I haven't seen a decklist for this combo yet, so I figured I'd post it. The deck operates (and came from) in a similar way as Scion druid combo deck. During the course of the thread, someone pointed out that you can still do a hermit druid combo with just GUB (using Ooze to win). Anyway, vorosh as a general is uesless, but that's definately not the same with The Mimeoplasm as he has a good backup plan. He can kill anyone the turn he pops out by copying phyrexian dreadnaught + skitheryx:
In case you don't know, the combo works like this (ideally):
t1: land
t2: land, hermit druid
t3: activate druid (deck whole library), narcomoeba comes back, play land, landfall trigger - bloodghast comes back, sac all three (via dread return) to recur necrotic ooze. Give Ooze haste (with thornling or skitheryx), get ooze infintely big with devoted druid + quillspike, and kill everyone and everything with Prodigal Sorcerer + devoted druid!
Riftsweeper + Krosan Reclamation - can get discarded cards back and keep you from decking
As a plan B, we can get phyrexian dreadnought + skytheryx, the blight dragon in our graveyard, play our general, give him haste, and attack with our regenerating 16/16 flying, infect dragon ooze. (dreadnought was chosen because he's easy inexpensive (for dark confident / tutelage, and easy to get in the graveyard when in your hand).
The rest of the deck is draw + tutor + disruption.
oops, I totally meant to write putrefy too, I haven't really gone through the removal package yet. Yes, GftT and Dismember should both go in for sure, I'll have to figure out for the rest of them though (but psychatog isn't particularly good, if we've flipped our library we auto win, so it's not really needed)
I was the one who initially posted the Vorosh Druid deck and it becomes strictly better with The Mimeoplasm at the helm. Tog is a better version of Wild Mongrel and Cabal Therapy is absolutely necessary since it can provide another (free) discard outlet to get something out of your hand in a pinch (otherwise it simply rounds out the disruption suite). Ill probably take the deck out for another spin once I get my hands on a Mime and ill be sure to post some results.
I was the one who initially posted the Vorosh Druid deck and it becomes strictly better with The Mimeoplasm at the helm. Tog is a better version of Wild Mongrel and Cabal Therapy is absolutely necessary since it can provide another (free) discard outlet to get something out of your hand in a pinch (otherwise it simply rounds out the disruption suite). Ill probably take the deck out for another spin once I get my hands on a Mime and ill be sure to post some results.
I already have therapy (it's under utility) and psychatog is a much better wild mongrel. I have to admit, I haven't spent the bulk of my time on this guy (been working on Edric mostly), but it's really interesting, and probably my next project and how to make it better
Maybe I'm blind but I can see a Trinket Mage and no tutor targets.
Ahh, but that's because you probably don't know that I hate spelling out sensei's diving top all the time and refer to it only as "spinny top", though I suppose eventually a mana crypt, sol ring, and mox diamond will also make their way in.
I was the one who initially posted the Vorosh Druid deck and it becomes strictly better with The Mimeoplasm at the helm. Tog is a better version of Wild Mongrel and Cabal Therapy is absolutely necessary since it can provide another (free) discard outlet to get something out of your hand in a pinch (otherwise it simply rounds out the disruption suite). Ill probably take the deck out for another spin once I get my hands on a Mime and ill be sure to post some results.
I should have known better about Cabal Therapying yourself, I play Dredge in Legacy
Here is the link to the deck that I had been playing on Tapped Out. I played this in local 1v1 tourneys for a couple of weeks back to back and I placed first in both, losing only once to my own deck with an average combo assembly by turn four followed by a win (usually with distruption or permission backup) on turn 5.
You might want some outs to graveyard hate. Having to dedicate a tutor to get rid of common hate might slow you down enough to matter. (Not stall you out but enough to matter 1-2 turns).
In future tourney settings (due to the nature of increased support / popularity) you should expect to find Haterade.dec. SO stuff like Leyline, Jailer, Groundseal, Crypt, Relic of Progenitis, instant speed card draw. Just throwing you a suggestion.
I've not touched this deck since like before INN block, so I wanted to do some quick changes to the decklist...
Some cool stuff has been printed. SO, cards that i'm thinking should be considered are:
Garruk Rerenless - it's a removal for the dorks, and if left alone can eventually tutor up hermit druid, though I don't know if he's good enough. Gravecrawler - this is another dude I can play from the yard (I bring back fatestitcher, untap a swamp, bring back gravecrawler), not sure though I need more than 3 (which gives me a total of 4 to choose from to sac). Snapcaster mage - Seems like an easy inclusion as a way to reuse any of my good spells. Treasured Find - regrowth #2, an excellent card to consider. Abrupt Decay - this is a monster of a removal spell. One thing this deck is weak to is the 1-2cc hate cards, and this is a catch all for virtually ANYTHING & it can't be countered, it's awesome!
