I was looking for a General that hadn't been used yet and my eye fell on this fellow. The idea is to play many, many Arcane and Spirit spells to steal your opponents' stuff and beat them with it or sac them for your advantage. Since almost all Arcane/Spirit cards are dirt cheap, I decided to keep it budget. The result:
1 Skyfire Kirin
Stage 1, light tremors
2 Crack the Earth
3 Lava Spike
4 Unnatural Speed
5 Frostling
6 Glitterfang
7 Scorched Rusalka
Stage 2, tremors wake you up
8 Crushing Pain
9 Desperate Ritual
10 First Volley
11 Glacial Ray
12 Blademane Baku
13 Ember-Fist Zubera
14 Heart Kami
Stage 3, tremors make you unsteady
15 Barrel Down Sokenzan
16 Blind with Anger
17 Path of Anger's Flame
18 Strange Inversion
19 Unearthly Blizzard
20 Adamaro, First to Desire
21 Brutal Deceiver
22 Cunning Bandit
23 Ghost-Lit Raider
24 Mannichi, the Fevered Dream
25 Shinen of Fury's Fire
26 Simian Spirit Guide
27 Gaze of Adamaro
28 Ire of Kaminari
29 Overblaze
30 Spiraling Embers
31 Sunder from Within
32 Torrent of Stone
33 Burning-Eye Zubera
34 Kami of Fire's Roar
35 Yuki-Onna
Stage 5, small houses start to collapse
36 Devouring Rage
37 Through the Breach
38 Jiwari, the Earth Aflame
39 Ore Gorger
40 Soul of Magma
41 Subterranean Spirit
Stage 6, the earth begins to crack
42 Earthshaker
43 Oni of Wild Place
44 Patron of the Akki
45 Ryusei, the Falling Star
Stage 7 and beyond, disaster!
46 Ashen Monstrosity
47 Myojin of Infinite Rage
48 Blazing Shoal
The Kirin's Posssessions
49 Door of Destinies
50 Baku Altar
51 Jade Idol
52 Long-Forgotten Gohei
53 Fervor
54 Goblin Bombardment
55 Ashnod's Altar
56 Blasting Station
57 Helm of Possession
58 Lightning Greaves
59 Phyrexian Vault
60 Spawning Pit
61 Thermopod
62 Valakut, the Molten Pinnacle
63 High Market
64 Keldon Necropolis
65 Miren, the Moaning Well
66 Keldon Megaliths
67 Kher Keep
68 Shinka, the Bloodsoaked Keep
69 Shivan Gorge
70 Spinerock Knoll
Casual Commander player.
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