i been trying to run a very streamlined rakdos deck with nothing over 2 casting cost, so i can get away with 18/19 lands, but maybe should up for guttersnipe.
basically thragtusk is like a 4 for 1 against my deck, but perhaps guttersnipe can offset the life gained to get it back to like a 2 for 1
one thing is clear, you can cut out the urban burgeoning without having any instants or mana sinks, id definatly put in 4x farseek
i do like this idea as a whole and will commenting later when i research some cards that i have an idea would be good
I never saw thunderbolt its possible I'd prefer that to bump and the deck only has 19 land i done wanna play more than 2-3 3 drops I'd like avoid them all together, deathrite shaman is the next include in thinking
the black enchantment that makes them lose 5 life if they dont discard a spell when they are forced to cast a spell, it locks them into taking damage eventually
top 8 was
reanimator unburial rights
B/U heartless summoning (grand architect, treasure mage)
U/R/G burning vengeance (me)
Mech red/big red chalandra, wurm coil, volt charge, inferno
W/U Weenies, with giests, and 4/4 enchant angel flying
mono red Gobbos
b/u control
and i dont know the last
top 4 was
heartless summoning
gobbo's
W/u weeniers
and mystery deck
i (burning vengeance) lost to turn 5 kill both games from the gobbo deck in top 8
this guy is a truck in mono red, in multiples he sorta sucks, but i think this guy will be getting zapped and killed left and right, you cant leave him on the board, mono red is always just looking for that last few points of damage
basically thragtusk is like a 4 for 1 against my deck, but perhaps guttersnipe can offset the life gained to get it back to like a 2 for 1
i do like this idea as a whole and will commenting later when i research some cards that i have an idea would be good
4x Diregraf Ghoul
4x Rakdos Cackler
4x Vexing Devil
4x Rakdos Shred-Freak
4x Bump in the Night
4x Searing Spear
2x Dreadbore
3x Duress
3x Dragonskull Summit
7x Swamp
5x Mountain
notables include
all the top 8 decks were pretty deck'd out
top 8 was
reanimator unburial rights
B/U heartless summoning (grand architect, treasure mage)
U/R/G burning vengeance (me)
Mech red/big red chalandra, wurm coil, volt charge, inferno
W/U Weenies, with giests, and 4/4 enchant angel flying
mono red Gobbos
b/u control
and i dont know the last
top 4 was
heartless summoning
gobbo's
W/u weeniers
and mystery deck
i (burning vengeance) lost to turn 5 kill both games from the gobbo deck in top 8
primal bellow, vines of vastwood, and the landfall pump
just a mono green poison deck is easy enough to get 4th turn consitency
he reminds me of cursed scroll in mono red