Cards I'm thinking to cut: Thought Courier - this has been kind of weak the whole time, it is cool to draw and dump cards from your hand you need in the yard, but I'm just not sure it's sufficient enough
lol, and that's all I can think of right now, I'll have to spend some more time trying to figure out what else I can live without
Not sure if anyone else caught this, but why are you running Arid Mesa? You can't fetch anything with it since it only gets Plains and Mountains. I'm guessing you want Bloodstained Mire instead.
Hmmm... So I've been debating about running this deck for awhile since I own virtually all the money cards. How consistent is it? Is it fun? Or do people just complain? Also anything new from RTR or GTC? Deathrite Shaman seems good with a deck that has 9 fetches and wants to ramp and combo.
I haven't seen a decklist for this combo yet, so I figured I'd post it. The deck operates (and came from) in a similar way as Scion druid combo deck. During the course of the thread, someone pointed out that you can still do a hermit druid combo with just GUB (using Ooze to win). Anyway, vorosh as a general is uesless, but that's definately not the same with The Mimeoplasm as he has a good backup plan. He can kill anyone the turn he pops out by copying phyrexian dreadnaught + skitheryx:
1 The Mimeoplasm
Combo!!!
1 Hermit Druid
1 Cephalid Illusionist
1 Lightning Greaves
1 Fatestitcher
1 Narcomoeba
1 Bloodghast
1 Dread Return
1 Necrotic Ooze
1 Thornling
1 Devoted Druid
1 Quillspike
1 Prodigal Sorcerer
1 Buried Alive
1 Skitheryx
1 Phyrexian Dreadnought
Excelleration
1 Chrome Mox
1 Mox Diamond
1 Sol Ring
1 Mana Crypt
Mana Base
1 UB Rav Dual
1 Breeding Pool
1 Overgrown Tomb
1 Flooded Strand
1 Polluted Delta
1 Scalding Tarn
1 Misty Rainforest
1 Windswept Heath
1 Verdant Catacombs
1 Wooded Foothills
1 Marsh Flats
1 Arid Mesa
1 Sunken Ruins
1 Flooded Grove
1 Twilight Mire
1 Underground Sea
1 Bayou
1 Tropical Island
1 Yavimaya Coast
1 Underground River
1 Llanowar Wastes
1 Tendo Ice Bridge
1 Darkslick Shores
1 Urborg, Tomb of Yawgmoth
1 Vesuva
1 Tarnished Citadel
1 Volrath's Stronghold
1 Strip Mine
1 Wasteland
1 Gemstone Mine
1 City of Ass
1 Command Tower
1 Reflecting Pool
1 Forbidden Orchard
1 Forsaken City
1 Mystical Tutor
1 Demonic Tutor
1 Vampiric Tutor
1 Entomb
1 Brainstorm
1 Sylvan Library
1 Survival of the Fittest
1 Intuition
1 Phyrexian Arena
1 Green Sun Zenith
1 Sylvan Tutor
1 Dark Tutelage
1 Spinny Top
1 Ponder
1 Merchant Scroll
1 Summoner's Pact
1 Worldly Tutor
Creatures
1 Trinket Mage
1 Fauna Shaman
1 Eternal Witness
1 Birds of Paradise
1 Dark Confidant
1 Thought Courier
1 Dosan the Falling Leaf
1 Riftsweeper
1 Viscera Seer
1 Psychatog
Counterspell
1 Force of Will
1 Pact of Negation
Utility
1 Regrowth
1 Jace the Mind Sculptor
Recursion
1 Reanimate
1 Shallow Grave
1 Postmortem Lunge
1 Apprentice Necromancer
1 Eternal Witness
1 Cabal Therapy
1 Life from the Loam
1 Chainer's Edict
1 Krosan Reclamation
Removal / Dicard
1 Duress
1 Thoughtseize
1 Go for the Throat
1 Maelstrom Pulse
1 Beast Within
1 Pognify
1 Dismember
In case you don't know, the combo works like this (ideally):
t1: land
t2: land, hermit druid
t3: activate druid (deck whole library), narcomoeba comes back, play land, landfall trigger - bloodghast comes back, sac all three (via dread return) to recur necrotic ooze. Give Ooze haste (with thornling or skitheryx), get ooze infintely big with devoted druid + quillspike, and kill everyone and everything with Prodigal Sorcerer + devoted druid!
