Every since I first saw Grimgrin when Innistrad came out, I knew it was meant to be. My original inspiration for the deck was this, but as I played it more, I tweaked it more towards a Zombie tribal flavor. Eventually, I changed even that, taking out several pieces, and adding in more equipment to make it more Voltron based. The deck as it stands right now is a good mix between, a good balance between zombie tribal and Voltron.
As I've played this deck throughout the months, one thing I've found out about this deck is it's sheer resiliency. As one of my friends puts it "Kill him, or he'll make some stupid come back and win"
Anyways, on to the deck list.
As one can probably notice, the deck has a distinct lack of counterspells. I'm an aggro player, and as such it's an aggro deck.
I'm always open to thoughts and suggestions, as there are several cards I wish to make room for.
Amulet of Vigor, holy ****. How did I miss that for this deck?
Having grimmy come into play untapped is cool an all, but I think my favorite pairing here is with Army of the Damned. Dropping that big zombie dump tapped always leaves me so exposed. I've straight up lost games because of it.
Amulet of Vigor, holy ****. How did I miss that for this deck?
Having grimmy come into play untapped is cool an all, but I think my favorite pairing here is with Army of the Damned. Dropping that big zombie dump tapped always leaves me so exposed. I've straight up lost games because of it.
30 lands???? dont you get manascrewed a lot with that?
Actually, no. I don't know if I just have good luck, or what, but I rarely ever have mana problems. I do realize 30 is low, and I get that question alot. But it's always worked for me.
Figured now would be ok to bump with a slight changelog
-Gravespawn Sovereign +Tainted Isle
-Geth, Lord of the Vault +Minamo, School at Water's Edge
-Basilisk Collar +Batterskull
-Jace Beleren +Jace, the Mind Sculptor
Gravespawn Sovereign, while great when I could get his ability going, happened far too little, and it ended being a dead card far too often. Which is fine and all, but not one with mana cost that high
Geth, about the same thing. If he could pull from my own graveyard, AWESOME. As it stands, nah.
Basilisk Collar is great, but the deathtouch is never relevent for Grimmy, so I swapped it out for Batterskull
Beleren is great, but I finally got my hands on Mind Sculptor, which I always said if I did, out Beleren would go.
As I've played this deck throughout the months, one thing I've found out about this deck is it's sheer resiliency. As one of my friends puts it "Kill him, or he'll make some stupid come back and win"
Anyways, on to the deck list.
1 Aura Thief
1 Blood Artist
1 Butcher of Malakir
1 Cemetary Reaper
1 Clone
1 Death Baron
1 Dimir House Guard
1 Diregraf Captain
1 Dross Harvester
1 Fleshbag Marauder
1 Geth, Lord of the Vault
1 Gravecrawler
1 Grave Titan
1 Gravespawn Sovereign
1 Havengul Lich
1 Lord of the Undead
1 Massacre Wurm
1 Mikaeus, the Unhallowed
1 Noxious Ghoul
1 Phyrexian Metamorph
1 Reassembling Skeleton
1 Sakashima the Impostor
1 Spellskite
1 Trinket Mage
1 Undead Warchief
1 Vengeful Dead
1 Wonder
1 Zombie Master
1 Animate Dead
1 Black Market
1 Grave Pact
1 Leyline of Anticipation
1 Opposition
1 Phyrexian Arena
1 Tombstone Stairwell
1 Rooftop Storm
1 Basilisk Collar
1 Blade of the Bloodchief
1 Caged Sun
1 Darksteel Plate
1 Elixir of Immortality
1 Feldon's Cane
1 Jar of Eyeballs
1 Lightning Greaves
1 Nim Deathmantle
1 Sensei's Divining Top
1 Skullclamp
1 Sol Ring
1 Sword of Vengeance
1 Umezawa's Jitte
1 Army of the Damned
1 Beacon of Unrest
1 Black Sun's Zenith
1 Buried Alive
1 Damnation
1 Demonic Tutor
1 Increasing Ambition
1 Night's Whisper
1 Profane Command
1 Victimize
1 Entomb
1 Go for the Throat
1 Victim of the Night
1 Jace Beleren
1 Liliana Vess
1 Sorin Markov
1 Tezzeret, Agent of Bolas
1 Tezzeret the Seeker
1 Bad River
1 Creeping Tar Pit
1 Crypt of Agadeem
1 Darkslick Shores
1 Dimir Aqueduct
1 Dreadship Reef
1 Drowned Catacomb
5 Island
1 Jwar Isle Refuge
1 Phyrexian Tower
1 Seat of the Synod
1 Sunken Ruins
6 Swamp
1 Temple of the False God
1 Thawing Glaciers
1 Tolaria West
1 Underground River
1 Urborg, Tomb of Yawgmoth
1 Vault of Whispers
1 Watery Grave
As one can probably notice, the deck has a distinct lack of counterspells. I'm an aggro player, and as such it's an aggro deck.
I'm always open to thoughts and suggestions, as there are several cards I wish to make room for.
Beseech the Queen
Liliana of the Veil
Standard
Jund Midrange
EDH
Karrthus, Tyrant of Jund: Big dragons!
Omnath, Locus of Mana
Having grimmy come into play untapped is cool an all, but I think my favorite pairing here is with Army of the Damned. Dropping that big zombie dump tapped always leaves me so exposed. I've straight up lost games because of it.
Such a good card, especially in this deck. Also works with Victimize and Geth, Lord of the Vault, and turns Thawing Glaciers into an amazing card.
Standard
Jund Midrange
EDH
Karrthus, Tyrant of Jund: Big dragons!
Omnath, Locus of Mana
Actually, no. I don't know if I just have good luck, or what, but I rarely ever have mana problems. I do realize 30 is low, and I get that question alot. But it's always worked for me.
Standard
Jund Midrange
EDH
Karrthus, Tyrant of Jund: Big dragons!
Omnath, Locus of Mana
-Gravespawn Sovereign +Tainted Isle
-Geth, Lord of the Vault +Minamo, School at Water's Edge
-Basilisk Collar +Batterskull
-Jace Beleren +Jace, the Mind Sculptor
Gravespawn Sovereign, while great when I could get his ability going, happened far too little, and it ended being a dead card far too often. Which is fine and all, but not one with mana cost that high
Geth, about the same thing. If he could pull from my own graveyard, AWESOME. As it stands, nah.
Basilisk Collar is great, but the deathtouch is never relevent for Grimmy, so I swapped it out for Batterskull
Beleren is great, but I finally got my hands on Mind Sculptor, which I always said if I did, out Beleren would go.
Standard
Jund Midrange
EDH
Karrthus, Tyrant of Jund: Big dragons!
Omnath, Locus of Mana