Think of an EDH game as a kitchen with each cook wanting to prepare his own dish - this deck is the guy that runs around with a bottle Tobasco and wants to share it with everybody.
The deck is 15 non-land cards short of being legal and that's why I post it here. I'd like suggestions on what those 15 cards should be, but please don't suggest EDH staples like Sol Ring and SDT.
Also if you have some non-basics in mind that the deck would profit from, post 'em.
About the deck:
It's not ment to win. It's for 4+ people games. It's ment to wreck havoc and run rampant doing as much collateral damage as possible without aiming at one person specially and generally spice things up.
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Each reality is but the dream of another, and each sleeper a god unknowing.
We define the boundaries of reality; they don't define us.
but please don't suggest EDH staples like Sol Ring and SDT.
Why on earth wouldn't you want to run the best possible cards? Unless there are format restrictions in your local meta that prevents you from running those cards, and if there are, then it would be helpful to us if we knew what they were so we don't accidentally suggest a card that is on your local banned list.
And at least a few other win conditions. Even if the deck isn't designed to WIN, it doesn't hurt to have win conditions available for you for when it does matter.
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"As the size of an explosion increases, the number of social situations it is incapable of solving approaches zero." -- Varsuvius, Order of the Stick
Angel's Trumpet might fit in with all the all out war ideal that seems to be going on there.
Those pesky defenders and hasteless creatures not trying to attack
Has the slightly downside of attacks then being able to be blockers... But with the number of thing that screw over blockers in the deck
Why on earth wouldn't you want to run the best possible cards? Unless there are format restrictions in your local meta that prevents you from running those cards, and if there are, then it would be helpful to us if we knew what they were so we don't accidentally suggest a card that is on your local banned list.
I didn't say that I will not play them. I just want to avoid getting suggested obvious filler material.
Furnace is greate, how could I overlook that.
I'm not sold on Trumpet, but the idea that you have to attack to be able to block sounds awesome.
btw Total War will also be added as soon as I get a copy.
12 cards to go.
Private Mod Note
():
Rollback Post to RevisionRollBack
Each reality is but the dream of another, and each sleeper a god unknowing.
We define the boundaries of reality; they don't define us.
Great and funny deck i would to give it a try but using the cards listed below we need more equipment or enchentments with deathtouch or something in that nature
1x Heartless Hidetsugu
Toys:
1x Loxodon Warhammer
1x Thornbite Staff
1x Quietus Spike
1x Gorgon Flail
Toy users:
1x Godo, Bandit Warlord
1x Ronin Cliffrider
1x Warmonger
1x Wojek Embermage
Diplomaticy:
1x Fumiko the Lowblood
1x Grand Melee
1x War's Toll
1x Invasion Plans
1x Magnetic Web
1x Incite War
1x Bullwhip
1x Balduvian Warlord
1x Heat Stroke
1x Gratuitous Violence
1x Kiki-Jiki, Mirror Breaker
1x Eron the Relentless
1x Uthden Troll
1x Soldevi Steam Beast
1x Clay Statue
1x Soldevi Sentry
1x Molten Firebird
1x Firecat Blitz
Utility:
1x Trash for Treasure
1x Wild Ricochet
1x Magnetic Theft
1x Browbeat
Landhate:
1x Blood Moon
1x Dwarven Blastminer
1x Stoneshaker Shaman
1x Tectonic Instability
1x Mana Web
Control:
1x Nevinyrral's Disk
1x Oblivion Stone
1x Molten Disaster
1x Martyr of Ashes
1x Smoke
1x Æther Membrane
1x Fiery Fall
1x Chartooth Cougar
1x Fire Diamond
1x Manageysir
1x Shinka, the Bloodsoaked Keep
1x Kher Keep
1x Ghitu Encampment
1x Crystal Vein
1x Sandstone Needle
1x Dwarven Ruins
1x Forgotten Cave
32x Mountain
The deck is 15 non-land cards short of being legal and that's why I post it here. I'd like suggestions on what those 15 cards should be, but please don't suggest EDH staples like Sol Ring and SDT.
Also if you have some non-basics in mind that the deck would profit from, post 'em.
About the deck:
It's not ment to win. It's for 4+ people games. It's ment to wreck havoc and run rampant doing as much collateral damage as possible without aiming at one person specially and generally spice things up.
Why on earth wouldn't you want to run the best possible cards? Unless there are format restrictions in your local meta that prevents you from running those cards, and if there are, then it would be helpful to us if we knew what they were so we don't accidentally suggest a card that is on your local banned list.
Also, you should really be running the following:
Boseiju, Who Shelters All
Akroma, Angel of Fury
Insurrection
And at least a few other win conditions. Even if the deck isn't designed to WIN, it doesn't hurt to have win conditions available for you for when it does matter.
Those pesky defenders and hasteless creatures not trying to attack
Has the slightly downside of attacks then being able to be blockers... But with the number of thing that screw over blockers in the deck
He has Gratuitous Violence, and personally I hate giving my opponents benefits from my cards. If it is at all possible to avoid doing so I do it.
I didn't say that I will not play them. I just want to avoid getting suggested obvious filler material.
Furnace is greate, how could I overlook that.
I'm not sold on Trumpet, but the idea that you have to attack to be able to block sounds awesome.
btw Total War will also be added as soon as I get a copy.
12 cards to go.