON'T make that mistake! Gisela costs a lot as it is in a format where people can win on turn 3. Try to build around worse case scenario at first, then see how it goes.
I think this kind of wisdom will come if you put in the time to play matches, and don't get upset when you initial plan fails.
Kaalia's Army of AnnhilationRWB
Obzedat, Ghost Council - Life Gain MattersWB
Jarad, Golgari Lich Lord - Fatty Reanimator ToolboxBG
Nekusar, the Mindrazer - Draw to DieRBU
Marath, Will of the Wild - Token Pump and TapGWR
Roon of the Hidden Realm - Blink to BleedWBG
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Anyway, without further adieu The List:
1x Gisela, Blade of Goldnight
Creature (33)
1x Agrus Kos, Wojek Veteran
1x Anger
1x Avatar of Slaughter
1x Balefire Liege
1x Baneslayer Angel
1x Brion Stoutarm
1x Elesh Norn, Grand Cenobite
1x Falkenrath Marauders
1x Figure of Destiny
1x Goblin Welder
1x Godo, Bandit Warlord
1x Heartless Hidetsugu
1x Hellkite Charger
1x Hero of Bladehold
1x Hero of Oxid Ridge
1x Inferno Titan
1x Jor Kadeen, the Prevailer
1x Kiki-Jiki, Mirror Breaker
1x Knight-Captain of Eos
1x Leonin Abunas
1x Leonin Shikari
1x Malignus
1x Mindclaw Shaman
1x Moonveil Dragon
1x Nobilis of War
1x Puresteel Paladin
1x Steelshaper Apprentice
1x Stoneforge Mystic
1x Stonehewer Giant
1x Sun Titan
1x Thundermaw Hellkite
1x Valor
1x Weathered Wayfarer
1x Argentum Armor
1x Batterskull
1x Boros Signet
1x Coalition Relic
1x Deathrender
1x Helm of Kaldra
1x Lightning Greaves
1x Mox Opal
1x No-Dachi
1x Sculpting Steel
1x Shield of Kaldra
1x Sol Ring
1x Sword of Body and Mind
1x Sword of Feast and Famine
1x Sword of Fire and Ice
1x Sword of Kaldra
1x Sword of Light and Shadow
1x Sword of Vengeance
1x Sword of War and Peace
1x Sword of the Paruns
1x Thran Dynamo
1x Worn Powerstone
Sorcery (4)
1x Day of Judgment
1x Earthquake
1x Steelshaper's Gift
1x Wrath of God
Enchantment (3)
1x Glory of Warfare
1x Land Tax
1x Powerstone Minefield
Lands (35)
1x Ancient Den
1x Ancient Tomb
1x Arid Mesa
1x Battlefield Forge
1x Boros Garrison
1x Buried Ruin
1x Cavern of Souls
1x Clifftop Retreat
1x Command Tower
1x Evolving Wilds
1x Great Furnace
1x Kor Haven
5x Mountain
4x Plains
1x Plateau
1x Reflecting Pool
1x Rugged Prairie
1x Sacred Foundry
1x Scabland
1x Slayers' Stronghold
1x Spinerock Knoll
1x Strip Mine
1x Sunhome, Fortress of the Legion
1x Temple of the False God
1x Terramorphic Expanse
1x Vivid Crag
1x Vivid Meadow
1x Windbrisk Heights
So thats the list any suggestions would be greatly apreciated.
I will definately try those suggestions. Also I was wondering if I should any land hate or graveyard hate.
I'd like to reiterate a few finer points. You need ramp, card draw (tutors fit here), some type of control (mass or targeted removal), and THEN you try to come up with a game plan. For instance: voltron, stax, blink/bounce, reanimation, good stuff, aggro. Otherwise you really are at the mercy of your 100 card singleton deck, and must hope that your opponent didn't add the aforementioned aspects to their deck to smooth it out.
I think critiquing your swords is a great place to start. You have a ton of swords, yes. Good plan at first glance, especially with an "EDH" mindset of a casual place to use those expensive old cards, but in reality those swords ALL do different things. This means you don't have an actual theme or solid plan you are following besides "put swords on guys!". Not only is that fairly weak in a multiplayer format with 40 life, but it also takes up slots needed for removal, draw, ramp, etc. I think you are also assuming your commander will always be out. DON'T make that mistake! Gisela costs a lot as it is in a format where people can win on turn 3. Try to build around worse case scenario at first, then see how it goes.
I think this kind of wisdom will come if you put in the time to play matches, and don't get upset when you initial plan fails.
Kaalia's Army of Annhilation RWB
Obzedat, Ghost Council - Life Gain Matters WB
Jarad, Golgari Lich Lord - Fatty Reanimator Toolbox BG
Nekusar, the Mindrazer - Draw to Die RBU
Marath, Will of the Wild - Token Pump and Tap GWR
Roon of the Hidden Realm - Blink to Bleed WBG