I recently designed this deck utilizing Starke of Rath as my General. This deck is designed to do two things: create chaos at a multiplayer table, and get other people blamed for it.
So that's the deck. Politics is very important in playing this deck, and If you just drop all your enchantments without thinking, you'll probably get hated out.
Basically, my goal with this deck is to use Starke to both simplify the table by eliminating threats, and get players to beat on each other and no me, since they're the ones who are actually doing the elimination. When Starke draws hate, which he will, I can just recast him, due to his low cost.
At the moment, I'm looking for suggestions for 3-4 cards to add, since I'd like to drop Lightning Bolt and I'm a little land-heavy. (Not Gauntlet of Might, though. That's too expensive for me.)
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I always win when I play both sides.
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1 Starke of Rath
Artifacts: 8
1 Caged Sun
1 Everflowing Chalice
1 Expedition Map
1 Gauntlet of Power
1 Illuminated Folio
1 Mind's Eye
1 Sol Ring
1 Tormod's Crypt
Creatures: 3
1 Akroma, Angel of Fury
1 Dragon Mage
1 Kazuul, Tyrant of the Cliffs
Enchantments: 28
1 Aether Flash
1 Aether Sting
1 Ancient Runes
1 Antagonism
1 Bedlam
1 Blood Moon
1 Braid of Fire
1 Burning Sands
1 Caverns of Despair
1 Citadel of Pain
1 Custody Battle
1 Dragon Roost
1 Furnace of Rath
1 Grand Melee
1 Hand to Hand
1 Impatience
1 Invasion Plans
1 Leyline of Punishment
1 Mana Cache
1 Mass Hysteria
1 No Quarter
1 Pandemonium
1 Repercussion
1 Smoke
1 Steam Vines
1 Stranglehold
1 Task Mage Assembly
1 Vicious Shadows
1 Beacon of Destruction
1 Brimstone Volley
1 Comet Storm
1 Inferno
1 Lightning Bolt
1 Reiterate
1 Starstorm
1 Wild Ricochet
Planeswalkers: 1
1 Chandra Ablaze
Sorceries: 10
1 Aftershock
1 Arc Blade
1 Banefire
1 Blasphemous Act
1 Browbeat
1 Devil's Play
1 Flame Wave
1 Hammer of Borgadan
1 Insurrection
1 Shattering Spree
Lands: 41
35 Mountain
1 Ghost Quarter
1 Homeward Path
1 Reliquary Tower
1 Tectonic Edge
1 Temple of the False God
1 Vesuva
So that's the deck. Politics is very important in playing this deck, and If you just drop all your enchantments without thinking, you'll probably get hated out.
Basically, my goal with this deck is to use Starke to both simplify the table by eliminating threats, and get players to beat on each other and no me, since they're the ones who are actually doing the elimination. When Starke draws hate, which he will, I can just recast him, due to his low cost.
While the other players are slugging it out, I'll slowly be wearing them down with cards like Antagonism, Burning Sands, Pandemonium, and Repercussion.
Once everyone is weak, I can swoop in and finish with Akroma, Angel of Fury, Chandra Ablaze and burn spells.
At the moment, I'm looking for suggestions for 3-4 cards to add, since I'd like to drop Lightning Bolt and I'm a little land-heavy. (Not Gauntlet of Might, though. That's too expensive for me.)