(*) Denotes foiled card (mostly notation for myself as I trade for them as I seem them ^_~)
(+) Promo Edition
My EDH group follows the MTG Commander website's rules.
All my deck lists are used in matches with my city's playgroup, thus metagame choices may be biased due to location. With subsequent requests & feedback I'll see to adding commentary as to the reasoning behind and strategy for using these card choices.
Cheer the bull, or cheer the bear; cheer both, and you will be trampled and eaten.
EDH Decklist WUB [url= http://forums.mtgsalvation.com/showthread.php?p=6665451#post6665451
]Sen Triplets[/url] URG [url= http://forums.mtgsalvation.com/showthread.php?p=7744424#post7744424
]Riku of Two Reflections[/url] WBR [url= http://forums.mtgsalvation.com/showthread.php?p=7744674#post7744674
]Kaalia of the Vast[/url] UG [url= http://forums.mtgsalvation.com/showthread.php?p=9730251#post9730251
]Momir Vig, Simic Visionary[/url]
Retired Decks WRG [url= http://forums.mtgsalvation.com/showthread.php?p=6665457#post6665457
]Mayael the Anima[/url] WUR [url= http://forums.mtgsalvation.com/showthread.php?p=7059643#post7059643
]Zedruu the Greathearted[/url] WBG [url= http://forums.mtgsalvation.com/showthread.php?p=8008381#post8008381]Ghave, Guru of Spores[/url]
Pitfall to Sunforger is that it is an equipment that both drops and equips for 3 mana. While I may have 22 creatures, during gameplay the actual number on the board tends to be sparse. I also do not play in games where anyone remains non-targeted for long. Sadly tying up ~2 turns to play and equip may rarely become profitable as within the first 4-5 turns I have one lethal/debilitating threat about to go off as is.
If I notice in the future I consistently have a creature available that could of used Sunforger, I'll work on making a spot then.
Thanks for the suggestion...I would like to make use of that 'tutor' someday.
Private Mod Note
():
Rollback Post to RevisionRollBack
Cheer the bull, or cheer the bear; cheer both, and you will be trampled and eaten.
EDH Decklist WUB [url= http://forums.mtgsalvation.com/showthread.php?p=6665451#post6665451
]Sen Triplets[/url] URG [url= http://forums.mtgsalvation.com/showthread.php?p=7744424#post7744424
]Riku of Two Reflections[/url] WBR [url= http://forums.mtgsalvation.com/showthread.php?p=7744674#post7744674
]Kaalia of the Vast[/url] UG [url= http://forums.mtgsalvation.com/showthread.php?p=9730251#post9730251
]Momir Vig, Simic Visionary[/url]
Retired Decks WRG [url= http://forums.mtgsalvation.com/showthread.php?p=6665457#post6665457
]Mayael the Anima[/url] WUR [url= http://forums.mtgsalvation.com/showthread.php?p=7059643#post7059643
]Zedruu the Greathearted[/url] WBG [url= http://forums.mtgsalvation.com/showthread.php?p=8008381#post8008381]Ghave, Guru of Spores[/url]
Cheer the bull, or cheer the bear; cheer both, and you will be trampled and eaten.
EDH Decklist WUB [url= http://forums.mtgsalvation.com/showthread.php?p=6665451#post6665451
]Sen Triplets[/url] URG [url= http://forums.mtgsalvation.com/showthread.php?p=7744424#post7744424
]Riku of Two Reflections[/url] WBR [url= http://forums.mtgsalvation.com/showthread.php?p=7744674#post7744674
]Kaalia of the Vast[/url] UG [url= http://forums.mtgsalvation.com/showthread.php?p=9730251#post9730251
]Momir Vig, Simic Visionary[/url]
Retired Decks WRG [url= http://forums.mtgsalvation.com/showthread.php?p=6665457#post6665457
]Mayael the Anima[/url] WUR [url= http://forums.mtgsalvation.com/showthread.php?p=7059643#post7059643
]Zedruu the Greathearted[/url] WBG [url= http://forums.mtgsalvation.com/showthread.php?p=8008381#post8008381]Ghave, Guru of Spores[/url]
Pitfall to Sunforger is that it is an equipment that both drops and equips for 3 mana. While I may have 22 creatures, during gameplay the actual number on the board tends to be sparse. I also do not play in games where anyone remains non-targeted for long. Sadly tying up ~2 turns to play and equip may rarely become profitable as within the first 4-5 turns I have one lethal/debilitating threat about to go off as is.
