If you play Junk Fit Anafenza the Foremost represents Green Sun fetchable grave hate that won't wreck your own deck. It only hits creatures, but that hurts a lot of the grave decks you would be up against.
So proxy tournaments happen and are attended, but they can't be official. I personal enjoy playing in proxy tournaments even though I have none and own the majority of Legacy staples (at least enough to make all the decks I want to play) and an excess of certain reserve list cards. I really wouldn't care if my collection became worthless though, because I'm not a collector. I didn't get into this for the money. I just like playing Legacy. Only format I really enjoy. So proxy tournaments are fun, but there is always the issue of them not being allowed to be sanctioned and I think it's a legitimate one. Despite Wizards showing the minimum amount of support to Legacy there is still an appeal to being sanctioned.
He's just not very good. He isn't good enough to want to build a deck around or good enough to fit in any current decks. It's too bad he isn't Modern legal, he just has no home outside of EDH.
Let's let time figure this one out. People will definitely be trying this card at SCG Opens and smaller tournaments so let's see how it works out in practice. I really don't think it's going to be what Pox wants, but maybe there is a reworking of the deck that can make good use of it.
Getting rid of Crypt Rats and Consume Spirit and replacing them with anything will make your deck better. Hymn is good even against non-combo decks. If you want a cheap (both in game and in real life) discard spell with versatility (can also be used as removal or an aggro tool) check out Funeral Charm. Otherwise more copies of the other good cards in your deck will also help.
Outside of picking the right deck for the right meta, and piloting it correctly, luck factors in quite a bit. High Tide is not the right deck for this meta, but she pilots it well and occasionally will get lucky. So I think his point with the D20 analogy is that by playing enough over time the probability of her getting lucky increases and she'll eventually top 8. Because the deck certainly isn't getting any better and pilot skill can only take you so far.
Considering how dismissive and confrontational you have been with posters who are very experienced with the game I don't think you should go around calling people jerks.
Depending on the deck either Goblin Guide or Grim Lavamancer. Goblin Lakcey is good, but literally only works in one deck and his worth has decreased with the rise of Deathrite Shaman.
Running less than 4 Rift Bolts to shoehorn in Young Pyromancer seems unwise. I think 4 Rift Bolts and 3 Grim Lavamancers makes more sense in terms of getting more damage faster. Pyromancer is too slow.
Well Goblin Guide clearly is fine in the right deck or people wouldn't be winning SCG Opens with him. So you may not personally like him but the fact is it is a very effective card in the right deck and is much, much better than Vexing Devil.
I actually like "choosing" as a mechanic. It's sort of like Instant vs. Sorcery. You can make cards with similar functions but these two types change the power. Same with targeting versus choosing. So I like this much more than a TNN ban. I feel like it opens up more design space.
Are we living in a world where U/R Delver doesn't win SCG Opens? Aside from local tournaments where I have done well with Burn and U/R Delver I'm just at a loss as to why this is a discussion. You can make some kind of argument for why you don't like Goblin Guide, but it works well in this meta as clearly demonstrated by major tournament results. This is a thing: http://tcdecks.net/tipo.php?archetype=UR Burn&format=Legacy
Anyone who plays Burn or U/R Delver knows Goblin Guide is one of, if not the, best turn one plays you can make.
This Merfolk list is incredibly interesting. I've often thought Vial is no longer the force it once was, but what would you replace it with? Apparently the answer is Chalice of the Void.
Mind's Desire was in Scourge, that came out over 10 years ago. Wizards probably did test the other formats then, but we live in the present. They certainly don't test them now and don't put much thought into them other than making random cards meant for the format (some work, much to some people's dismay, like TNN, but others fall flat like Unexpectedly Absent). Wizards isn't even testing the cards they claim are designed for our format, so why do you think they have some unknown knowledge about two cards that are widely agreed to not be very powerful and unlikely to impact the format by players? We've even seen people testing these cards. We have actual data to go on. There is no secret hiding behind Black Vise and certainly not Mind Twist. Mind Twist isn't a good card in this format. Vise is very narrow and unlikely to cause any changes. I don't know what Wizards could possibly know about two very simple cards that we don't.
