I completely overhauled the old deck. It is actually a little too competitive for me now, I just use it when someone in the group brings out a broken deck that needs to be dealt with quickly or in 1 vs. 1. The main goal of this deck is to stick Sigarda, beef her up, and swing for lethal commander damage. This deck pretty consistently kills on turn 6-7. I have won 4-player free-for-all games with this deck in 11 turns.
This is a great deck if you are looking for something for one-on-one play or if your playgroup is a bit more on the competitive side. Sigarda comes down pretty quickly and normally kills the first player you decide to go for in two swings. By the time you are on your second or third foe, she can be one-hit killing. There is a ton of resiliency built-in, and it is practically impossible to permanently get rid of her or to block her. It even has some stuff to handle a dog-pile if you find everyone gunning for you.
I don't personally play this deck in multiplayer any more, I just found it to be not fun. It wins too consistently, and my playgroups tend to be alot more casual, so it really doesn't suite our play style. I have kept it this way, though, just so I have it for when its needed.
I plan on substituting Gift of Immortality from Theros for Pattern of Rebirth when I get one. I will probably replace Roughshod Mentor with Nylea, God of the Hunt as well. She not only does the same thing for a cheaper CMC, but also offers repeatable pump.
This is a great deck if you are looking for something for one-on-one play or if your playgroup is a bit more on the competitive side. Sigarda comes down pretty quickly and normally kills the first player you decide to go for in two swings. By the time you are on your second or third foe, she can be one-hit killing. There is a ton of resiliency built-in, and it is practically impossible to permanently get rid of her or to block her. It even has some stuff to handle a dog-pile if you find everyone gunning for you.
I don't personally play this deck in multiplayer any more, I just found it to be not fun. It wins too consistently, and my playgroups tend to be alot more casual, so it really doesn't suite our play style. I have kept it this way, though, just so I have it for when its needed.
1 Sigarda, Host of Herons
Artifacts (12)
1 Behemoth Sledge
1 Chromatic Lantern
1 Darksteel Plate
1 Gilded Lotus
1 Ring of Kalonia
1 Ring of Thune
1 Selesnya Keyrune
1 Shield of Kaldra
1 Staff of Nin
1 Trailblazer's Boots
1 Whispersilk Cloak
1 Wildfield Borderpost
Creatures (17)
1 Avacyn, Angel of Hope
1 Dauntless Escort
1 Drumhunter
1 Fierce Empath
1 Knight of New Alara
1 Knight of the Reliquary
1 Melira, Sylvok Outcast
1 Nantuko Mentor
1 Qasali Pridemage
1 Riftsweeper
1 Roughshod Mentor
1 Shinen of Life's Roar
1 Silverblade Paladin
1 Somberwald Sage
1 Spearbreaker Behemoth
1 Steel Hellkite
1 Taunting Elf
1 Beast Within
1 Chord of Calling
1 Congregation at Dawn
1 Eladamri's Call
1 Noxious Revival
1 Path to Exile
1 Reclaim
1 Selesnya Charm
1 Swords to Plowshares
Sorceries (14)
1 Blessings of Nature
1 Breath of Life
1 Cultivate
1 Day of Judgement
1 Defy Death
1 Gleeful Sabotage
1 Hymn of Rebirth
1 Increasing Savagery
1 Mass Calcify
1 Nature's Spiral
1 Phyrexian Rebirth
1 Ranger's Path
1 Soul's Might
1 Wrath of God
Enchantments (9)
1 Bear Umbra
1 Eldrazi Conscription
1 Indestructibility
1 Marshal's Anthem
1 Oblivion Ring
1 Pattern of Rebirth
1 Rancor
1 Shield of the Oversoul
1 Snake Umbra
8 Plains
10 Forest
1 Command Tower
1 Gavony Township
1 Ghost Quarter
1 Graypelt Refuge
1 Homeward Path
1 Karoo
1 Kor Haven
1 Krosan Verge
1 Llanowar Reborn
1 Rogue's Passage
1 Selesnya Guildgate
1 Selesnya Sanctuary
1 Strip Mine
1 Sunpetal Grove
1 Tectonic Edge
1 Temple Garden
1 Temple of the False God
1 Terramorphic Expanse
1 Yavimaya Hollow
I plan on substituting Gift of Immortality from Theros for Pattern of Rebirth when I get one. I will probably replace Roughshod Mentor with Nylea, God of the Hunt as well. She not only does the same thing for a cheaper CMC, but also offers repeatable pump.