Try not to be too sad that Ritual Gifts is so much better than UR Storm.
Why aren't there too many numbers supporting the deck? According to mtgpulse, there are only 11 decks to place in events in paper, and ur storm has 112... and these are from GP Philly on (97 vs. 1325 including online). Unless you are going by golf scoring, Ritual Gifts is not better. Maybe the MU is better for gifts, but overall, ur storm has it.
You may want to place in a few more paper tournaments so you can have facts backing your your claims. One good MU does not make a deck better. Your claim is like me saying Karn Tron beats Jund and Pod so it is the best deck, it beats 2 tier one decks.
Holy poop... you are right... i was looking through my deck and idk why it didnt click... I do that all the time. I have no idea what I was thinking sorry... idk which deck I had on my mind... better not pull something like this tonight >.< haha
this deck plays liliana, confidant, tidehollow sculler, meddling mage, revoker.
g1: try to combo off but am 1 mana short of winning. he kills with geist
g2: land a turn 2 blood moon and he scoops
g3: he plays inquisitions and thoughtseizes but i land ascension. make 18 goblins and attack. he casts zealous persecution to wipe my board. second main phase i combo out again and kill with grapeshot
Can you post your list or at least explain how you were able to get a turn 2 Blood Moon? Do you run Spirit Guides? With my deck, turn 3 is the fastest I have gotten Blood Moon down. What accelerators do you run? I went back 4 or 5 pages looking to see if you posted a list but I did not see one.
If game one, your opponent tapped out each turn for the first 3 or 4 turns, keep them in. If they left mana up most the time, board them and react game 3.
So it is City of Brass without the minor draw back. Looking at several lists, Gemstone Mine is the worst rainbow land we have. But when ever I play, the counters rarely, if ever matter. I think it hindered me in one game, but even then, I do not recall a way I could have won. The Legacy Thread is talking about this card and I was wondering what your opinions were. What should our "revised" mana base look like? Unlike in Legacy Rishadan Port sees no (or little but I have not personally ran into it) play, and if it did, would it really hinder us that much to tap down one land to deal one damage to us? I feel that their goal should not be mana denial but GY denial... Or am I missing something super important about this card?
I'm curious, do the non-DR versions just nickle and dime the opponent with 2/2 zombies over several turns? Or is there something I'm missing? I used to play Dredge, as Beralt mentions, back when it was called Ichorid. Relying on Unmasks and Cabal Therapy to hopefully clear the way for an alpha on turn 2 or so, courtesy of a Flame-kin Zealot and a bunch of zombies. Is this still the way Dredge wins?
The non-DR deck was in response to the overwhelming number of shop decks that were seeing play. Storm was down, so we didn't need to race, and all our free abilities meant that there was no reason we had to worry about mana. Reoccurring our guys and getting zombies mean a pretty decent match up for us. The titan list from 2011, which now runs Griselbrand to dredge more and essentially win, has a much faster path to victory. It has its turn 2 wins a good chunk of the time. But as I mentioned before, its easier to disrupt and hate out from my own experience, while the non-DR list can withstand a little more hate but has a rough time with combo. What do you see yourself playing against?
So a friend of mine raised an interesting question/challenge that I'm hoping someone here might be able to answer:
Using a 60-card vintage-legal deck, with all the cards in the deck stacked, playing against an opponent with an infinite life total who is running a 60 basic lands deck, what is the highest finite amount of damage you can do, without using any infinite combos, by having your deck perform the Ackermann function in a single turn if you were on the play and this was turn one? Note: You are not allowed to use any of your opponent's cards.
In listed form, here's the challenge:
What is the highest amount of damage you can do using the Ackermann function?
Constraints:
-No infinite combos at any time (no infinite mana, turns, combat, etc.)
-Your deck must contain only 60 cards--no more, no less
-Your deck must be vintage legal
-You are on the play
-Your deck is stacked optimally
-Your opponent's deck has nothing but basic lands
-Your opponent's life total is infinite
-You are not allowed to use any of your opponent's cards
Belcher could deal 112 damage. That is the first thing that popped into my head when I read this. Mull to 4. Opening hand: Belcher, Black Lotus, Mox, LED. Last card in Deck is a mountain. No other lands.
I like this challenge... time to start thinking about other decks and how they can work out.
