This is my (almost completed?) Jhoira of the Ghitu EDH deck that I have been working on for a long time. It is actually my first EDH deck. I consulted a lot of online decklists (at least 30) in building it from a ton of different sources, and eventually decided to go with the proven suspend fat + board wipe strategy, but honed/evolved as much as possible with quality cards. I have refined the deck countless times before now posting it; the deck is actually pretty effective in multiplayer as well, and brutally effective in 1 vs 1.
Disclaimer: No apologies made and no punches pulled... this is not (and not intended to be) a social/casual deck - it really is all in and wins consistently. Yes, it runs a number of mass land destruction and board sweepers, and I frequently find myself the target of complaints from my playgroup (which is ironically almost entirely composed of hyper-competitive players who run countless infinite combos).
Just last night I played this in a 4 man game where one guy tried to knock me out quickly, but I was able to thwart him by politicking and the game went on for another hour and a half until I was threatened again, at which point I played Obliterate with an Eldrazi suspended and that was the end of that.
I have found no obvious weaknesses except against infinite damage combos, but I don't run into those a lot in 1 vs. 1 since they usually do not have time to set them up before having to react with my gameplan instead of pursuing their own. Mikaeus, the Unhallowed + Triskelion is popular in my playgroup but I was able to modify the deck to deal with it.
Any suggestions are welcome, I plan to take this deck to a tournament at the end of the month and I would like to hear anyone's ideas.
Online, Jhoira players often packed with counterspells from Remand to Force of Wills and burn spells like Skred and etc. Their usual MO is fifth mana drop Jhoira, protect her till your opponent's end OR use her ability to exile any goodies such as Eldrazi... Most prominent and game ender is Enter the Infinite. They usually use Personal Tutor or Mystical Tutor to grab Fury Charm. And they're doing pretty okay against the likes of Zurs... But haven't watched their matches against GAAIV and more with the new meta.
This is my (almost completed?) Jhoira of the Ghitu EDH deck that I have been working on for a long time. It is actually my first EDH deck. I consulted a lot of online decklists (at least 30) in building it from a ton of different sources, and eventually decided to go with the proven suspend fat + board wipe strategy, but honed/evolved as much as possible with quality cards. I have refined the deck countless times before now posting it; the deck is actually pretty effective in multiplayer as well, and brutally effective in 1 vs 1.
Disclaimer: No apologies made and no punches pulled... this is not (and not intended to be) a social/casual deck - it really is all in and wins consistently. Yes, it runs a number of mass land destruction and board sweepers, and I frequently find myself the target of complaints from my playgroup (which is ironically almost entirely composed of hyper-competitive players who run countless infinite combos).
In the last week, in 1 vs. 1, I have played against Kaalia of the Vast,Thraximundar, Maelstrom Wanderer, Animar, Soul of Elements, and Azusa, Lost But Seeking decks and won easily, usually not even needing to suspend the board wipe. In two games, I suspended fat with Jhoira then just hardcast the sweeper using Force of Will backup. The Kaalia game was funny - he finally got Kaalia out after I countered her three times, and attacked with some serious firepower, but I Cyclonic Rift'ed his board and then hardcast Kozilek, Butcher of Truth the next turn with Lightning Greaves out.
Just last night I played this in a 4 man game where one guy tried to knock me out quickly, but I was able to thwart him by politicking and the game went on for another hour and a half until I was threatened again, at which point I played Obliterate with an Eldrazi suspended and that was the end of that.
I have found no obvious weaknesses except against infinite damage combos, but I don't run into those a lot in 1 vs. 1 since they usually do not have time to set them up before having to react with my gameplan instead of pursuing their own. Mikaeus, the Unhallowed + Triskelion is popular in my playgroup but I was able to modify the deck to deal with it.
Any suggestions are welcome, I plan to take this deck to a tournament at the end of the month and I would like to hear anyone's ideas.
(Note: I will be replacing Coldsteel Heart and Jace, Memory Adept with Ral Zarek and Izzet Cluestone once Dragon's Maze is released)
5x Island
3x Mountain
1x Volcanic Island
1x Cavern of Souls
1x Vivid Crag
1x Vivid Creek
1x Steam Vents
1x Tolaria West
1x Shinka, the Bloodsoaked Keep
1x Izzet Boilerworks
1x Scalding Tarn
1x Mishra's Factory
1x Oboro, Palace in the Clouds
1x Vesuva
1x Shivan Reef
1x Command Tower
1x Izzet Guildgate
1x Halimar Depths
1x Evolving Wilds
1x Terramorphic Expanse
1x Strip Mine
1x Ancient Tomb
1x Minamo, School at Water's Edge
1x Thespian's Stage
1x Hammerheim
1x Sulfur Falls
1x Cascade Bluffs
1x Reliquary Tower
1x Academy Ruins
1x Homeward Path
1x Phyrexian Metamorph
1x Niv-Mizzet, the Firemind
1x Wurmcoil Engine
1x Venser, Shaper Savant
1x Jin-Gitaxias, Core Augur
1x Consecrated Sphinx
1x Teferi, Mage of Zhalfir
1x Tidespout Tyrant
1x Akroma, Angel of Fury
1x Lighthouse Chronologist
1x Bogardan Hellkite
1x Snapcaster Mage
1x Ulamog, the Infinite Gyre
1x Aeon Chronicler
1x Kozilek, Butcher of Truth
1x Deadeye Navigator
1x Arcanis the Omnipotent
1x Trinket Mage
1x Apocalypse
1x Forbid
1x Fury Charm
1x Fact or Fiction
1x Paradox Haze
1x Cryptic Command
1x Wheel of Fortune
1x Mystical Tutor
1x Temporal Mastery
1x Obliterate
1x Devastation
1x Counterflux
1x Counterspell
1x Decree of Annihilation
1x Capsize
1x Jokulhaups
1x Force of Will
1x Impulse
1x Cyclonic Rift
1x Chaos Warp
1x Omniscience
1x Savor the Moment
1x Walk the Aeons
1x All is Dust
1x Evacuation
1x Mana Drain
1x Hinder
1x Ancestral Vision
1x Devastation Tide
1x Lightning Greaves
1x Izzet Signet
1x Izzet Keyrune
1x Sol Ring
1x Sensei's Divining Top
1x Amulet of Vigor
1x Mana Vault
1x Coldsteel Heart
1x Chromatic Lantern
1x Quicksilver Amulet
1x Thran Dynamo
1x Jace, Memory Adept
1x Tamiyo, the Moon Sage
1x Jace, the Mind Sculptor
Duel Commander
URG [Primer] Maelstrom Wanderer [Primer] URG
Duel Commander Current Projects:
RGWMarath, Will of the WildRGW
BRXMogis, God of SlaughterBRX
RWxIoras, God of VictoryRWx
WBxAthreos, God of PassageWBx
Created By: DarkNightCavalier