Hey everyone. So this will be my third EDH deck, following Vorosh, the Hunter and Captain Sisay, and while they have been pretty clear cut lists, I've decided to build this from scratch with my own goals and aims in mind: To create a deck with as many infinite/near infinite combos as possible. These could be infinite life, damage, creatures, mana, what have you, and still retain a high level of competitiveness. I tossed around between BGR, BWG and GWR, finally settling in on the Jund colors, and Darigaaz, the Igniter as my general.
This is basically a large work in progress, and I'm looking for some suggestions, whether they be combos I didn't include/know about, or if you feel some of my choices are sub-par. Keep in mind that this is a rough, working list, designed for multiplayer.
Infinite Damage:
-Equip Coalhauler Swine with Pariah's Shield and enchant it with Blessing of Leeches, then somehow ping yourself or it, creating an infinite loop of targeting the swine and regenerating it.
Pandemonium + Sekki, Seasons' Guide: With Pandemonium out, cast Sekki and let the Pandemonium triggers target Sekki. The damage is prevented, making spirit tokens, who trigger pandemonium targeting an opponent. Sac the spirits to return Sekki, rinse and repeat.
Infinite Mana/Creatures: Activate Myr Matrix with Mana Echoes out. The effect is cumulative, so once you get to 5 echo triggers, the loop feeds itself. This requires 15 mana to go infinite from scratch, without producing a few myr beforehand. With haste via Fires of Yavimaya or a binned Anger, this can be an insta-win.
Argothian Elder + Maze of Ith + Any land: Attack with the elder, then untap it with Maze of Ith. Tap elder to untap maze and another land. Since Elder is attacking, you can untap it with maze again and loop it, generating mana with the other land. This can get pretty nutty with Gaea's Cradle, or Shivan Gorge
There are several other combos, such as Perilous Forays + Bloodghast and such, but you guys get the idea; the deck is full of little combos and synergies.
Wishlist and Concerns
I need more ways to tutor, but am constrained for spots. I feel like between Survival of the Fittest and other card/creature tutors I should be able to get certain combo pieces, but only testing will tell
I want to fit in Aluren and Cloudstone Curio, but right now I am not really abusing enough CIP triggers with 3 CMC creatures to justify it. If the list changed significantly to accomodate it, I'd like to work it in.
I'm not sure about Wild Pair. This is something I'll have to work out which are the best pairs and which creatures have none, and adjust accordingly.
Final questions: More ramp? less land? Do you think the list needs more creatures, and not just of the combo variety? You guys tell me.
Thanks in advance for looking through my list. I'm open to any and all suggestions, as building an EDH deck from scratch is much easier with some collaboration.
This is basically a large work in progress, and I'm looking for some suggestions, whether they be combos I didn't include/know about, or if you feel some of my choices are sub-par. Keep in mind that this is a rough, working list, designed for multiplayer.
