Intro: Here be Dragons Angels! This was originally an all flying deck based on Radiant, Archangel as the general with a heavy Angel theme but I recently changed it up to be Linvala, Keeper of Silence to make it more effective in multiplayer. I’ve got a few non-angel and non-flying creatures in here that are just goodstuff filler that could be switched out if you suggest something better.
I know some players run Kormus Bell with Linvala as it makes it so that lands cant tap for mana. If you go a step further and add Urborg, Tomb of Yawgmoth you can turn off all of your opponents lands. Granted they can then try to swarm you with 1/1 tokens but they wont have mana to do anything with :P.
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I have officially moved to MTGNexus. I just wanted to let people know as my response time to salvation decks being bumped is very hit or miss.
I know some players run Kormus Bell with Linvala as it makes it so that lands cant tap for mana. If you go a step further and add Urborg, Tomb of Yawgmoth you can turn off all of your opponents lands. Granted they can then try to swarm you with 1/1 tokens but they wont have mana to do anything with :P.
Not bad, but seems kinda like a longshot to pull the combo off and not super great unless you have both out.
Honor of the Pure sadly this card is best in a token swarm deck and even then it isnt that impressive. I would cut this as it just doesnt buff your guys enough. Voice of All really bad small angel. This is multiplayer so its not like there is only one color threatening you. Reya Dawnbringer Really slow to drop and I have never seen her rez anything. People freak out if this lands and she never lasts. Serra Avenger I dont like how she cant come in the first few turns and she isnt very impressive later in the game.
REPLACEMENTS
Resurrection -> Miraculous Recovery for one more mana you can bump that sorcery to instant speed. Another option would be to use Marshal's Anthem which can rez multiple creatures and buff them all in one. You might consider running more rez options altogether. I figured I would point these 2 out though. Day of Judgment -> Route one more mana allows you the option of instant speed if you want and there is no reason to allow regeneration if you can help it. Disenchant -> Oblation this gives you the option to tuck anything. I find disenchant a bit narrow in practice. Oblation can hit anything though and tuck commanders. The 2 cards is sort of nice as you can sort of group hug someone. Also if you Oblation a creature that bribery pulled out then the owner gets the cards which I have been able to draw off of before. Or emergency card draw if needed yourself with.
POTENTIAL ADDS:
Survival Cache you only need more life than a single opponent to draw cards. It does give you 2 cards for 3 mana which isnt terrible. I have seen like a 90-95% success rate on this one. Generally the mono white guy doesn't pull the most hate in a game. Sword of Fire and Ice this gives you some card advantage that you currently need. Mind's Eye more card draw for white. Scroll Rack if you manage to get this plus land Tax in play at the same time you can essentially draw 4 cards a turn. Just use the land tax to go get 3 lands, then draw your card for the turn. Then use Scroll Rack to push all of the unwanted back into the deck drawing 4 more cards. Next turn Land Tax will go off again and shuffle those lands away. It is a sweet card draw outlet and both cards are decent on their own.
Deathless Angel
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I have officially moved to MTGNexus. I just wanted to let people know as my response time to salvation decks being bumped is very hit or miss.
Tower of Fortunes is way too expensive to activate. Don't even bother with it as it is just too stupidly expensive to do it.
Ajani Goldmane is fairly underwhelming in EDH as well. He is just tough to utilize well as lifegain sort of sucks and his -1 ability is best for ww agro which just isnt viable in EDH either. If you change him to be Mind's Eye I think it would be profitable as card draw is hard to come by in white.
Nim Deathmantle might be worth including in here as you can just pay 4 mana per creature to bring back in a wrath.
Along the same lines as the deathmantle, Mimic Vat could be great in here too. You wrath a bit and this gives you an option to jack things like Primeval Titan for some solid ramping.
Expedition Map?? There has got to be a better choice. That just seems so vanilla and clunky and one minded. I'm definitely putting in Nim Deathmantle...I think i'll take out Ajani Goldmane for it for now.
I really like these theme'd deck (and I used to be a hardcore B played in the days of Revised/Legends/The Dark).
