My original idea was to make a deck that was only clone effects and reanimation. Which obviously wouldn't work by itself, so I added some support for this idea. What I ended up with was a whole lot of sorceries and instances, after looking over some good generals for the deck, I felt like having flashback with Dralnu was probably the best route. This also opens up some cards that would normally have flashback, that you can greatly reduce the mana cost on by having out Mr. Lich Lord. Here is the deck, it is no where near completed, but I just wanted some input and card suggestion.
I will definitely look into River Kelpie and Secrets of the Dead. I am still trying to figure out how I want to shape this deck, but I think they might be interesting card draw.
Forbidden Alchemy is a fantastic card that I apparently completely forgot to add to my list!
Quiet Speculation might be a little aggressive for the deck I am putting together, but I do like to build aggressive decks, so we will see how that goes.
Runic Repetition seems like it would be a great addition, can call back my flashbacked cards and use them another 2 times
If you think of anything else, please don't hesitate to add them!
Runic Repetition seems like it would be a great addition, can call back my flashbacked cards and use them another 2 times
Do keep in mind that it will only bring back cards that have flashback printed on them. Cards that you give flashback with your general become a new object when they change zones, so will no longer be granted flashback in exile.
Do keep in mind that it will only bring back cards that have flashback printed on them. Cards that you give flashback with your general become a new object when they change zones, so will no longer be granted flashback in exile.
It's still pretty darn cool.
Oh yea, absolutely, I am going to add cards like Army of the Damned to this, and those would be fun to return back after flashing it back.
Delver of Secrets needs to go. I understand you have a lot of instants of sorceries, but a 3/2 flier is not going to win the game or provide any utility.
Where's Lightning Greaves (cut Smother for it? Or cut Smother for Black Sun's Zenith)? Protecting the Lich Lord is of the utmost importance. It's like you never played Warcraft 3 with us
Delver of Secrets needs to go. I understand you have a lot of instants of sorceries, but a 3/2 flier is not going to win the game or provide any utility.
Where's Lightning Greaves (cut Smother for it? Or cut Smother for Black Sun's Zenith)? Protecting the Lich Lord is of the utmost importance. It's like you never played Warcraft 3 with us
I have to obtain the other random counters that you suggested, I am sort of surprised about the suggestion to remove Ponder though. Don't think it's good enough? I guess maybe not when you can use Brainstorm instead?
I also want to run Counterlash, but I feel like I won't be able to utilize the cast ability enough with only being mostly limited to Sorc/Instants. Might come in handy sometimes though.
And why Ponder when you can Partial Paris? Brainstorm is good because you can hide bad cards, abuse fetches, and it's an instant. Ponder is just so underwhelming in this format.
And why Ponder when you can Partial Paris? Brainstorm is good because you can hide bad cards, abuse fetches, and it's an instant. Ponder is just so underwhelming in this format.
edit: Why don't you run Seat of the Synod, Vault of Whispers, or Evolving Wilds? The artifacts are Trinket Mage friendly in a pinch, and the Wilds are another fetch to play with Brainstorm and Top.
Yea that's what I meant by handy, ha. And yea, I suppose Partial Paris is just better than Ponder in this format.
So, I only have 2 creatures aside from Dralnu, am I missing any?
The lands I haven't really gotten to as much, I will definitely look into adding those as well. The Evolving Wilds was always going in, I just didn't have one to add.
If I don't have anymore creatures that I should put in the deck, then I can cut Victimize as it would be relatively useless unless I wanted to sac my general to get back Snapcaster and trinket mage. Although I suppose sac trinket mage for a couple clones is still fantastic, but that is still only 7 creatures
I'm trying to see how you plan on killing your opponents but having a hard time seeing it. It seems to me like you are relying on your opponent's creatures quite a bit Which isn't always the best idea. Maybe it's just me which wouldn't be surprising considering I'm not that good at magic. If you could tell me it would be helpful because I want to make a dralnu deck as well
This deck does rely on other people having creatures for sure. It really just depends on the play group. If you have a creature heavy playgroup, like I did at the time I made this, then it's no problem. Obviously this decklist could be updated a ton from the new sets, but I took him apart.
There's actually 7 creatures total(clones), 8 if you include the general. It may not have been optimal, but it was fine at the time.
1x Dralnu, Lich Lord
Clone Effects
1x Clone
1x Body Double
1x Phantasmal Image
1x Evil Twin
1x Cackling Counterpart
1x Phyrexian Metamorph
Reanimation Spells
1x Reanimate
1x Animate Dead
1x Victimize
1x Gruesome Encore
1x Rise from the Grave
Plainswalkers
1x Jace Beleren
1x Liliana Vess
1x Jace, the Mind Sculptor
Card Draw
1x Brainstorm
1x Ponder
1x Sign in Blood
1x Night's Whisper
1x Frantic Search
1x Thirst for Knowledge
1x Fact or Fiction
1x Mind Spring
Tutors
1x Vampiric Tutor
1x Demonic Tutor
1x Mystical Tutor
1x Expedition Map
1x Merchant Scroll
1x Mystical Teachings
1x Damnation
1x Doom Blade
1x Go for the Throat
1x Black Sun's Zenith
1x Sudden Death
1x Withdraw
1x Capsize
1x Evacuation
Non-Creature Ramp
1x Sol Ring
1x Dimir Signet
1x Mind Stone
1x Darksteel Ingot
Creatures
1x Trinket Mage
1x Snapcaster Mage
Tech
1x Sensei's Divining Top
1x Lightning Greaves
1x Swiftfoot Boots
Game Enders
1x Rite of Replication
1x Exsanguinate
Counters
1x Counterspell
1x Mana Leak
1x Memory Lapse
1x Remand
1x Redirect
1x Spell Burst
1x Forbid
1x Hinder
1x Spell Crumple
1x Cancel
1x Rewind
1x Scattering Stroke
1x Watery Grave
1x Jwar Isle Refuge
1x Dimir Aqueduct
1x Gemstone Caverns
1x Terramorphic Expanse
1x Evolving Wilds
1x Barren Moor
1x Tolaria West
1x Bojuka Bog
1x Buried Ruin
1x Petrified Field
1x Darksteel Citadel
1x Strip Mine
1x Reliquary Tower
1x Miren, the Moaning Well
1x high Market
1x Mystifying Maze
1x Duskmantle, House of Shadow
1x Urza's Factory
1x Boseiju, Who Shelters All
11x Island
9x Swamp
EDH
GOmnath, Locus of ManaG
BRGKarrthus, Tyrant of Jund (list)GRB
Is there a reason you are not running River Kelpie, or Secrets of the Dead?