If I notice in the future I consistently have a creature available that could of used Sunforger, I'll work on making a spot then.
Thanks for the suggestion...I would like to make use of that 'tutor' someday.
Sunforger really requires that you build around it, but it's rather devastating when you do. It's not something you can just slap into any deck, and it's not something you'll be planning on playing and equipping in the first few turns of the game, but it's a late-game powerhouse, allowing you to repeatedly throw out counterspells like Double Negative, Suffocating Blast, Absorb, Burnout, and Illuminate. Throw in a Mistveil Plains and you can do this a basically unlimited number of times.
Private Mod Note
():
Rollback Post to RevisionRollBack
My Moderator Helpdesk
Currently Playing:
Legacy: Something U/W Controlish EDH Cube
Hypercube! A New EDH Deck Every Week(ish)!
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{SA EDH} Zedruu the Greathearted [WUR]
DOC – 6.27.2011
Donate permanents to slowdown opponents and one-shot them out of the game.
1 Zedruu the Greathearted
Creature (20)
1 Academy Rector
1 Auramancer (*)
1 Azorius Guildmage
1 Draining Whelk
1 Gilded Drake
1 Glen Elendra Archmage
1 Goblin Cadets
1 Hanna, Ship’s Navigator
1 Izzet Chronarch (*)
1 Magus of the Disk
1 Peacekeeper
1 Phyrexian Metamorph (+)
1 Phyrexian Revoker
1 Solemn Simulacrum
1 Spawnbroker (*)
1 Steel Golem
1 Sun Titan (+)
1 Taniwha
1 Vedalken Plotter
1 Venser, Shaper Savant
Planeswalker (2)
1 Jace, the Mind Sculptor
1 Venser, the Sojourner
Enchantment (18)
1 Alexi’s Cloak
1 Celestial Dawn (*)
1 Copy Enchantment
1 Faith’s Fetters
1 Illusions of Grandeur
1 Journey to Nowhere
1 Leyline of Anticipation
1 Oath of Lieges
1 Oblivion Ring (*)
1 Puca’s Mischief
1 Pyromancer’s Swath (*)
1 Seal of Cleansing
1 Statecraft
1 Temporal Isolation
1 Thought Lash
1 Transcendence
1 Treachery
1 Wild Research
1 Coalition Relic
1 Crystal Shard (*)
1 Lightning Greaves
1 Oblivion Stone
1 Pithing Needle
1 Sol Ring
Sorcery (8)
1 Austere Command
1 Donate
1 Gamble
1 Hallowed Burial
1 Idyllic Tutor
1 Insurrection
1 Legerdemain
1 Replenish
Instant (7)
1 Brand
1 Enlightened Tutor
1 Mystical Tutor
1 Oblation
1 Pact of Negation
1 Path to Exile (+)
1 Swords to Plowshares
Land (38)
1 Academy Ruins
1 Arid Mesa
1 Cascade Bluffs
1 Celestial Colonnade (+)
1 Clifftop Retreat
1 Command Tower
1 Flooded Strand
1 Glacial Fortress
1 Hallowed Fountain
1 Kor Haven
1 Maze of Ith
1 Mystic Gate
1 Plateau
1 Reflecting Pool
1 Reliquary Tower
1 Riptide Laboratory
1 Rugged Prairie
1 Sacred Foundry
1 Scalding Tarn
1 Seachrome Coast (*)
1 Steam Vents
1 Strip Mine
1 Sulfur Falls
1 Tolaria West
1 Tundra
1 Volcanic Island
4 Plains
4 Island
4 Mountain
(*) Denotes foiled card (mostly notation for myself as I trade for them as I seem them ^_~)
(+) Promo Edition
My EDH group follows the MTG Commander website's rules.
All my deck lists are used in matches with my city's playgroup, thus metagame choices may be biased due to location. With subsequent requests & feedback I'll see to adding commentary as to the reasoning behind and strategy for using these card choices.
