Hasbro has legal right and precedent to request recompense for any action taken by an outside party to mimic, reproduce, reconstruct, or utilize their patented brand. While I may or may not agree with their methods, they are well above and beyond reproach on this one.
So speaking as an individual who has had a bit of experience/education in this avenue, it is, for better or worse, that "open and shut" as I put it.
Sucks, though.
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My favorite quote from an opponent who went first,
"God! Are you done with my upkeep yet?"
And to everyone getting bent out of shape that Hasbro is bringing action against Cockatrice... they kinda own MTG and all similarities, likenesses, etc. Do you think someone would get away with opening a "free" burger joint
and having the McDonald's logo all over it?
Oh you just hide and watch, ladies and gentlemen. Without a doubt, and mark my words, WITHOUT A DOUBT, we will finally see the return of two of the greatest mechanics in the history of Magic the Gathering : Deckmaster. ( That's right boys and girls. I said DECKMASTER ). And you know what they will be? Do ya? Huh? I can't hear you? Speak up! Oh... wait. This is a laptop not a telephone. My bad. So anyway what was I saying? Oh yeah. The two greatest mechanics EVER will be seen in Avacyn Restored.
Banding...
Phasing...
DONE!!!
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My favorite quote from an opponent who went first,
"God! Are you done with my upkeep yet?"
I must respectfully disagree with the thought that "Every color needs to be able to do what every other color does". I'm jumping in late on this forum ( and its my first post ) so I realize that much of what I want to say has already been stated pretty much ad nauseum.
But I would like to add one thing, if I may. I have been playing Magic since I was in high school back in the mid '90s. Two things, I have noticed, have remained absolutely and undeniably consistent with this game since the beginning.
First: The game is inevitably going to change in varying degrees. You bring up some good examples of this in your article when you list all of the "counterspells" that colors other than blue have received over the years. But, how many of those have stuck with the game? How many are utilized at an anywhere near consistent level? And honestly, how many of them were actually EVER useful?
Second: The colors have all maintained their basic philosophy of play, no matter how many little twists and turns may have been thrown into them in moderation through sets. Each color has its own iconoclastic and intrinsic functionality that is based, not only on the cards it was given when it was created and what they did, but also based on the basic understanding that in a fantasy environment some "colors" just simply illicit certain ideas and emotions on an intrinsic level.
Red: Anger, hate, rage, fury, fire, passion
Black: Fear, death, loss, sorrow,
White: Purity, hope, peace,
Green: Growth, Strength, Perseverance,
Blue: Depth, Mystery, Expanse, Curiosity
Each color is what it is and does what it does. There is no reason, at all, to move the game into a direction in which every color does what every other color does. This would lead to the loss of distinction and identity which make Magic what it is.
And I hope nobody is offended. All opinions are respected.
-Richard
Private Mod Note
():
Rollback Post to RevisionRollBack
My favorite quote from an opponent who went first,
"God! Are you done with my upkeep yet?"
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"God! Are you done with my upkeep yet?"
So speaking as an individual who has had a bit of experience/education in this avenue, it is, for better or worse, that "open and shut" as I put it.
Sucks, though.
"God! Are you done with my upkeep yet?"
And to everyone getting bent out of shape that Hasbro is bringing action against Cockatrice... they kinda own MTG and all similarities, likenesses, etc. Do you think someone would get away with opening a "free" burger joint
and having the McDonald's logo all over it?
"God! Are you done with my upkeep yet?"
Banding...
Phasing...
DONE!!!
"God! Are you done with my upkeep yet?"
But I would like to add one thing, if I may. I have been playing Magic since I was in high school back in the mid '90s. Two things, I have noticed, have remained absolutely and undeniably consistent with this game since the beginning.
First: The game is inevitably going to change in varying degrees. You bring up some good examples of this in your article when you list all of the "counterspells" that colors other than blue have received over the years. But, how many of those have stuck with the game? How many are utilized at an anywhere near consistent level? And honestly, how many of them were actually EVER useful?
Second: The colors have all maintained their basic philosophy of play, no matter how many little twists and turns may have been thrown into them in moderation through sets. Each color has its own iconoclastic and intrinsic functionality that is based, not only on the cards it was given when it was created and what they did, but also based on the basic understanding that in a fantasy environment some "colors" just simply illicit certain ideas and emotions on an intrinsic level.
Red: Anger, hate, rage, fury, fire, passion
Black: Fear, death, loss, sorrow,
White: Purity, hope, peace,
Green: Growth, Strength, Perseverance,
Blue: Depth, Mystery, Expanse, Curiosity
Each color is what it is and does what it does. There is no reason, at all, to move the game into a direction in which every color does what every other color does. This would lead to the loss of distinction and identity which make Magic what it is.
And I hope nobody is offended. All opinions are respected.
-Richard
"God! Are you done with my upkeep yet?"