So I'm running a USA Miracles control list, and I'm going to switch it up to the USA midrange. My local meta is overrun with Bant Aggro and GW aggro. Occasionally I see a Jund Midrange or some form of control. But our top 8 has been half bant aggro, with one same list going X-0 every week. With my colors, what are some options to stop them? I'm thinking along the lines of Supreme Verdict, Rolling Temblor, maybe Magma Quake? I need to completely hate them out, and do so simply to survive beyond turn 4. I've already main board a set of Pillar.
Wtf is Bant Aggro? Tier is Bant Control, no idea what ure talking about
Bant aggro is a stompy deck, with a playstyle very similar to UG infect:
T1 mana dude or Abundant growth
T2 Geist of saint traft or Invisible Stalker
T3 Spectral flight and/or ethereal armor, swing for a lot of damage
T4 Ask opponent: do you have an answer? If no, then you die! if yes, I'll syncopate/negate/dissipate you, and you still die!
Bant aggro isn't that list, it's a white weenie deck that splashes blue for Lyev Skyknight and Geist, while splashing green for rancor and gavony
You beat it with Pillar of Flame
How about "You may discard your hand, pay 5 life, rip this card, remove 3 digits from any number of target fingers you control, and concede at the end of the next end step rather than pay It Will Go Through!!'s mana cost.
Bant aggro isn't that list, it's a white weenie deck that splashes blue for Lyev Skyknight and Geist, while splashing green for rancor and gavony
You beat it with Pillar of Flame
How about "You may discard your hand, pay 5 life, rip this card, remove 3 digits from any number of target fingers you control, and concede at the end of the next end step rather than pay It Will Go Through!!'s mana cost.
If you're dying to a hexproof list then run Supreme Verdict and sideboard Rolling Temblor. You'll still lose to the nuts if they have it, but their deck is fundamentally inconsistent and if you can reliably find one of these sweepers by turn 3-4 your win percentage should be more than 55% or so. And you can rest easy knowing that if you open a hand with multiple sweepers it will be hard to lose unless you seriously misevaluate their threats and play poorly.
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Thanks to Gabgabdevo for the awesome sig image!
I'm always looking for foil Madcap Skills and Ghitu Fire-Eater, [trade thread link forthcoming]
In my USA control, I run 4 Pillar, 4 Terminus, 2 Verdicts, and still get steamrolled by Bant Aggro. It's ability to just pump out large damage by turns 3-4 is just too much. With USA midrange, I feel like I can at least pose a threat to him, but during testplays it's still iffy if I just get steamrolled or not. My new USA Midrange list will run 2 Unsummon, 2 Azorius Charm, 2 Izzet Charm, and 3 Searing Spear. I was thinking of sideboarding either Mizzium Mortars, Rolling Temblor, Magma Quake, or any combination of these.
I'm playing a deck that spends resources to answer their threats? Are you saying I should try to play threats and race them? Not quite sure what you're suggesting here.
Bant aggro is a stompy deck, with a playstyle very similar to UG infect:
T1 mana dude or Abundant growth
T2 Geist of saint traft or Invisible Stalker
T3 Spectral flight and/or ethereal armor, swing for a lot of damage
T4 Ask opponent: do you have an answer? If no, then you die! if yes, I'll syncopate/negate/dissipate you, and you still die!
You beat it with Pillar of Flame
THIS^^^ and Pillar of flame, Dreadbore etc, basically 12 removal spells or more should beat it.
Thanks to Gabgabdevo for the awesome sig image!
I'm always looking for foil Madcap Skills and Ghitu Fire-Eater, [trade thread link forthcoming]
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t2 Azo charm
t3 Rolling temblor
t4 supreme verdict
t5 tamiyo
t6 Terminus
t7 Angel of serenity
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