Hi all! Another foray into Pauper EDH with Rot Farm Skeleton! The idea is to abuse graveyard synergies, fill up my yard, and use raise dead effects as demonic tutors! I also have a funny little Arcane package built in that allows me to loop various things like Gray Merchant, Spore Frog, etc.
One card I thought about including was Dimir Houseguard, but I wasn't sure how worth it he was. He is recurrable, however most of his targets can be milled with my various mill effects and recurred later. I guess he finds Pestilence and Evincar's Justice, but I always have recurrable Crypt Rats. In addition, I dont know if I would cut anything for him.
Thoughts?
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i'm thinking of cutting the infinite combo cards (palinchron, aluren, cloud of faeries, etc) and including some of the goodstuff cards like beast within, birthing pod, sphinx of uthuun, etc. what do you guys think?
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I'm just getting back into the game after quitting for a long time, and after months of just playing Pauper EDH and Limited, I finally got enough cards to trade for an EDH deck, the first one since I've come back. Decided to go with Momir Vig, since my first pauper EDH general was Zameck Guildmage. Both are Simic Elf Wizards that have a creature plan A and a zany combo plan B, so I thought it would fit perfectly.
The deck has a bunch of infinite combos and I may not even know about all of them, so take a look and let me know what you think!
And yes, I'm aware Gaea's Cradle is missing. Can't afford it. Also can't afford any more fetches.
I like this version, it is a totally different playstyle from mine as i like to make enemies and bother the table. This looks cool too, i just worry about there being so few pestilence effects.
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I chose this general for its ability to wipe out a table in one go out of nowhere. Plus, I get to play Ashes to Ashes and Dust to Dust in the same deck, so win. Anyway, looking forward to everyone's comments. Please keep in mind this is built for multiplayer.
Grim Harvest - I found that the deck is very mana hungry and I can't really afford to leave mana open for recover. The deck really likes to use all its mana every turn due to the nature of the general.
Syphon Soul - I'm not sure why but this card always felt much worse than Blood Tithe whenever I played it and I was never really happy to see the card. I can justify making space for it in the main, but I don't know what to cut.
Angelic Edict and Iona's Judgment: Versatility is nice but these cards are just so expensive for what they do. Due to extort and my general, I don't really want to be paying 5 mana for this effect.
Dawnglare Invoker - I already have an awesome mana sink, my general.
Rend Flesh - Worse than every removal spell in my deck besides Doom Blade, which I wanted to keep for Transmute.
Snuff Out - very tempting inclusion, as it is one of the best transmute targets for dimir house guard, and this deck doesn't mind the life loss one bit. Don't know what to cut for it though.
Thoughts? Mostly, should I cut anything for Syphon Soul and Guardian of the Guildpact? Are there any cards I missed? Thanks in advance!
Saw this card and immediately fell in love with it. Nacatl Hunt-Pride makes combat hilarious and is great for a Naya control shell. I do need assistance though, so tell me what you think!
Tried favor and it was just worse than a lot of the other things in the deck. Mystic Remora was considered but I really don't like paying that upkeep cost and my playgrop is very creature-oriented. Not a fan of the Traveler's Cloak, I prefer something that protects my general. If it simply gives evasion, I'd rather it be an equipment. Granted this draws a card, but I still don't think it's good enough.
I've thought about including some counters, but what to cut?
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"Death - an outmoded concept. We sleep, and we change."
Without further ado, here is the list!