Cephalid Illusionist + Lightning Greaves - can deck you too!
Riftsweeper + Krosan Reclamation - can get discarded cards back and keep you from decking
As a plan B, we can get phyrexian dreadnought + skytheryx, the blight dragon in our graveyard, play our general, give him haste, and attack with our regenerating 16/16 flying, infect dragon ooze. (dreadnought was chosen because he's easy inexpensive (for dark confident / tutelage, and easy to get in the graveyard when in your hand).
The rest of the deck is draw + tutor + disruption.
Edric | Skithiryx | Merieke | Talrand
--------------------------
Well except for pauper EDH
Garruk's Packleader | Inkfathom Witch | Gelectrode | Sigil Captain | Glider Barin | Sludge Strider | Paragon of the Ameshsa
cabal therapy's power is lost in EDH, I would swap it out for a better discard card.
Vindicate - You cant use it, the Mimeoplasm has no white in his casting cost - you can use Putrefy though
as for your removal you have black as a color, why not run cards like Dismember, Go for the Throat, Diabolic Edict, Innocent Blood, Barter in blood? all much better options than cards that give your opponent a token.
and for counters what about counterspell? Forbid is amazing for a discard outlet with buyback. and since you have blue, Capsize
also what about Psychatog?
also Krosan Grip.
Edric | Skithiryx | Merieke | Talrand
--------------------------
Well except for pauper EDH
Garruk's Packleader | Inkfathom Witch | Gelectrode | Sigil Captain | Glider Barin | Sludge Strider | Paragon of the Ameshsa
Current EDH Decks:
G Multani, Maro-Sorcerer
B Xiahou Dun, the One-Eyed
GU Momir Vig, Simic Visionary
I already have therapy (it's under utility) and psychatog is a much better wild mongrel. I have to admit, I haven't spent the bulk of my time on this guy (been working on Edric mostly), but it's really interesting, and probably my next project and how to make it better
Ahh, but that's because you probably don't know that I hate spelling out sensei's diving top all the time and refer to it only as "spinny top", though I suppose eventually a mana crypt, sol ring, and mox diamond will also make their way in.
Edric | Skithiryx | Merieke | Talrand
--------------------------
Well except for pauper EDH
Garruk's Packleader | Inkfathom Witch | Gelectrode | Sigil Captain | Glider Barin | Sludge Strider | Paragon of the Ameshsa
I should have known better about Cabal Therapying yourself, I play Dredge in Legacy
What does your deck list look like?
Current EDH Decks:
G Multani, Maro-Sorcerer
B Xiahou Dun, the One-Eyed
GU Momir Vig, Simic Visionary
In future tourney settings (due to the nature of increased support / popularity) you should expect to find Haterade.dec. SO stuff like Leyline, Jailer, Groundseal, Crypt, Relic of Progenitis, instant speed card draw. Just throwing you a suggestion.
it's a pain land, alright
Some cool stuff has been printed. SO, cards that i'm thinking should be considered are:
Garruk Rerenless - it's a removal for the dorks, and if left alone can eventually tutor up hermit druid, though I don't know if he's good enough.
Gravecrawler - this is another dude I can play from the yard (I bring back fatestitcher, untap a swamp, bring back gravecrawler), not sure though I need more than 3 (which gives me a total of 4 to choose from to sac).
Snapcaster mage - Seems like an easy inclusion as a way to reuse any of my good spells.
Treasured Find - regrowth #2, an excellent card to consider.
Abrupt Decay - this is a monster of a removal spell. One thing this deck is weak to is the 1-2cc hate cards, and this is a catch all for virtually ANYTHING & it can't be countered, it's awesome!
Cards I'm thinking to cut:
Thought Courier - this has been kind of weak the whole time, it is cool to draw and dump cards from your hand you need in the yard, but I'm just not sure it's sufficient enough
lol, and that's all I can think of right now, I'll have to spend some more time trying to figure out what else I can live without
Edric | Skithiryx | Merieke | Talrand
--------------------------
Well except for pauper EDH
Garruk's Packleader | Inkfathom Witch | Gelectrode | Sigil Captain | Glider Barin | Sludge Strider | Paragon of the Ameshsa
GUB [Retired Primer] The Mimeoplasm BUG
Modern: UR Storm RU
Cube: WUBRG Pauper Cube GRBUW
Credit for the banner goes to DarkNightCavalier at Heroes of the Plane Studios
Thank you so much mchief111 for the amazing art!
BUG is the Jund of EDH!
Modern: Jund, Grixis Delver, Bant Eldrazi, TitanShift
Commander: Brago, Yidris, Mizzix, Marath, Atheros, Daretti