So I'm confused, and if I'm in the wrong spot I do apologize, but are they done posting weekly main storyline stories on DailyMTG? If that's the case I really think that's a bad idea...I've been lurking the forum for awhile trying to figure out the answer, but there hasn't really been any mention.
Maybe the game should go back to its 2005 roots. Rules, set structure, released products, etc. Oh they've tried but they can't bottle that same lightning twice that Ravnica had. Return to Ravnica tried to do that but it lacked many of the things in the set structure and rules of its era much better. Like when was the last time Birds of Paradise was reprinted for standard play? Lightning Bolt? Counterspell? Stone Rain? All these and many more classics considered "too strong for standard" and it really does comes across as the overprotective parent who deems certain things too dangerous for the children when they are just over worrying too much.
Oh lets not forget their major screw-up with core sets, namely the lack of them. Oh now they are returning them, only after the blunder has sat on the table for a couple years now. Like how do they forget to implement the necessary core cards into their future sets in order to make sure they have a home. As I could of sworn people were expecting at least that level of competence out of them.
Like just look in Ixalan, have you noticed a returning pattern? Like the lack of meaningful and cheap artifact removal yet again? Like Slice in Twain and Demolish. Why do I get the feeling they would say Naturalize is also "too powerful for standard".
Like the quality of card material is of a lower grade and has a higher chance of bending. Oh and WotC is aware, they are panicking, they are trying to perform damage control. Problem is that their products are technically faulty and people are not as fond of making a purchase of American versions of the cards which also hurts brick and mortar stores.
Man there is also the matter that they canned invitationals a decade ago. It was honestly one of the cool factors of MTG in that if you could win an invitational you could create a card with your likeness and that would get put in a set. Without this, its just one less reason to be competitive.
And who could forget NWO, one of the worst moves they made. Sure it sounds all nice on paper, simplifying the complexity of commons and uncommons, but its just hurt the game. Older decks used to need the backbone be commons and uncommons and a few rares, now its different. Decks are more likely to have a higher amount of rares and mythics in the maindeck and sideboard. Even limited doesn't benefit from NWO. Oh and just because Fatal Push is an uncommon, doesn't mean it has the quantity of one, more like a pseudo-rare, seriously $30+ for an uncommon playset is absolutely insane.
With all I said, its no wonder why attendance might be shaky to say the least.
This. ALL OF THIS. I’m so sick of hearing how integral parts of the game I LITERALLY grew up loving are “TOOOO POWERFUL!!” Bull. Magic just needs to go back to the 2001-2007 era.
I remember playing during Kamigawa-Rav Standard, and there were all kinds of different strategies you could play. Aggro, control, combo, aggro-control, LD, etc. I would go to FNM and there would be 30 people there and probably at least 15-20 unique decks. I LOVE to play LD, and so I did. Nobody talked about it being "unfun" to play against, rather they tried extra hard to destroy me and were twice as happy when they did. I died to several Sacred Grounds being played against me, and I still had fun.
What is upsetting to me is that Wizards (and it seems like MaRo in particular) just takes things away that were a part of the game since before I started.
No more LD
No more Mana Leak
No more *** effects
No more core set
Everything is TOO POWERFUL!!!111!!! now. Seriously, read some of the stuff MaRo says. Pyroclasm is too strong, but getting over half my life total taken from Mardu Vehicles by t3 isn't? *** is too powerful, but vehicles-a subtype that literally hoses sweepers-are completely fine?!
Stop worrying about "unfun" and stop micromanaging for draft. If you have boosters with 15 cards in a pack, people are going to draft them. Forget "as-fan", forget micromanaging card designs for "limited".
And STOP telling me that things are "TOO POWERFUL!!!"
::Edit::
In response to SuperHans99
I agree completely. But MaRo and his "market research" has assured us several times that nothing like that will ever happen again. One of my favorite things in mtg ever, and he was just like "nope, newer players didn't like it".
Uhh....I started playing during Onslaught-Mirrodin standard, so I was still relatively new, and I LOVED getting to play with mechanics and cards that my cousin (who got me started in mtg) and all of our teammates talked about "back in the old days". I actually got to cast Akroma in standard, that was fantastic. But nope, MaRo says never again and so it will never be...