WUB [url= http://forums.mtgsalvation.com/showthread.php?p=6665451#post6665451
]Sen Triplets[/url]
URG [url= http://forums.mtgsalvation.com/showthread.php?p=7744424#post7744424
]Riku of Two Reflections[/url]
WBR [url= http://forums.mtgsalvation.com/showthread.php?p=7744674#post7744674
]Kaalia of the Vast[/url]
UG [url= http://forums.mtgsalvation.com/showthread.php?p=9730251#post9730251
]Momir Vig, Simic Visionary[/url]
Retired Decks
WRG [url= http://forums.mtgsalvation.com/showthread.php?p=6665457#post6665457
]Mayael the Anima[/url]
WUR [url= http://forums.mtgsalvation.com/showthread.php?p=7059643#post7059643
]Zedruu the Greathearted[/url]
WBG [url= http://forums.mtgsalvation.com/showthread.php?p=8008381#post8008381]Ghave, Guru of Spores[/url]
If I notice in the future I consistently have a creature available that could of used Sunforger, I'll work on making a spot then.
Thanks for the suggestion...I would like to make use of that 'tutor' someday.
WUB [url= http://forums.mtgsalvation.com/showthread.php?p=6665451#post6665451
]Sen Triplets[/url]
URG [url= http://forums.mtgsalvation.com/showthread.php?p=7744424#post7744424
]Riku of Two Reflections[/url]
WBR [url= http://forums.mtgsalvation.com/showthread.php?p=7744674#post7744674
]Kaalia of the Vast[/url]
UG [url= http://forums.mtgsalvation.com/showthread.php?p=9730251#post9730251
]Momir Vig, Simic Visionary[/url]
Retired Decks
WRG [url= http://forums.mtgsalvation.com/showthread.php?p=6665457#post6665457
]Mayael the Anima[/url]
WUR [url= http://forums.mtgsalvation.com/showthread.php?p=7059643#post7059643
]Zedruu the Greathearted[/url]
WBG [url= http://forums.mtgsalvation.com/showthread.php?p=8008381#post8008381]Ghave, Guru of Spores[/url]
1 Bazaar Trader (-)
1 Reveillark (-)
1 Teferi, Mage of Zhalfir (-)
1 Peacekeeper (+)
Enchantment
1 Aurification (-)
1 Splinter Twin (-)
Sorcery
1 Replenish (+)
Instant
1 Orim’s Thunder (-)
1 Brand (+)
1 Pact of Negation (+)
1 Evolving Wilds (-)
1 Kher Keep (-)
1 Academy Ruins (+)
1 Clifftop Retreat (+)
1 Sulfur Falls (+)
WUB [url= http://forums.mtgsalvation.com/showthread.php?p=6665451#post6665451
]Sen Triplets[/url]
URG [url= http://forums.mtgsalvation.com/showthread.php?p=7744424#post7744424
]Riku of Two Reflections[/url]
WBR [url= http://forums.mtgsalvation.com/showthread.php?p=7744674#post7744674
]Kaalia of the Vast[/url]
UG [url= http://forums.mtgsalvation.com/showthread.php?p=9730251#post9730251
]Momir Vig, Simic Visionary[/url]
Retired Decks
WRG [url= http://forums.mtgsalvation.com/showthread.php?p=6665457#post6665457
]Mayael the Anima[/url]
WUR [url= http://forums.mtgsalvation.com/showthread.php?p=7059643#post7059643
]Zedruu the Greathearted[/url]
WBG [url= http://forums.mtgsalvation.com/showthread.php?p=8008381#post8008381]Ghave, Guru of Spores[/url]
Sunforger really requires that you build around it, but it's rather devastating when you do. It's not something you can just slap into any deck, and it's not something you'll be planning on playing and equipping in the first few turns of the game, but it's a late-game powerhouse, allowing you to repeatedly throw out counterspells like Double Negative, Suffocating Blast, Absorb, Burnout, and Illuminate. Throw in a Mistveil Plains and you can do this a basically unlimited number of times.
Currently Playing:
Legacy: Something U/W Controlish
EDH Cube
Hypercube! A New EDH Deck Every Week(ish)!