This thread is for red green aggro decks that I think have potential to become very competitive in the near future and already do pretty well against the current meta. Here is my current list that I know needs work, but as of now is still winning quite often.
This thread is for red green aggro decks that I think have potential to become very competitive in the near future and already do pretty well against the current meta. Here is my current list that I know needs work, but as of now is still winning quite often.
Viridian Emissary is out of place in this deck, a 2/1 for 2, with an irrelevant ability, is not good enough. I would also cut Splinterfright as it requires lots of dudes in your yard and that's not the plan. The same is true for Slagstorm. The deck needs some reach and removal. I'd suggest Arc Trail and Brimstone Volley.
Suggested changes:
-4 Viridian Emissary
-4 Splinterfright
-3 Slagstorm
+4 Brimstone Volley
+4 Arc Trail
+2 Spikeshot Eldar
+1 Mayor of Avabruck
I agree Slagstorm does not have a place in this deck. It will hurt you more then it the other person because of all the small creatures you have. If you want to kill titans you could use Ambush Vipers or burn, including Incinerate and/or Brimstone Volly.
Viridian Emissary is out of place in this deck, a 2/1 for 2, with an irrelevant ability, is not good enough. I would also cut Splinterfright as it requires lots of dudes in your yard and that's not the plan. The same is true for Slagstorm. The deck needs some reach and removal. I'd suggest Arc Trail and Brimstone Volley.
Suggested changes:
-4 Viridian Emissary
-4 Splinterfright
-3 Slagstorm
+4 Brimstone Volley
+4 Arc Trail
+2 Spikeshot Eldar
+1 Mayor of Avabruck
so you think I should make it RDW only splashing for mayor, I think emmisary is an awesome 2 drop as most people don't want to block him. I will probably cut back on the splinterfrights, but they are amazing finishers in this deck and when I cast them after a board wipe are intense. The slagstorms I agree on and will probably change to volleys.
My issues with the deck are the following:
- no removal of any sort
- no buffing of any sort
- no synergy between creatures
- slagstorm kills your stuff
- you will wind up topdecking, guaranteed
There doesn't seem to be anything but brute force with no comebacks or reach.
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Decks:
Modern: (P/R)(P/G) Infect (P/G)(P/R) UWU Fish UWU WB Disruption BW
Standard: WBR Junk Aristocrats WBR WWW Humans WWW
Commander: BBB Marrowgnawer and Friends BBB GGG Thrun Tron GGG WBR Kaalia of the Vast RBW
John Doe needs a Wurmcoil. The store owner is selling them for $15. But John Smith has one for trade. He trades his Wurmcoil for a Bladehold that the store owner sells for $20. That's $35 in income that the store owner lost. Now, multiply that by the 30 or so people that play at the LGS and you can see how much money he loses in an evening.
My issues with the deck are the following:
- no removal of any sort
- no buffing of any sort
- no synergy between creatures
- slagstorm kills your stuff
- you will wind up topdecking, guaranteed
There doesn't seem to be anything but brute force with no comebacks or reach.
pretty sure slagstorm is a form of removal, but I did say I was going to test volley in it's place. It's an aggro deck, that's why it's brute force. buffs... pretty sure kessig wolf run is a buff. how is their no synergy between the critters? they swing in and beat the opponent, sounds like some awesome team synergy to me. Lead the stampede and hero help with top deck, as does a later game splinterfright. I might throw in a couple of red sun's zenith or Devil's play for more reach.
@The Last Troll, that's actually not a bad game plan.
Since you are using Slagstorm as titan removal, perhaps something like Traitorous Blood would be better?
.
How does the Traitorous Blood help to deal with titans unless they are within 6 of being killed? It only takes the creature for a turn. It would be much better in most situations to have away to kill the titan permanently then to steal it for one turn.
How does the Traitorous Blood help to deal with titans unless they are within 6 of being killed? It only takes the creature for a turn. It would be much better in most situations to have away to kill the titan permanently then to steal it for one turn.
Because basically the turn you're stealing it is the turn you're killing your opponent.
4x copperline gorge
3x rootbound crag
9x mountain
4x forest
2x kessig
3x signal pest
4x stromkirk noble
4x goblin arsonist
4x stormblood berserker
4x perilous myr
4x viridian emissary
3x Mayor
4x splinterfright
2x hero of oxide ridge
3x slagstorm
3x lead the stampede
I love using the slagstorm to wipe the field after they chump block one of my 3/3's with their titans followed by a splinterfright is usually GG.
Follow the link for nice cheap clothing.
Playing:
Death's Shadow Jund
Played:
Kiki Chord, Zoo variants, Goblins, Burn
Sorry, couldn't bear the spelling and capitalisation in your deck list.
Seems pretty good, though Signal Pest is confusing; you don't spam the field with enough creatures to make it worth it, I feel.
Level 1 Judge
Suggested changes:
-4 Viridian Emissary
-4 Splinterfright
-3 Slagstorm
+4 Brimstone Volley
+4 Arc Trail
+2 Spikeshot Eldar
+1 Mayor of Avabruck
so you think I should make it RDW only splashing for mayor, I think emmisary is an awesome 2 drop as most people don't want to block him. I will probably cut back on the splinterfrights, but they are amazing finishers in this deck and when I cast them after a board wipe are intense. The slagstorms I agree on and will probably change to volleys.
Follow the link for nice cheap clothing.
Playing:
Death's Shadow Jund
Played:
Kiki Chord, Zoo variants, Goblins, Burn
- no removal of any sort
- no buffing of any sort
- no synergy between creatures
- slagstorm kills your stuff
- you will wind up topdecking, guaranteed
There doesn't seem to be anything but brute force with no comebacks or reach.
(P/R)(P/G) Infect (P/G)(P/R)
UWU Fish UWU
WB Disruption BW
Standard:
WBR Junk Aristocrats WBR
WWW Humans WWW
Commander:
BBB Marrowgnawer and Friends BBB
GGG Thrun Tron GGG
WBR Kaalia of the Vast RBW
Why is desperate ravings a good card?
pretty sure slagstorm is a form of removal, but I did say I was going to test volley in it's place. It's an aggro deck, that's why it's brute force. buffs... pretty sure kessig wolf run is a buff. how is their no synergy between the critters? they swing in and beat the opponent, sounds like some awesome team synergy to me. Lead the stampede and hero help with top deck, as does a later game splinterfright. I might throw in a couple of red sun's zenith or Devil's play for more reach.
@The Last Troll, that's actually not a bad game plan.
Follow the link for nice cheap clothing.
Playing:
Death's Shadow Jund
Played:
Kiki Chord, Zoo variants, Goblins, Burn
How does the Traitorous Blood help to deal with titans unless they are within 6 of being killed? It only takes the creature for a turn. It would be much better in most situations to have away to kill the titan permanently then to steal it for one turn.
Because basically the turn you're stealing it is the turn you're killing your opponent.
(P/R)(P/G) Infect (P/G)(P/R)
UWU Fish UWU
WB Disruption BW
Standard:
WBR Junk Aristocrats WBR
WWW Humans WWW
Commander:
BBB Marrowgnawer and Friends BBB
GGG Thrun Tron GGG
WBR Kaalia of the Vast RBW
Why is desperate ravings a good card?
(P/R)(P/G) Infect (P/G)(P/R)
UWU Fish UWU
WB Disruption BW
Standard:
WBR Junk Aristocrats WBR
WWW Humans WWW
Commander:
BBB Marrowgnawer and Friends BBB
GGG Thrun Tron GGG
WBR Kaalia of the Vast RBW
Why is desperate ravings a good card?