1x Battlefield Scrounger
1x Cadaver Imp
1x Citanul Woodreaders
1x Crypt Rats
1x Faceless Butcher
1x Farhaven Elf
1x Golgari Brownscale
1x Golgari Rotwurm
1x Gravedigger
1x Gray Merchant of Asphodel
1x Hana Kami
1x Krosan Tusker
1x Mold Shambler
1x Moriok Replica
1x Ondu Giant
1x Phyrexian Rager
1x Sakura-Tribe Elder
1x Satyr Wayfinder
1x Shambling Shell
1x Spore Frog
1x Stinkweed Imp
1x Sylvok Replica
1x Tilling Treefolk
1x Twisted Abomination
1x Ulamog's Crusher
1x Undertaker
1x Urborg Syphon-Mage
1x Warren Pilferers
1x Wickerbough Elder
1x Yavimaya Elder
1x Moldervine Cloak
1x Pestilence
1x Tortured Existence
Sorcery (15)
1x Ashes to Ashes
1x Commune with the Gods
1x Crippling Fatigue
1x Disturbed Burial
1x Drown in Filth
1x Elven Cache
1x Evincar's Justice
1x Far Wanderings
1x Grim Discovery
1x Kodama's Reach
1x Mulch
1x Read the Bones
1x Sign in Blood
1x Syphon Mind
1x Urborg Uprising
Instant (13)
1x Death Denied
1x Footbottom Feast
1x Gnaw to the Bone
1x Gravepurge
1x Grisly Salvage
1x Horobi's Whisper
1x Murder
1x Reclaim
1x Rend Flesh
1x Soulless Revival
1x Sprout Swarm
1x Victim of Night
1x Wear Away
1x Barren Moor
1x Bojuka Bog
1x Command Tower
1x Evolving Wilds
12x Forest
1x Golgari Guildgate
1x Golgari Rot Farm
1x Haunted Fengraf
1x Jund Panorama
1x Polluted Mire
1x Slippery Karst
14x Swamp
1x Terramorphic Expanse
1x Tranquil Thicket
One card I thought about including was Dimir Houseguard, but I wasn't sure how worth it he was. He is recurrable, however most of his targets can be milled with my various mill effects and recurred later. I guess he finds Pestilence and Evincar's Justice, but I always have recurrable Crypt Rats. In addition, I dont know if I would cut anything for him.
Thoughts?
"Death - an outmoded concept. We sleep, and we change."
Awesome sig and avatar by Mr. Stuff over at High~Light Studios!
"Death - an outmoded concept. We sleep, and we change."
Awesome sig and avatar by Mr. Stuff over at High~Light Studios!
"Death - an outmoded concept. We sleep, and we change."
Awesome sig and avatar by Mr. Stuff over at High~Light Studios!
Trying to find a survival but haven't found any yet. I could use Fauna Shaman for now but she seems so meh.
Terastodon is still really good! I can't see myself cutting him, really. He is a totally different card from the primordial.
I still really don't like the Ramp creatures, but I can see making space for them. Hmm..
edit: cut Chancellor for JTMS since I got a FTV 20 today!
"Death - an outmoded concept. We sleep, and we change."
Awesome sig and avatar by Mr. Stuff over at High~Light Studios!
The deck has a bunch of infinite combos and I may not even know about all of them, so take a look and let me know what you think!
And yes, I'm aware Gaea's Cradle is missing. Can't afford it. Also can't afford any more fetches.
5 Momir Vig, Simic Visionary
Creatures (40)
2 Cloud of Faeries
2 Coiling Oracle
2 Elvish Visionary
2 Gilded Drake
2 Phantasmal Image
2 Sakura-Tribe Elder
2 Wall of Blossoms
3 Carven Caryatid
3 Drift of Phantasms
3 Eternal Witness
3 Loaming Shaman
3 Shardless Agent
3 Trinket Mage
3 Viridian Corrupter
3 Wistful Selkie
4 Glen Elendra Archmage
4 Mystic Snake
4 Oracle of Mul Daya
4 Phyrexian Metamorph
4 Solemn Simulacrum
4 Sower of Temptation
4 Venser, Shaper Savant
5 Acidic Slime
5 Body Double
5 Magus of the Future
5 Seedborn Muse
5 Teferi, Mage of Zhalfir
6 Deadeye Navigator
6 Draining Whelk
6 Duplicant
6 Prime Speaker Zegana
6 Progenitor Mimic
7 Diluvian Primordial
7 Palinchron
7 Sylvan Primordial
8 Terastodon
8 Tidespout Tyrant
8 Vorinclex, Voice of Hunger
Artifacts (5)
1 Sensei's Divining Top
1 Sol Ring
3 Cloudstone Curio
3 Crystal Shard
3 Oblivion Stone
Planeswalker (1)
1 Jace, the Mind Sculptor
Enchantments (4)
2 Earthcraft
3 Equilibrium
4 Aluren
4 Opposition
Instant (7)
3 Hinder
3 Spell Crumple
3 Voidslime
4 Cryptic Command
4 Fact or Fiction
4 Plasm Capture
5 Evacuation
3 Cultivate
3 Kodama's Reach
4 Explosive Vegetation
4 Skyshroud Claim
7 Tooth and Nail
Land (38)
1 Academy Ruins
1 Alchemist's Refuge
1 Cavern of Souls
1 Homeward Path
1 Reliquary Tower
1 Riptide Laboratory
1 Strip Mine
1 Tolaria West
1 Winding Canyons
1 Yavimaya Hollow
1 Breeding Pool
1 Command Tower
1 Flooded Grove
1 Hinterland Harbor
1 Misty Rainforest
1 Simic Growth Chamber
1 Tropical Island
1 Yavimaya Coast
10 Forest
10 Island
Thoughts?