Have you considered adding in Opalescence to combo with Parallax Wave? Could remove their creates and keep the enchantment around all game long. Kind of a mini-reusable ***.
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DragonsAngels! This was originally an all flying deck based on Radiant, Archangel as the general with a heavy Angel theme but I recently changed it up to be Linvala, Keeper of Silence to make it more effective in multiplayer. I’ve got a few non-angel and non-flying creatures in here that are just goodstuff filler that could be switched out if you suggest something better.1 Linvala, Keeper of Silence
Angels (14):
1 Adarkar Valkyrie
1 Admonition Angel
1 Aegis Angel
1 Akroma, Angel of Wrath
1 Angelic Arbiter
1 Baneslayer Angel
1 Blinding Angel
1 Chancellor of the Annex
1 Deathless Angel
1 Emeria Angel
1 Pristine Angel
1 Radiant, Archangel
1 Sunblast Angel
1 Victory’s Herald
Non-Angel Creatures (9):
1 Blazing Archon
1 Eight-and-a-Half-Tails
1 Hero of Bladehold
1 Karmic Guide
1 Michiko Konda, Truth Seeker
1 Serra Ascendant
1 Sun Titan
1 Weathered Wayfarer
1 Windborn Muse
1 Elspeth, Knight-Errant
Non-Creature Artifacts (11):
1 Caged Sun
1 Extraplanar Lens
1 Gauntlet of Power
1 Leonin Sun Standard
1 Lightning Greaves
1 Mimic Vat
1 Nim Deathmantle
1 Quicksilver Amulet
1 Sensei’s Divining Top
1 Sol Ring
1 Umezawa’s Jitte
Enchantments (10):
1 Aura of Silence
1 Endless Horizons
1 Land Tax
1 Luminarch Ascension
1 Marshal's Anthem
1 Oblivion Ring
1 Parallax Wave
1 Prison Term
1 Story Circle
1 True Conviction
Instants (8):
1 Condemn
1 Disenchant
1 Enlightened Tutor
1 Oblation
1 Path to Exile
1 Return to Dust
1 Swords to Plowshares
1 Wingshards
1 Akroma’s Vengeance
1 Austere Command
1 Gift of Estates
1 Mass Calcify
1 Resurrection
1 Rout
1 Survival Cache
1 Wrath of God
Land (38):
32 Plains
1 Blinkmoth
1 Emeria, the Sky Ruin
1 Inkmoth Nexus
1 Maze of Ith
1 Stripmine
1 Windbrisk Heights
Wishlist:
*Reserved Space*
Changes Made:
Day of Judgment < Rout
Hallowed Burial < Mass Calcify
Glorious Anthem < Survival Cache
Honor of the Pure < Marshal's Anthem
Serra Avenger < Chancellor of the Annex
Voice of All < Deathless Angel
Ajani Goldmane < Nim Deathmantle
Reya Dawnbringer < Mimic Vat
Mana Vault < Extraplanar Lens
WUB Sharuum the Hegemon, the Destroyer of Darksteel
BGW Teneb, the Harvester, my Pimped Out Reanimator
GUB The Mimeoplasm Ooze-Mill
GWU Rafiq the Exalted
Signature by Inkfox Aesthetics by Xen
[Modern] Allies
Not bad, but seems kinda like a longshot to pull the combo off and not super great unless you have both out.
WUB Sharuum the Hegemon, the Destroyer of Darksteel
BGW Teneb, the Harvester, my Pimped Out Reanimator
GUB The Mimeoplasm Ooze-Mill
GWU Rafiq the Exalted
Honor of the Pure sadly this card is best in a token swarm deck and even then it isnt that impressive. I would cut this as it just doesnt buff your guys enough.
Voice of All really bad small angel. This is multiplayer so its not like there is only one color threatening you.
Reya Dawnbringer Really slow to drop and I have never seen her rez anything. People freak out if this lands and she never lasts.
Serra Avenger I dont like how she cant come in the first few turns and she isnt very impressive later in the game.