Hello all, been reading the past few pages getting some ideas on a burn deck to take the Invitational later this month. I don't play much legacy, but I am a competant red mage and good at goldfishing burn spells for the kill. Here is my current list:
Does anyone have suggestions for tuning this optimally for the Invitational this month?
Thanks!
You only have 7 fetches? Searing blaze is a great card imo but with out the landfall ability, it could fall short more times than not. and with only 19 lands, you might not have a land in your hand every turn. You are also cutting Lavamancers food. You are expecting omitell to be a main contender? Ensnaring Bridge I have found is ore helpful more of the time. Stops True-Name, B-Skull, comes in off show and tell... I just feel its more versatile. How has your testing gone with it?
If you do not start with LED in your hand, you are the same speed as LEDless. And can you explain how you dismantle an opponent's hand T1? I'm a little confused... do you mean you go LED, draw spell, crack LED, dredge however many, get Narc or 2, and flash back Cabal?
I have only found two NonLED decks that have performed in the top 8 within the last 4 months and one was only in a 37 man event and the other in a 15 man. Manaless actually has a better record than non-led dredge.
Is that because LED list are the main go to list? Or is LEDless that much worst? I feel there is more to the LED vs. LEDless showing up.
Why aren't there too many numbers supporting the deck? According to mtgpulse, there are only 11 decks to place in events in paper, and ur storm has 112... and these are from GP Philly on (97 vs. 1325 including online). Unless you are going by golf scoring, Ritual Gifts is not better. Maybe the MU is better for gifts, but overall, ur storm has it.
You may want to place in a few more paper tournaments so you can have facts backing your your claims. One good MU does not make a deck better. Your claim is like me saying Karn Tron beats Jund and Pod so it is the best deck, it beats 2 tier one decks.
Holy poop... you are right... i was looking through my deck and idk why it didnt click... I do that all the time. I have no idea what I was thinking sorry... idk which deck I had on my mind... better not pull something like this tonight >.< haha
Can you post your list or at least explain how you were able to get a turn 2 Blood Moon? Do you run Spirit Guides? With my deck, turn 3 is the fastest I have gotten Blood Moon down. What accelerators do you run? I went back 4 or 5 pages looking to see if you posted a list but I did not see one.
So it is City of Brass without the minor draw back. Looking at several lists, Gemstone Mine is the worst rainbow land we have. But when ever I play, the counters rarely, if ever matter. I think it hindered me in one game, but even then, I do not recall a way I could have won. The Legacy Thread is talking about this card and I was wondering what your opinions were. What should our "revised" mana base look like? Unlike in Legacy Rishadan Port sees no (or little but I have not personally ran into it) play, and if it did, would it really hinder us that much to tap down one land to deal one damage to us? I feel that their goal should not be mana denial but GY denial... Or am I missing something super important about this card?
The non-DR deck was in response to the overwhelming number of shop decks that were seeing play. Storm was down, so we didn't need to race, and all our free abilities meant that there was no reason we had to worry about mana. Reoccurring our guys and getting zombies mean a pretty decent match up for us. The titan list from 2011, which now runs Griselbrand to dredge more and essentially win, has a much faster path to victory. It has its turn 2 wins a good chunk of the time. But as I mentioned before, its easier to disrupt and hate out from my own experience, while the non-DR list can withstand a little more hate but has a rough time with combo. What do you see yourself playing against?
Belcher could deal 112 damage. That is the first thing that popped into my head when I read this. Mull to 4. Opening hand: Belcher, Black Lotus, Mox, LED. Last card in Deck is a mountain. No other lands.
I like this challenge... time to start thinking about other decks and how they can work out.
List looks stock. What do you see Pyroclasm coming in for? Maybe drop a mountain for the 4th Sulfuric Vortex?
You only have 7 fetches? Searing blaze is a great card imo but with out the landfall ability, it could fall short more times than not. and with only 19 lands, you might not have a land in your hand every turn. You are also cutting Lavamancers food. You are expecting omitell to be a main contender? Ensnaring Bridge I have found is ore helpful more of the time. Stops True-Name, B-Skull, comes in off show and tell... I just feel its more versatile. How has your testing gone with it?
Is that because LED list are the main go to list? Or is LEDless that much worst? I feel there is more to the LED vs. LEDless showing up.
Without fetchlands, Searing Blaze is eh and you have no GY hate. Whatis your local meta like? Do you not have to many GY strategies?
Any board idea? otherwise your list is set.