"Death - an outmoded concept. We sleep, and we change."
Awesome sig and avatar by Mr. Stuff over at High~Light Studios!
"Death - an outmoded concept. We sleep, and we change."
Awesome sig and avatar by Mr. Stuff over at High~Light Studios!
I like this version, it is a totally different playstyle from mine as i like to make enemies and bother the table. This looks cool too, i just worry about there being so few pestilence effects.
"Death - an outmoded concept. We sleep, and we change."
Awesome sig and avatar by Mr. Stuff over at High~Light Studios!
Vizkopa Guildmage!
"Death - an outmoded concept. We sleep, and we change."
Awesome sig and avatar by Mr. Stuff over at High~Light Studios!
1 Vizkopa Guildmage
Land (38)
11 Plains
14 Swamp
1 Command Tower
1 Orzhov Basilica
1 Orzhov Guildgate
1 Esper Panorama
1 Evolving Wilds
1 Terramorphic Expanse
1 Secluded Steppe
1 Drifting Meadow
1 Barren Moor
1 Polluted Mire
1 Bojuka Bog
1 Haunted Fengraf
1 Kabira Crossroads
Mana Ramp (13)
1 Armillary Sphere
1 Darksteel Ingot
1 Mind Stone
1 Nihil Spellbomb
1 Orzhov Cluestone
1 Orzhov Signet
1 Pristine Talisman
1 Sisay's Ring
1 Ur-Golem's Eye
1 Wayfarer's Bauble
1 Kor Cartographer
1 Pilgrim's Eye
1 Twisted Abomination
1 Essence Feed
1 Seraph of Dawn
1 Dawnstrike Paladin
1 Basilica Guards
1 Basilica Screecher
1 Kingpin's Pet
1 Syndic of Tithes
1 Syndicate Enforcer
1 Tithe Drinker
1 Suture Priest
1 Urborg Syphon-Mage
Straight lifegain spells (6)
1 Sunspring Expedition
1 Congregate
1 Crypt Incursion
1 Rest for the Weary
1 Riot Control
1 Blood Tithe
Recursion (5)
1 Cadaver Imp
1 Gravedigger
1 Death Denied
1 Disturbed Burial
1 Urborg Uprising
Card draw (4)
1 Moriok Replica
1 Phyrexian Rager
1 Sign in Blood
1 Syphon Mind
1 Crypt Rats
1 Arrest
1 Faith's Fetters
1 Oblivion Ring
1 Pestilence
1 Pillory of the Sleepless
1 Recumbent Bliss
1 Doom Blade
1 Murder
1 Unmake
1 Ashes to Ashes
1 Evincar's Justice
Disenchants (5)
1 Kor Sanctifiers
1 Allay
1 Dust to Dust
1 Terashi's Grasp
1 Solemn Offering
Tutors (3)
1 Dimir House Guard
1 Totem-Guide Hartebeest
1 Shred Memory
Obligatory (2)
1 Whispersilk Cloak
1 Ulamog's Crusher
For those wondering, total creature count is 22.
Notable cards that I have excluded:
Grim Harvest - I found that the deck is very mana hungry and I can't really afford to leave mana open for recover. The deck really likes to use all its mana every turn due to the nature of the general.
Syphon Soul - I'm not sure why but this card always felt much worse than Blood Tithe whenever I played it and I was never really happy to see the card. I can justify making space for it in the main, but I don't know what to cut.
Angelic Edict and Iona's Judgment: Versatility is nice but these cards are just so expensive for what they do. Due to extort and my general, I don't really want to be paying 5 mana for this effect.