Another issue is the micromanagement of limited. Create the cards for constructed, and drafters willl still draft the set. But design for limited and you end up with limited-fodder standard with a couple bomb mythics thrown in.
I agree with every sentiment in this thread so far, and I've asked myself several times if I'm looking through rose-colored nostalgia glasses, and the answer is simply "no". The problem is that everything has become too formulaic, and they are so focused on newer players that older players are never thought about. I've been playing this game since I was 15 years old, and I'm going on 30 this year. And yet, all of the things I enjoyed playing (sweepers, land destruction, etc.) is completely gone. It is now "Battlecruiser Magic" where my big guy slams into your big guy, and it just isn't interesting. SaffronOlive over at mtggoldfish brought up a good point recently where he said that an issue was that Wizards was trying to eliminate "unfun" ways to lose, but the problem is, ALL types of losses are unfun. If you lose to counter.dec you're going to say "I hate counterspells"! and then in the same tournament if you lose to aggro you're going to hate aggro.
The format NEEDS all of those strategies to thrive. Look at the diversity from Mtg's past vs. today and that gives a little glimpse as to what the problem is.
PF, I love you, but I said that if this were the case I'd have to go on a bit of a tirade, so here goes:
This was my last game of mafia for awhile, maybe ever (at least on this site). There is no way in hell that 2 non-voters on the town with a double voter on the scum side is fair in my opinion. My role by itself made this game very unfun for me, and I can only imagine what Zeld/G_D were going through as well.
If I had some kind of ability that granted me TWO votes or something if a condition were met, I would've said it was fine...but this was grossly slanted towards the mafia. If you ever host a mafia game elsewhere, please don't let something like this happen again.
@G_D: I'm going to apologize to you right now for my tunneling of you, but I'm sure you understand why I was so adamant on the issue. I could NOT FATHOM a game in which the town had TWO non-voters and the scum had a double-voter, it just didn't make any sense to me. I sincerely apologize to you, and I hope I didn't ruin your experience by mod-gaming.
To everyone else: Peace out guys, I've recently remembered why I quit playing mafia, and I'll just go back to reading the threads occassionally. Have fun, and whether you decide to play here or not anymore after what happened to kpain, I wish everyone the best of luck.
As Iso said, I'll see ya'll on the flip side (Southern accent mine of course)
All they have to do is go read the end of Intrigue, and the interactions between Drey and myself. Where he calls me horrible, my play horrible, and that I nose-dived the town. Granted, I probably had a lot to do with their loss, but I had a wall o' text I was going to post after the game ended explaining that he made me feel stupid, like I never wanted to play this game again, and that he could take his condescending tone and well...I don't want to get infracted so I'll leave the rest to the imagination. I DIDN'T post it because I didn't want to seem petty, or butthurt, but I see now I should have.
I can't stand people that act like him in real life, why would I put up with it on an internet forum?
I love the fact that KCC said I was "probably scum" like...if a wagon started on me she could point to it and say "hey I said this way back here!" but if I flipped town, I'm still a "neutral" read to her and therefore not so condemning.
If I had to bet right now, I'd say Drey, KCC, and either KoolKoal or Cythare are the scum team. But as nobody will pay any attention to this anyways, its pretty much moot.
EBWOP: I do not agree with Drey's plan, mostly because it is his plan, and I hate that this is the second game I've been in with him and the second one where he is trying to lead us around like little kids, and he's playing the holier than thou card.
Also, can't remember as I'm quick replying here but whoever was talking about me and another guy not having that many posts is worth looking into. I don't lurk, this weekend was just a busy MtG weekend, and weekends are bad already for me.
I'm still not agreeing with much of what Drey has to say
So far I think the towniest player appears to be Seppel. I've read a lot of games he's been in, and his reactions have always seemed similar to mine. The frustration he's showing feels real.
Anyone else notice that Voxx, someone who is second on my list of scum, and at least somewhere on Tom's radar, is pushing so hard for a two-for-one? Makes me believe Manders' claim is true, and he knows it so he's trying to get another townie that's been on him to hammer her, so he'll die.
