Alright well I suppose this is a bit of a different spin on Kresh. My idea was to take Dredge to the extreme. I want every card that hits my graveyard to be useful to me somehow. I run some kill spells that can hopefully be brought back using green graveyard retrieval. I have a bit of a concern as to what my win conditions are other than my general. I do have a ton of utility in the deck.
I dont know if that is anywhere neer 100 cards but so far this is still just a jumble of thoughts running through my head that I might try to make. I just wanted to throw out what I had so far for it and see if I could get any suggestions as to what might help me out.
I had considered at first running some equipments but the problem is that once I get the deck rolling I don't think I will be actually drawing that many cards. When I get the option I want using dredge to be the way to go. I want every card that hits my graveyard to be useful. That is the idea behind my Kresh dredge deck. Let me know if you have any ideas.
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I have officially moved to MTGNexus. I just wanted to let people know as my response time to salvation decks being bumped is very hit or miss.
throwing down a chains of mephistopheles, then using a wheel of fortune with a good dredger in hand seems great. dredging 35 cards with imp and 42 with troll while your opponent discards their hand and mills 7 sounds good.
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---CREATURES---
1 Magma Phoenix
1 Shard Phoenix
1 Golgari Grave-Troll
1 Golgari Thug
1 Grave-Shell Scarab
1 Greater Mossdog
1 Lord of Extinction
1 Necroplasm
1 Shambling Shell
1 Stinkweed Imp
1 Bloodghast
1 Vengevine
1 Nether Shadow
1 Nether Traitor
1 Masked Admirers
1 Haakon, Stromgald Scourge
1 Undead Gladiator
1 Gigapede
1 Spiritmonger
1 Genesis
1 Corpse Connoisseur
1 Eternal Witness
---INSTANTS---
1 Darkblast
1 Beast Attack
1 Reach of Branches
1 Entomb
---SCORCERY---
1 Life from the Loam
1 Hammer of Bogardan
1 Thunderblade Charge
1 Rekindled Flame
1 Lightning Surge
1 Chainer's Edict
1 Crush of Wurms
1 Deep Reconnaissance
1 Roar of the Wurm
1 Grizzly Fate
1 Morgue Theft
1 Recoup
1 Strangling Soot
1 Buried Alive
1 Diabolic Tutor
1 Beseech the Queen
1 Demonic Tutor
1 Restock
1 Elven Cache
1 Recollect
1 Regrowth
1 Death Cloud
1 Living Death
1 Damnation
1 Plague Wind
1 Decree of Pain
1 Reiver Demon
1 Moldervine Cloak
1 Rancor
1 Grave Pact
1 Pernicious Deed
---ARTIFACT---
1 Crucible of Worlds
---LAND---
1 Overgrown Tomb
1 Blood Crypt
1 Stomping Ground
1 Svogthos, the Restless Tomb
1 Cabal Pit
1 Centaur Garden
1 Barbarian Ring
1 Strip Mine
1 Crypt of Agadeem
1 Barren Moor
1 Forgotten Cave
1 Polluted Mire
1 Slippery Karst
1 Smoldering Crater
1 Tranquil Thicket
1 Grixis Panorama
1 Jund Panorama
1 Naya Panorama
1 Evolving Wilds
1 Terramorphic Expanse
1 Rupture Spire
1 Grand Coliseum
1 Crypt of Agadeem
1 Verdant Catacombs
5 Forest
4 Swamp
4 Mountain
I dont know if that is anywhere neer 100 cards but so far this is still just a jumble of thoughts running through my head that I might try to make. I just wanted to throw out what I had so far for it and see if I could get any suggestions as to what might help me out.
I had considered at first running some equipments but the problem is that once I get the deck rolling I don't think I will be actually drawing that many cards. When I get the option I want using dredge to be the way to go. I want every card that hits my graveyard to be useful. That is the idea behind my Kresh dredge deck. Let me know if you have any ideas.
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[Modern] Allies