Sun's Bounty - See Grim Harvest.
Alabaster Potion - worse than any of my other life gain spells.
Dawnglare Invoker - I already have an awesome mana sink, my general.
Rend Flesh - Worse than every removal spell in my deck besides Doom Blade, which I wanted to keep for Transmute.
Snuff Out - very tempting inclusion, as it is one of the best transmute targets for dimir house guard, and this deck doesn't mind the life loss one bit. Don't know what to cut for it though.
Thoughts? Mostly, should I cut anything for Syphon Soul and Guardian of the Guildpact? Are there any cards I missed? Thanks in advance!
"Death - an outmoded concept. We sleep, and we change."
Awesome sig and avatar by Mr. Stuff over at High~Light Studios!
Nacatl Hunt-Pride!
"Death - an outmoded concept. We sleep, and we change."
Awesome sig and avatar by Mr. Stuff over at High~Light Studios!
1 Nacatl Hunt-Pride
Lands (38)
9 Forest
5 Mountain
5 Plains
1 Bant Panorama
1 Boros Garrisson
1 Boros Guildgate
1 Command Tower
1 Drifting Meadow
1 Evolving Wilds
1 Forgotten Cave
1 Gruul Guildgate
1 Gruul Turf
1 Hauned Fengraf
1 Jund Panorama
1 Naya Panorama
1 Secluded Steppe
1 Selesnya Guildgate
1 Selesnya Sanctuary
1 Slippery Karst
1 Smoldering Crater
1 Terramorphic Expanse
1 Tranquil Thicket
Equipment/pumps (11)
1 Bladed Pinions
1 Bonesplitter
1 Kitesail
1 Opaline Bracers
1 Strider Harness
1 Vulshok Morningstar
1 Whispersilk Cloak
1 Armadillo Cloak
1 Dragon Breath
1 Dragon Fangs
1 Rancor
1 Ranger's Path
1 Skyshroud Claim
1 Farhaven Elf
1 Kor Cartographer
1 Krosan Tusker
1 Ondu Giant
1 Pale Recluse
1 Sakura-Tribe Elder
1 Silverglade Elemental
1 Wood Elves
1 Yavimaya Elder
1 Harrow
1 Cultivate
1 Far Wanderings
1 Kodama's Reach
Removal (12)
1 Arrest
1 Cage of Hands
1 Faith's Fetters
1 Journey to Nowhere
1 Oblivion Ring
1 Branching Bolt
1 Fissure
1 Provoke
1 Aftershock
1 Angelic Edict
1 Iona's Judgment
1 Swirling Sandstorm
Disenchants (5)
1 Kor Sanctifiers
1 Mold Shambler
1 Wickerbough Elder
1 Relic Crush
1 Hull Breach
1 Anarchist
1 Citanul Woodreaders
1 Tilling Treefolk
1 Totem-Guide Hartebeest
1 Seeker of Skybreak
1 Arcane Spyglass
Late game wincons (4)
1 Dawnglare Invoker
1 Ulamog's Crusher
1 Walker of the Grove
1 Seraph of Dawn
Threaten effects (3)
1 Act of Treason
1 Traitorous Blood
1 Traitorous Instinct
X spells (5)
1 Disintegrate
1 Fireball
1 Kaervek's Torch
1 Lava Burst
1 Rolling Thunder
There are a few other cards I wanted to include but couldn't find space for. What do you guys think of the following?
1 Crimson Wisps
1 Boiling Blood
1 Incite War
1 Dragon Scales
1 Lava Storm
1 Rock Slide
"Death - an outmoded concept. We sleep, and we change."
Awesome sig and avatar by Mr. Stuff over at High~Light Studios!
"Death - an outmoded concept. We sleep, and we change."
Awesome sig and avatar by Mr. Stuff over at High~Light Studios!
"Death - an outmoded concept. We sleep, and we change."
Awesome sig and avatar by Mr. Stuff over at High~Light Studios!
I've thought about including some counters, but what to cut?
"Death - an outmoded concept. We sleep, and we change."
Awesome sig and avatar by Mr. Stuff over at High~Light Studios!
http://forums.mtgsalvation.com/showthread.php?t=518719
"Death - an outmoded concept. We sleep, and we change."
Awesome sig and avatar by Mr. Stuff over at High~Light Studios!