The List
00 Darigaaz, the Igniter
///Creatures
01 Acidic Slime
02 Akroma, Angel of Fury
03 Argothian Elder
04 Avatar of Woe
05 Bloodghast
06 Bogardan Hellkite
07 Broodmate Dragon
08 Anger
09 Coalhauler Swine
10 Eternal Witness
11 Genesis
12 Grave Titan
13 Inferno Titan
14 Mycoloth
15 Myojin of Life’s Web
16 Nantuko Husk
17 Nether Traitor
18 Primeval Titan
19 Ryusei, the Falling Star
20 Sadistic Hypnotist
21 Sakura-Tribe Elder
22 Sekki, Seasons' Guide
23 Yavimaya Elder
///Enchantments
24 Blessing of Leeches
25 Earthcraft
26 Fires of Yavimaya
27 Grave Pact
28 Mana Echoes
29 Pandemonium
30 Perilous Forays
31 Seismic Assault
32 Squirrel Nest
33 Survival of the Fittest
34 Wild Pair
35 Crucible of Worlds
36 Genesis Chamber
37 Lightning Greaves
38 Myr Matrix
39 Pariah’s Shield
40 Phyrexian Altar
41 Sensei’s Divining Top
42 Skull Clamp
43 Sol Ring
///Planeswalkers
44 Garruk, Wildspeaker
45 Liliana Vess
///Sorceries
46 Beseech the Queen
47 Cultivate
48 Damnation
49 Demonic Collusion
50 Demonic Tutor
51 Farseek
52 Ill-Gotten Gains
53 Life From the Loam
54 Praetor’s Counsel
55 Primal Command
56 Profane Command
57 Rampant Growth
58 Reanimate
59 Yawgmoth’s Will
///Instants
60 Comet Storm
61 Vampiric Tutor
62 Worldly Tutor
///Lands
63 Snow-Covered Forest
64 Snow-Covered Forest
65 Snow-Covered Forest
66 Snow-Covered Mountain
67 Snow-Covered Mountain
68 Snow-Covered Mountain
69 Snow-Covered Swamp
70 Snow-Covered Swamp
71 Snow-Covered Swamp
72 Badlands
73 Bayou
74 Blackcleave Cliffs
75 Blood Crypt
76 Bloodstained Mire
77 Copperline Gorge
78 Dragonskull Summit
79 Fire-lit Thicket
80 Gaea’s Cradle
81 Graven Cairns
82 Karplusan Forest
83 Llanowar Wastes
84 Maze of Ith
85 Miren, the Moaning Well
86 Overgrown Tomb
87 Rootbound Crag
88 Savage Lands
89 Shivan Gorge
90 Stomping Grounds
91 Strip Mine
92 Sulfurous Springs
93 Taiga
94 Twilight Mire
95 Verdant Catacombs
96 Vesuva
97 Volrath’s Stronghold
98 Wooded Foothills
99 Yavimaya Hollow
Combos
Infinite Damage:
-Equip Coalhauler Swine with Pariah's Shield and enchant it with Blessing of Leeches, then somehow ping yourself or it, creating an infinite loop of targeting the swine and regenerating it.
Pandemonium + Sekki, Seasons' Guide: With Pandemonium out, cast Sekki and let the Pandemonium triggers target Sekki. The damage is prevented, making spirit tokens, who trigger pandemonium targeting an opponent. Sac the spirits to return Sekki, rinse and repeat.
Infinite Mana/Creatures: Activate Myr Matrix with Mana Echoes out. The effect is cumulative, so once you get to 5 echo triggers, the loop feeds itself. This requires 15 mana to go infinite from scratch, without producing a few myr beforehand. With haste via Fires of Yavimaya or a binned Anger, this can be an insta-win.
Earthcraft+Squirrel Nest =Infinite Squirrels
Argothian Elder + Maze of Ith + Any land: Attack with the elder, then untap it with Maze of Ith. Tap elder to untap maze and another land. Since Elder is attacking, you can untap it with maze again and loop it, generating mana with the other land. This can get pretty nutty with Gaea's Cradle, or Shivan Gorge
There are several other combos, such as Perilous Forays + Bloodghast and such, but you guys get the idea; the deck is full of little combos and synergies.
Wishlist and Concerns
I need more ways to tutor, but am constrained for spots. I feel like between Survival of the Fittest and other card/creature tutors I should be able to get certain combo pieces, but only testing will tell
I want to fit in Aluren and Cloudstone Curio, but right now I am not really abusing enough CIP triggers with 3 CMC creatures to justify it. If the list changed significantly to accomodate it, I'd like to work it in.
I'm not sure about Wild Pair. This is something I'll have to work out which are the best pairs and which creatures have none, and adjust accordingly.
Final questions: More ramp? less land? Do you think the list needs more creatures, and not just of the combo variety? You guys tell me.
Thanks in advance for looking through my list. I'm open to any and all suggestions, as building an EDH deck from scratch is much easier with some collaboration.
Standard
Turboland
RDW
Extended-Come October
Faeries
BW Tokens
Legacy
Zoo
Dredge