REPLACEMENTS
Resurrection -> Miraculous Recovery for one more mana you can bump that sorcery to instant speed. Another option would be to use Marshal's Anthem which can rez multiple creatures and buff them all in one. You might consider running more rez options altogether. I figured I would point these 2 out though.
Day of Judgment -> Route one more mana allows you the option of instant speed if you want and there is no reason to allow regeneration if you can help it.
Disenchant -> Oblation this gives you the option to tuck anything. I find disenchant a bit narrow in practice. Oblation can hit anything though and tuck commanders. The 2 cards is sort of nice as you can sort of group hug someone. Also if you Oblation a creature that bribery pulled out then the owner gets the cards which I have been able to draw off of before. Or emergency card draw if needed yourself with.
POTENTIAL ADDS:
Survival Cache you only need more life than a single opponent to draw cards. It does give you 2 cards for 3 mana which isnt terrible. I have seen like a 90-95% success rate on this one. Generally the mono white guy doesn't pull the most hate in a game.
Sword of Fire and Ice this gives you some card advantage that you currently need.
Mind's Eye more card draw for white.
Scroll Rack if you manage to get this plus land Tax in play at the same time you can essentially draw 4 cards a turn. Just use the land tax to go get 3 lands, then draw your card for the turn. Then use Scroll Rack to push all of the unwanted back into the deck drawing 4 more cards. Next turn Land Tax will go off again and shuffle those lands away. It is a sweet card draw outlet and both cards are decent on their own.
Deathless Angel
Signature by Inkfox Aesthetics by Xen
[Modern] Allies
I think i'll take out Honor of the Pure and put in Marshal's Anthem and maybe Glorious Anthem for Miraculous Recovery.
WUB Sharuum the Hegemon, the Destroyer of Darksteel
BGW Teneb, the Harvester, my Pimped Out Reanimator
GUB The Mimeoplasm Ooze-Mill
GWU Rafiq the Exalted
Ajani Goldmane is fairly underwhelming in EDH as well. He is just tough to utilize well as lifegain sort of sucks and his -1 ability is best for ww agro which just isnt viable in EDH either. If you change him to be Mind's Eye I think it would be profitable as card draw is hard to come by in white.
Nim Deathmantle might be worth including in here as you can just pay 4 mana per creature to bring back in a wrath.
Along the same lines as the deathmantle, Mimic Vat could be great in here too. You wrath a bit and this gives you an option to jack things like Primeval Titan for some solid ramping.
Expedition Map could help you peel your Emeria, the Sky Ruin more often so it could also be worth considering.
Signature by Inkfox Aesthetics by Xen
[Modern] Allies
I think i'll also take out Reya Dawnbringer for Mimic Vat.
WUB Sharuum the Hegemon, the Destroyer of Darksteel
BGW Teneb, the Harvester, my Pimped Out Reanimator
GUB The Mimeoplasm Ooze-Mill
GWU Rafiq the Exalted
Get rid of it, get an extraplanar lens.
DONE >.<
WUB Sharuum the Hegemon, the Destroyer of Darksteel
BGW Teneb, the Harvester, my Pimped Out Reanimator
GUB The Mimeoplasm Ooze-Mill
GWU Rafiq the Exalted
Mistveil Plains is always good because of typing. I like Runed Halo since you took out Uril/voltron protection (Hallowed Burial).
(U/B)(U/B)(U/B) JUMP IN THE LINE, ROCK YOUR BODY IN TIME
(R/W)(R/W)(R/W) RISING FROM THE NEON GLOOM, SHINING LIKE A CRAZY MOON
(U/R)(R/G)(G/U) STEALIN' WHEN I SHOULD HAVE BEEN BUYIN'
WUB Sharuum the Hegemon, the Destroyer of Darksteel
BGW Teneb, the Harvester, my Pimped Out Reanimator
GUB The Mimeoplasm Ooze-Mill
GWU Rafiq the Exalted
Have you considered adding in Opalescence to combo with Parallax Wave? Could remove their creates and keep the enchantment around all game long. Kind of a mini-reusable ***.