This deck is a quasi-prison/life gain/token deck with multiple win conditions. The main win condition I have always hit is through life gain "You win the game if you have over x life" The rest is to bulk up to either protect myself while it happens, or to attack for the kill if I am set up for it.
So far it's been fine, I'm thinking of adding more mana artifacts. I've wont 4 out of 6 games with it in multiplayer. I usually find that I run low on mana because of mass land destruction so hopefully the artifacts will help with that, probably a coalition relic Any advice for combo cards maybe? The deck is meant to be prison/lifegain/token
Consider writing a small primer for your deck detailing the gameplan, what you what to achieve with your deck, it'll help people suggest cards from the vast cardpool and you'll find people more willing to help if they know what you are looking for.
Consider writing a small primer for your deck detailing the gameplan, what you what to achieve with your deck, it'll help people suggest cards from the vast cardpool and you'll find people more willing to help if they know what you are looking for.
Plus you have a lot of other 1 drops it can recur
Mother of runes / serra ascendant / soul warden / Soul's Attendant to name to few
Thank you very much for the suggestion, I will write out a primer as well as update the decklist. The Proclamation of Rebirth and Martyr of Sands might have a place in this deck, though out of the two I feel that Proclamation might be the better of the two for myself, though I'm not sure if it's actually worth putting in my deck to pull the creatures that it can target out of graveyard.
I played around with Rune-Tail a while back. 1 Thing I'd reccomend from My experience with it is Pariah effects. I ran Pariah, Pariah's Shield and General's Regalia and would quite often sit behind 1 of them, a dude and a flipped Rune-Tail til I found something productive to do.
Pariah effects are an awesome suggestion.
Also creatures that can block any number of creatures can give your opponent a bad day, can't think of the name of any right now off the top of my head.
Any advice on this deck would be appreciated.
1x Angel of Jubilation
1x Avacyn, Angel of Hope
1x Linvala, Keeper of Silence
1x Felidar Sovereign
1x Mother of Runes
1x Serra Ascendant
1x Mikaeus, the Lunarch
1x Windborn Muse
1x Karmic Guide
1x Serra Avatar
1x Soul Warden
1x Soul's Attendant
1x Suture Priest
1x Sun Titan
1x Intrepid Hero
1x Grand Abolisher
1x Elesh Norn, Grand Cenobite
1x Mirran Crusader
1x Mentor of the Meek
1x Elspeth Tirel
1x Ajani Goldmane
1x Elspeth, Knight-Errant
1x Celestial Mantle
1x Rule of Law
1x Terra Eternal
1x Test of Endurance
1x Stony Silence
1x Leyline of Sanctity
1x Luminarch Ascension
1x Oblivion Ring
1x Ghostly Prison
1x Crackdown
1x Land Tax
1x Divine Deflection
1x Beacon of Immortality
1x Enlightened Tutor
1x War Report
1x Samite Ministration
1x Swords to Plowshares
1x White Sun's Zenith
1x Tithe
1x Gilded Lotus
1x Lightning Greaves
1x Witchbane Orb
1x Sol Ring
1x Extraplanar Lens
1x Gauntlet of Power
1x Norn's Annex
1x Eldrazi Monument
1x Caged Sun
1x Mox Diamond
1x Skullclamp
1x Terminus
1x Storm Herd
1x Increasing Devotion
1x Survival Cache
1x Wrath of God
1x Idyllic Tutor
1x Conqueror's Pledge
1x Austere Command
1x Martial Coup
1x Island of Wak-Wak
1x Emeria, The Sky Ruin
33x Snow-Covered Plains
1x Thawing Glaciers
It looks like your deck is running a pillow fort strategy some cards you may want to consider are.
Michiko Konda, Truth Seeker
Eight-and-a-Half-Tails
Karmic Justice
Also could run the synergy between
Martyr of Sands + Proclaimation of Rebirth
Plus you have a lot of other 1 drops it can recur
Mother of runes / serra ascendant / soul warden / Soul's Attendant to name to few
Thank you very much for the suggestion, I will write out a primer as well as update the decklist. The Proclamation of Rebirth and Martyr of Sands might have a place in this deck, though out of the two I feel that Proclamation might be the better of the two for myself, though I'm not sure if it's actually worth putting in my deck to pull the creatures that it can target out of graveyard.
Also creatures that can block any number of creatures can give your opponent a bad day, can't think of the name of any right now off the top of my head.
Also you should have a Pearl Medallion in your mana rocks.
A Replenish can also get back your nasty enchantments.