Hey all! I was looking through all of my weird generals yesterday and for some reason Mageta the Lion caught my eye. I couldn't get him out of my head today, so when I got home I decided to throw together a rough list. It's really rough though so I would love some help!
The basic idea behind the deck is to break the symmetry of Mageta's wrath ability (and wraths in general). I included a bunch of artifacts/lands that can turn into creatures when I want them to, but also hide when Mageta does his thing.
I also wanted to include a lot of blinking effects. Many of my creatures have ETB abilities that can recur cards from my graveyard which can help to mitigate the discard. I can also blink something important out so it survives a wrath.
I also tried to include threats that can survive through a wrath - indestructible creatures, planeswalkers, and token makers like Luminarch Ascension/Mobilization.
Those are basically the main themes I tried to keep in mind while constructing the deck. I think this is a pretty good foundation but I would love some input from everyone else. Do I have enough threats? Are there other fitting cards that I might have missed? Anything advice at all would be great!
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1x Mageta the Lion
Creature (28)
1x Aegis Angel
1x Angel of Glory's Rise
1x Archon of Justice
1x Auramancer
1x Captain of the Watch
1x Darksteel Juggernaut
1x Darksteel Sentinel
1x Deathless Angel
1x Flickerwisp
1x Galepowder Mage
1x Glimmerpoint Stag
1x Knight of the White Orchid
1x Knight-Captain of Eos
1x Kor Cartographer
1x Kor Skyfisher
1x Manor Gargoyle
1x Pentarch Paladin
1x Pilgrim's Eye
1x Razor Hippogriff
1x Salvage Scout
1x Sanctum Gargoyle
1x Stonecloaker
1x Stormfront Riders
1x Sun Titan
1x Sunblast Angel
1x Twilight Shepherd
1x Valor
1x World Queller
1x Angel's Tomb
1x Armillary Sphere
1x Caged Sun
1x Chimeric Mass
1x Expedition Map
1x Glint Hawk Idol
1x Manalith
1x Moonsilver Spear
1x Rusted Relic
1x Temple Bell
1x Throne of Empires
1x Thunder Totem
1x Trading Post
Instant (5)
1x Cloudshift
1x Faith's Reward
1x Ghostway
1x Return to Dust
1x White Sun's Zenith
Planeswalker (3)
1x Elspeth Tirel
1x Elspeth, Knight-Errant
1x Gideon Jura
Sorcery (10)
1x Day of Judgment
1x Decree of Justice
1x Divine Reckoning
1x Kirtar's Wrath
1x Martial Coup
1x Mass Calcify
1x Mine Excavation
1x Open the Vaults
1x Phyrexian Rebirth
1x Remember the Fallen
1x Luminarch Ascension
1x Marshal's Anthem
1x Mobilization
1x Oblivion Ring
1x Planar Collapse
Land (35)
1x Dread Statuary
1x Emeria, The Sky Ruin
30x Plains
1x Stalking Stones
1x Temple of the False God
1x Zoetic Cavern
The basic idea behind the deck is to break the symmetry of Mageta's wrath ability (and wraths in general). I included a bunch of artifacts/lands that can turn into creatures when I want them to, but also hide when Mageta does his thing.
I also wanted to include a lot of blinking effects. Many of my creatures have ETB abilities that can recur cards from my graveyard which can help to mitigate the discard. I can also blink something important out so it survives a wrath.
I also tried to include threats that can survive through a wrath - indestructible creatures, planeswalkers, and token makers like Luminarch Ascension/Mobilization.
Those are basically the main themes I tried to keep in mind while constructing the deck. I think this is a pretty good foundation but I would love some input from everyone else. Do I have enough threats? Are there other fitting cards that I might have missed? Anything advice at all would be great!