Seems like this block will again contain color-pairs.
Meletis seems to be W/U
(Meletis is the polis of learning, magic, and progress. It is a city-state of progressive thinkers, pious thaumaturges, and wise oracles. [...] Meletian soldiers are trained to manipulate the battlefield primarily through tactics rather than through physical strength.)
Akros seems to be W/R
(The mountain realms that surround the mighty polis of Akros serve as shield between its holdings and the rest of Theros. [...] They are known to be the most feared warriors of Theros. [...] These are the forces that are always on the move about the borders of the kingdom of Akros. They are tough and rugged warriors armed for speed, so they can move and strike without warning. )
Setessa seems to be W/G
(From a bird's-eye view, Setessa's layout resembles the rings of a tree, which radiate outward from the Temple of Karametra at its heart. [...] Setessa's outermost ring is a dense circle of trees and vegetation that functions as a natural wall against outsiders.)
So the Heroes-part of Theros always has white involved with either green, blue or red.
That leaves the Monsters-part of Theros with Black involved with the other colors excluding white. So there will probably be six color-pairs.
I have a similar EDH built with Riku. I just built this basic version about two weeks ago, so there are a lot of things to test and tweak. The manabase and manafixing isn't done yet.
The basic idea is to fly under the radar with cards that benefit everybody so that you won't get killed. Also have some protection so that people won't attack you or can't win the game, stuff like that. All that serves to buy enough time to ramp into enough mana to cast all the crazy chaos spells. Winning is just secondary.
Just this weekend I had a game where I had a ton of mana and a Mindmoil which got me through my deck about two times and I could cast a lot of silly spells, which was really really fun for me.
I got killed the turn after, but the look on my opponents face when my turn basically took 10 minutes just to do basically nothing was priceless
Maybe you can get some ideas from my list, I definetly got some from yours!
Loxley, Warwickshire
Legendary Land
:symtap:: Add to your mana pool.
:symw:,:symtap:: Add one mana of any color to your mana pool for each nonbasic land target player controls. We never rob! We just simply borrow a bit from those who can afford it.
Corpse Connoisseur looks pretty sweet here. ETB he tutors for your scavenge-targets and he has unearth, so you can sac him for varolz and do it all again. Sure, his CMC is a little high, but I think he's playable.
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Meletis seems to be W/U
(Meletis is the polis of learning, magic, and progress. It is a city-state of progressive thinkers, pious thaumaturges, and wise oracles. [...] Meletian soldiers are trained to manipulate the battlefield primarily through tactics rather than through physical strength.)
Akros seems to be W/R
(The mountain realms that surround the mighty polis of Akros serve as shield between its holdings and the rest of Theros. [...] They are known to be the most feared warriors of Theros. [...] These are the forces that are always on the move about the borders of the kingdom of Akros. They are tough and rugged warriors armed for speed, so they can move and strike without warning. )
Setessa seems to be W/G
(From a bird's-eye view, Setessa's layout resembles the rings of a tree, which radiate outward from the Temple of Karametra at its heart. [...] Setessa's outermost ring is a dense circle of trees and vegetation that functions as a natural wall against outsiders.)
So the Heroes-part of Theros always has white involved with either green, blue or red.
That leaves the Monsters-part of Theros with Black involved with the other colors excluding white. So there will probably be six color-pairs.
But here's my list:
1 Riku of Two Reflections
Lands:
6 Forest
12 Island
15 Mountain
Manafixing:
1 Manalith
1 Obelisk of Bant
1 Obelisk of Grixis
1 Obelisk of Jund
1 Obelisk of Naya
1 Darksteel Ingot
1 Ur-Golem's Eye
1 Kodama's Reach
Benefaction:
1 Hypergenesis
1 Collective Voyage
1 Magus of the Vineyard
1 Minds Aglow
1 Kami of the Crescent Moon
1 Howling Mine
1 Heartbeat of Spring
1 Mana Flare
1 Rites of Flourishing
1 Spectral Searchlight
1 Braids, Conjurer Adept
1 Font of Mythos
1 Otherworld Atlas
1 Shah of Naar Isle
1 Gate to the Aether
1 Cultural Exchange
1 Death by Dragons
Chaos:
1 Goblin Bomb
1 Chaos Warp
1 Fiery Gambit
1 Game of Chaos
1 Goblin Flectomancer
1 Chance Encounter
1 Curse of Echoes
1 Zur's Weirding
1 Illicit Auction
1 Naked Singularity
1 Psychic Battle
1 Radiate
1 Shared Fate
1 Timesifter
1 Grip of Chaos
1 Knowledge Pool
1 Eye of the Storm
1 Goblin Game
1 Thieves' Auction
1 Warp World
1 Worldfire
1 Wheel of Fate
1 Gamble
1 Squee's Revenge
1 Trade Secrets
1 Teferi's Puzzle Box
1 Magus of the Jar
1 Mindmoil
1 Time Reversal
1 Dragon Mage
Utility:
1 Dream Fracture
1 Echo Mage
1 Stitch in Time
1 Blatant Thievery
1 Time Stretch
Protection:
1 Propaganda
1 Dissipation Field
1 Silent Arbiter
1 Kazuul, Tyrant of the Cliffs
1 Eternity Vessel
1 Platinum Angel
The basic idea is to fly under the radar with cards that benefit everybody so that you won't get killed. Also have some protection so that people won't attack you or can't win the game, stuff like that. All that serves to buy enough time to ramp into enough mana to cast all the crazy chaos spells. Winning is just secondary.
Just this weekend I had a game where I had a ton of mana and a Mindmoil which got me through my deck about two times and I could cast a lot of silly spells, which was really really fun for me.
I got killed the turn after, but the look on my opponents face when my turn basically took 10 minutes just to do basically nothing was priceless
Maybe you can get some ideas from my list, I definetly got some from yours!
Instant
As an additional cost to play Juka Soup, sacrifice a creature.
You gain X life, where X is the sacrificed creatures toughness.
http://en.wikipedia.org/wiki/Kerala_Council_of_Ministers
Legendary Land
:symtap:: Add to your mana pool.
:symw:,:symtap:: Add one mana of any color to your mana pool for each nonbasic land target player controls.
We never rob! We just simply borrow a bit from those who can afford it.
http://en.wikipedia.org/wiki/Herbstosaurus