I still think a No Lynch could be fruitful for us, but I can't do it on my own, and you guys disagree, so whatever.
Unvote
You can volunteer to be the target without fishing for someone to claim.
Oh, I must have missed that. That's possible, yes. It could, also, be the actual role you have, so I like how you throw in "hypothetical" to your sentence.
Like Zionite said, he's made his case on you very clear from D1 when you were Zelderex. Dismissing it in this fashion just looks terrible.
This is a good observation that I missed.
Wait, what? I'm high on Voxxicus' scum list, but who else? You yourself have stated you think I'm town, so why would you say this out of nowhere?
Telling how? How would a no lynch be beneficial to scum?
This is incorrect. It's a very small chance and unlikely, but there most definitely is a chance.
The wagon died because it was based on Iso pushing it for stupid reasons that he couldn't even explain. At the time, I believed kpaca pushed the wagon on Iso because he saw through his bull**** case and believed Iso was scum making a bull**** case, but Kraj's previous statement that I'm high enough on most people's t/s lists that I should be lynched, even though he's said he thinks I'm town, really, really bothers me. Luckily, I have some experience with Kraj as scum (Joss Whedon Mafia), so I need to think back on how he acted then (though I was still new to the game and, frankly, spent the entire game completely confused and in awe of all of the veterans in it.)
Explain this, because he seems to be reading just fine, and this reads as a terrible pot shot.
I believe this claim, though it makes even less sense for you to breadcrumb like you did D2. A bodyguard WANTS to die via their ability because it means they did their job. They don't want to ANNOUNCE to scum they have a power role and get themselves killed.
Dude, it's happened before, and will happen again, I'm sure. There is ALWAYS a chance of ANYTHING happening. You can't just dismiss something because it's unlikely OR illogical. That's setting yourself up for failure.
Not one person has provided any type of behavioral analysis on me, yet you're willing to go along with it?
The supersaint claim WILL backfire on you, and, if scum play it right, is highly likely to end the game with a scum victory. Call it fearmongering if you want, but it absolutely IS something to consider.
As of right now, I'm open to lynch g_d or Kraj. Voxxicus is misguided town. Ximbad feels town, but a small part of my gut tells me I'm wrong. Zionite could be scum, too, but I ALWAYS think Zionite is scum, so I'm being cautious with him. Tom, as he has all game, reads town to me. Greymon also reads town and his frustration at being castrated is real. He WANTS to participate in the voting aspect, but can't, and it's getting to him. That seems to me to be a town mindset, especially since it's progressively gotten worse the closer we get to a scum victory.
Top three for scum, to me, are g_d, Kraj, and Ximbad. Ximbad could be replaced by Zionite. I'm confident the rest are town.
Vote: ganderin_dan
:thumbsup::thumbsup::thumbsup:
UGH THANK YOU. I love playing mafia, and I've been friends with Pinkfloyd on here for a long time, but this game has been driving me insane. I know I've been modgaming about the two non-voters for the majority of the game, but it's all I've had to go on, and I can't even prove it!
I knew when Pinkfloyd messaged me my role PM and told me I was the Town Lesbian, I was gonna be in for a frustrating game...
Quick side note though, I do have a renewed love for flannel and Justin Bieber though :/
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This. ALL OF THIS. I’m so sick of hearing how integral parts of the game I LITERALLY grew up loving are “TOOOO POWERFUL!!” Bull. Magic just needs to go back to the 2001-2007 era.
What is upsetting to me is that Wizards (and it seems like MaRo in particular) just takes things away that were a part of the game since before I started.
No more LD
No more Mana Leak
No more *** effects
No more core set
Everything is TOO POWERFUL!!!111!!! now. Seriously, read some of the stuff MaRo says. Pyroclasm is too strong, but getting over half my life total taken from Mardu Vehicles by t3 isn't? *** is too powerful, but vehicles-a subtype that literally hoses sweepers-are completely fine?!
Stop worrying about "unfun" and stop micromanaging for draft. If you have boosters with 15 cards in a pack, people are going to draft them. Forget "as-fan", forget micromanaging card designs for "limited".