Forbidden Alchemy is a card I wish I could use in T&L. Good dig, self replacement, and dumps more flashback targets in the grave.
Quiet Speculation is another good flashback target.
Runic Repetition won't let you return cards you give flashback, but there are plenty of good things to return anyways.
Retired EDH - Tibor and Lumia | [PR]Nemata |Ramirez dePietro | [C]Edric | Riku | Jenara | Lazav | Heliod | Daxos | Roon | Kozilek
Forbidden Alchemy is a fantastic card that I apparently completely forgot to add to my list!
Quiet Speculation might be a little aggressive for the deck I am putting together, but I do like to build aggressive decks, so we will see how that goes.
Runic Repetition seems like it would be a great addition, can call back my flashbacked cards and use them another 2 times
If you think of anything else, please don't hesitate to add them!
EDH
GOmnath, Locus of ManaG
BRGKarrthus, Tyrant of Jund (list)GRB
Do keep in mind that it will only bring back cards that have flashback printed on them. Cards that you give flashback with your general become a new object when they change zones, so will no longer be granted flashback in exile.
It's still pretty darn cool.
Retired EDH - Tibor and Lumia | [PR]Nemata |Ramirez dePietro | [C]Edric | Riku | Jenara | Lazav | Heliod | Daxos | Roon | Kozilek
Oh yea, absolutely, I am going to add cards like Army of the Damned to this, and those would be fun to return back after flashing it back.
EDH
GOmnath, Locus of ManaG
BRGKarrthus, Tyrant of Jund (list)GRB
Guh.
My brain did a backflip on that one.
That's meeeeeeaaaaaaaaaaaannn.... (and I approve of it!)
Retired EDH - Tibor and Lumia | [PR]Nemata |Ramirez dePietro | [C]Edric | Riku | Jenara | Lazav | Heliod | Daxos | Roon | Kozilek
Delver of Secrets needs to go. I understand you have a lot of instants of sorceries, but a 3/2 flier is not going to win the game or provide any utility.
Ponder and Sign in Blood should be Recurring Insight and some other bomb draw spell (or Ancient Craving if we can't remember any other bomb draw spells).
Mana Leak and Cancel should be something like Spell Jack and Overwhelming Intellect (or Draining Whelk and Counterlash).
Where's Lightning Greaves (cut Smother for it? Or cut Smother for Black Sun's Zenith)? Protecting the Lich Lord is of the utmost importance. It's like you never played Warcraft 3 with us
BRRakdos, Lord of RiotsBR
Yea, even though Delver of Secrets fit well with the all sorc/instances I have going on, I knew it would have to go eventually. Smother and Delver of Secrets for Black Sun's Zenith and Lightning Greaves. I would say seems good.
I have to obtain the other random counters that you suggested, I am sort of surprised about the suggestion to remove Ponder though. Don't think it's good enough? I guess maybe not when you can use Brainstorm instead?
I also want to run Counterlash, but I feel like I won't be able to utilize the cast ability enough with only being mostly limited to Sorc/Instants. Might come in handy sometimes though.
EDH
GOmnath, Locus of ManaG
BRGKarrthus, Tyrant of Jund (list)GRB
And why Ponder when you can Partial Paris? Brainstorm is good because you can hide bad cards, abuse fetches, and it's an instant. Ponder is just so underwhelming in this format.
edit: Why don't you run Seat of the Synod, Vault of Whispers, or Evolving Wilds? The artifacts are Trinket Mage friendly in a pinch, and the Wilds are another fetch to play with Brainstorm and Top.
BRRakdos, Lord of RiotsBR
Yea that's what I meant by handy, ha. And yea, I suppose Partial Paris is just better than Ponder in this format.
So, I only have 2 creatures aside from Dralnu, am I missing any?
The lands I haven't really gotten to as much, I will definitely look into adding those as well. The Evolving Wilds was always going in, I just didn't have one to add.
If I don't have anymore creatures that I should put in the deck, then I can cut Victimize as it would be relatively useless unless I wanted to sac my general to get back Snapcaster and trinket mage. Although I suppose sac trinket mage for a couple clones is still fantastic, but that is still only 7 creatures
EDH
GOmnath, Locus of ManaG
BRGKarrthus, Tyrant of Jund (list)GRB
Modern: Eldrazi CB,
There's actually 7 creatures total(clones), 8 if you include the general. It may not have been optimal, but it was fine at the time.
EDH
GOmnath, Locus of ManaG
BRGKarrthus, Tyrant of Jund (list)GRB