RGoblinsR
RWerewolf StompyR
URU/R DelverRU
RGBelcherGR
BThe GateB
GBLoam PoxBG
WGBNic FitBGW
UHigh TideU
UMerfolkU
UFaerieNinjaStillU
WBUAffinityUBW
GSquirrelsG
UWGSliversGWU
RGoblinsR
RWerewolf StompyR
URU/R DelverRU
RGBelcherGR
BThe GateB
GBLoam PoxBG
WGBNic FitBGW
UHigh TideU
UMerfolkU
UFaerieNinjaStillU
WBUAffinityUBW
GSquirrelsG
UWGSliversGWU
RGoblinsR
RWerewolf StompyR
URU/R DelverRU
RGBelcherGR
BThe GateB
GBLoam PoxBG
WGBNic FitBGW
UHigh TideU
UMerfolkU
UFaerieNinjaStillU
WBUAffinityUBW
GSquirrelsG
UWGSliversGWU
RGoblinsR
RWerewolf StompyR
URU/R DelverRU
RGBelcherGR
BThe GateB
GBLoam PoxBG
WGBNic FitBGW
UHigh TideU
UMerfolkU
UFaerieNinjaStillU
WBUAffinityUBW
GSquirrelsG
UWGSliversGWU
RGoblinsR
RWerewolf StompyR
URU/R DelverRU
RGBelcherGR
BThe GateB
GBLoam PoxBG
WGBNic FitBGW
UHigh TideU
UMerfolkU
UFaerieNinjaStillU
WBUAffinityUBW
GSquirrelsG
UWGSliversGWU
RGoblinsR
RWerewolf StompyR
URU/R DelverRU
RGBelcherGR
BThe GateB
GBLoam PoxBG
WGBNic FitBGW
UHigh TideU
UMerfolkU
UFaerieNinjaStillU
WBUAffinityUBW
GSquirrelsG
UWGSliversGWU
RGoblinsR
RWerewolf StompyR
URU/R DelverRU
RGBelcherGR
BThe GateB
GBLoam PoxBG
WGBNic FitBGW
UHigh TideU
UMerfolkU
UFaerieNinjaStillU
WBUAffinityUBW
GSquirrelsG
UWGSliversGWU
RGoblinsR
RWerewolf StompyR
URU/R DelverRU
RGBelcherGR
BThe GateB
GBLoam PoxBG
WGBNic FitBGW
UHigh TideU
UMerfolkU
UFaerieNinjaStillU
WBUAffinityUBW
GSquirrelsG
UWGSliversGWU
RGoblinsR
RWerewolf StompyR
URU/R DelverRU
RGBelcherGR
BThe GateB
GBLoam PoxBG
WGBNic FitBGW
UHigh TideU
UMerfolkU
UFaerieNinjaStillU
WBUAffinityUBW
GSquirrelsG
UWGSliversGWU
RGoblinsR
RWerewolf StompyR
URU/R DelverRU
RGBelcherGR
BThe GateB
GBLoam PoxBG
WGBNic FitBGW
UHigh TideU
UMerfolkU
UFaerieNinjaStillU
WBUAffinityUBW
GSquirrelsG
UWGSliversGWU
RGoblinsR
RWerewolf StompyR
URU/R DelverRU
RGBelcherGR
BThe GateB
GBLoam PoxBG
WGBNic FitBGW
UHigh TideU
UMerfolkU
UFaerieNinjaStillU
WBUAffinityUBW
GSquirrelsG
UWGSliversGWU
Anyone who plays Burn or U/R Delver knows Goblin Guide is one of, if not the, best turn one plays you can make.
RGoblinsR
RWerewolf StompyR
URU/R DelverRU
RGBelcherGR
BThe GateB
GBLoam PoxBG
WGBNic FitBGW
UHigh TideU
UMerfolkU
UFaerieNinjaStillU
WBUAffinityUBW
GSquirrelsG
UWGSliversGWU
RGoblinsR
RWerewolf StompyR
URU/R DelverRU
RGBelcherGR
BThe GateB
GBLoam PoxBG
WGBNic FitBGW
UHigh TideU
UMerfolkU
UFaerieNinjaStillU
WBUAffinityUBW
GSquirrelsG
UWGSliversGWU
If you run more cost reducers like Ballyrush Banneret, then you can get away with Captain of the Watch (which can also be dropped of Preeminent Captain). Overall you can always go the Soldier Stompy route and play a more control deck (http://www.mtgsalvation.com/forums/the-game/legacy-type-1-5/developing-legacy/181882-soldier-stompy?page=6) or you can play up the Aggro/Control and run Swords to Plowshares and at least one Jitte.
RGoblinsR
RWerewolf StompyR
URU/R DelverRU
RGBelcherGR
BThe GateB
GBLoam PoxBG
WGBNic FitBGW
UHigh TideU
UMerfolkU
UFaerieNinjaStillU
WBUAffinityUBW
GSquirrelsG
UWGSliversGWU
RGoblinsR
RWerewolf StompyR
URU/R DelverRU
RGBelcherGR
BThe GateB
GBLoam PoxBG
WGBNic FitBGW
UHigh TideU
UMerfolkU
UFaerieNinjaStillU
WBUAffinityUBW
GSquirrelsG
UWGSliversGWU