And STOP telling me that things are "TOO POWERFUL!!!"
::Edit::
In response to SuperHans99
I agree completely. But MaRo and his "market research" has assured us several times that nothing like that will ever happen again. One of my favorite things in mtg ever, and he was just like "nope, newer players didn't like it".
Uhh....I started playing during Onslaught-Mirrodin standard, so I was still relatively new, and I LOVED getting to play with mechanics and cards that my cousin (who got me started in mtg) and all of our teammates talked about "back in the old days". I actually got to cast Akroma in standard, that was fantastic. But nope, MaRo says never again and so it will never be...
The format NEEDS all of those strategies to thrive. Look at the diversity from Mtg's past vs. today and that gives a little glimpse as to what the problem is.
I've got a Russian 9th Edition set
As for the filters, they'll prolly do the enemy ones first
This was my last game of mafia for awhile, maybe ever (at least on this site). There is no way in hell that 2 non-voters on the town with a double voter on the scum side is fair in my opinion. My role by itself made this game very unfun for me, and I can only imagine what Zeld/G_D were going through as well.
If I had some kind of ability that granted me TWO votes or something if a condition were met, I would've said it was fine...but this was grossly slanted towards the mafia. If you ever host a mafia game elsewhere, please don't let something like this happen again.
@G_D: I'm going to apologize to you right now for my tunneling of you, but I'm sure you understand why I was so adamant on the issue. I could NOT FATHOM a game in which the town had TWO non-voters and the scum had a double-voter, it just didn't make any sense to me. I sincerely apologize to you, and I hope I didn't ruin your experience by mod-gaming.
To everyone else: Peace out guys, I've recently remembered why I quit playing mafia, and I'll just go back to reading the threads occassionally. Have fun, and whether you decide to play here or not anymore after what happened to kpain, I wish everyone the best of luck.
As Iso said, I'll see ya'll on the flip side (Southern accent mine of course)
All they have to do is go read the end of Intrigue, and the interactions between Drey and myself. Where he calls me horrible, my play horrible, and that I nose-dived the town. Granted, I probably had a lot to do with their loss, but I had a wall o' text I was going to post after the game ended explaining that he made me feel stupid, like I never wanted to play this game again, and that he could take his condescending tone and well...I don't want to get infracted so I'll leave the rest to the imagination. I DIDN'T post it because I didn't want to seem petty, or butthurt, but I see now I should have.
I can't stand people that act like him in real life, why would I put up with it on an internet forum?
I love the fact that KCC said I was "probably scum" like...if a wagon started on me she could point to it and say "hey I said this way back here!" but if I flipped town, I'm still a "neutral" read to her and therefore not so condemning.
If I had to bet right now, I'd say Drey, KCC, and either KoolKoal or Cythare are the scum team. But as nobody will pay any attention to this anyways, its pretty much moot.
Also, can't remember as I'm quick replying here but whoever was talking about me and another guy not having that many posts is worth looking into. I don't lurk, this weekend was just a busy MtG weekend, and weekends are bad already for me.
As I was reading through the thread, KoolKoal and KCC pinged a bit for me. I'd have to go with him or Cythare as the best move for toDay.
For what it's worth, I was confused about alignment when Tordeck flipped as well, but I figured it out eventually.
Thoughts:
Cythare's stealing of the XP was terribad
I'm still not agreeing with much of what Drey has to say
So far I think the towniest player appears to be Seppel. I've read a lot of games he's been in, and his reactions have always seemed similar to mine. The frustration he's showing feels real.
Two-for-ones are very bad right now imo.
:thumbsup::thumbsup::thumbsup:
UGH THANK YOU. I love playing mafia, and I've been friends with Pinkfloyd on here for a long time, but this game has been driving me insane. I know I've been modgaming about the two non-voters for the majority of the game, but it's all I've had to go on, and I can't even prove it!
I knew when Pinkfloyd messaged me my role PM and told me I was the Town Lesbian, I was gonna be in for a frustrating game...
Quick side note though, I do have a renewed love for flannel and Justin Bieber though :/