Hey guys. Would using lush growth to enable zoo viable?
Using the first one as an enabler for the kird kittehs, and the other lush growths as disabler for manlands..
MUC is good. Its just not good with the current meta. I've been playing MUC ever since i've started playing magic. There are a lot of spells we're missing to make it work with the current meta. I myself play esper colors just to use esper charm. And to gain access to removal.
hehe. thats mindboggling. the dragon would exile the animate dead which would then cause it to destroy dragon which would then cause the dragon to return animate dead into play. but im not sure what happens when animate dead enters this time. will it allow you to choose the dragon? or will it just enter the battlefield without a target and fizzle?
edit: cool question dude. hope someone could clarify this for us.
you're sacrificing thrinax as hellion is being cast right? won't that trigger the thrinax's LB ability (saps first enter battlefield), and after that the hellion ETB ability kicks in?
can someone please clarify. i've done this a couple of times. i think the saps should enter battlefield first since the hellion hasnt entered the battlefield when the thrinax was devoured . is that correct or is that right?
memory erosion will trigger once you cast elvish visionary, (that means you won't draw because elvish visionary is not yet in the battlefield),
you'll draw only once elvish visionary hits the battlefield.
i think your post belongs in a different thread....
EDIT: I thought I saw it under rumor mill.. Its ok. it should be under magic rulings And you shouldn't tell users what to do. Just report posts if you think there's a problem. -Woap
Actually, I tried using The new M10 duals with Jungle Shrine and those are like oil and water, they don't mix well together.
yep.. thats true.. then it's just a matter of which one you want/need to use.
if its critical for you to play a turn 2 or turn 3 spell, then use the duals by all means..
if turn 2 or 3 doesnt matter, then use jungle shrine. so that by turn 4 or 5, you will have access to the mana that you need.
I myself only use jungle shrine. (firstly because i cant afford the duals) secondly, i really cant afford duals.. thirdly, i really cant afford the duals.. Damn! huhu. i even sold the duals i got from packs just for ROI. huhu.
drop the pikemaster.. use ranger of eos. it will search for your elite vanguard and possibly another 1drop from zendikar.
move silence into the sideboard and replace it with path to exile.
and replace some overruns with garruk
If you can fix the mana, you should try naya charm.
There's a lot of tweaking needed here. Especially the mana base.
You need to hit ww for your armorsmith and for the coup, and gw for the escort
and gg for the overrun.
Lets wait for someone to help you fix the mana. I'm not really good at mana fixing.
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Using the first one as an enabler for the kird kittehs, and the other lush growths as disabler for manlands..
Ranger is badness.
He's the bus driver for this kind of deck.
Send the kids to school, send them back home.
Anyways, vapor snare + halimar depths = good.
ponder is always good.
But loves Esper Charm more..:)
EDIT: sacrificing is not the only way. there's exile. or when toughness gets 0..
edit: cool question dude. hope someone could clarify this for us.
can someone please clarify. i've done this a couple of times. i think the saps should enter battlefield first since the hellion hasnt entered the battlefield when the thrinax was devoured . is that correct or is that right?
edit: ok. thanks for the clarification.
memory erosion will trigger once you cast elvish visionary, (that means you won't draw because elvish visionary is not yet in the battlefield),
you'll draw only once elvish visionary hits the battlefield.
i think your post belongs in a different thread....
EDIT: I thought I saw it under rumor mill.. Its ok. it should be under magic rulings And you shouldn't tell users what to do. Just report posts if you think there's a problem. -Woap
yep.. thats true.. then it's just a matter of which one you want/need to use.
if its critical for you to play a turn 2 or turn 3 spell, then use the duals by all means..
if turn 2 or 3 doesnt matter, then use jungle shrine. so that by turn 4 or 5, you will have access to the mana that you need.
I myself only use jungle shrine. (firstly because i cant afford the duals) secondly, i really cant afford duals.. thirdly, i really cant afford the duals.. Damn! huhu. i even sold the duals i got from packs just for ROI. huhu.
go go power rangers!
try ranger of eos(es/') / rangers of eos
Now, that is a ZOO. Me likes it!!!!!
Naya GO!
Not sure about the 4x Elite Vanguard though.
Let's wait for another 1drop from ZEN..
The goblin guide looks promising.
move silence into the sideboard and replace it with path to exile.
and replace some overruns with garruk
If you can fix the mana, you should try naya charm.
There's a lot of tweaking needed here. Especially the mana base.
You need to hit ww for your armorsmith and for the coup, and gw for the escort
and gg for the overrun.
Lets wait for someone to help you fix the mana. I'm not really good at mana fixing.