No. It does not warp the format around it. It is not, and never will be, something like Primeval Titan, Griselbrand, Emrakul, or Painter's Servant. There are many answers to this enchantment. Banning Bribery (which would be stupid and pointless) is more of a priority than banning this card. Come on, MTGSalvation, I thought better of you. At least the polls seem to indicate the majority of the users are still using their wits.
I really agree with this. What the hell is the point of these discussions? The RC won't set up a "watchlist" for us, but we get to have a fun new card to talk about banning every three days? Come on now...there's no way anyone thinks banning all of these cards is healthy for the format, so why the polling and useless fearmongering?!?
The insert is WotC employees talking about their decks instead of interesting tidbits on the characters and cards included? Do they really think we care that much about them and not the cards themselves?
Yesssss...much better to internet rant about.
You're fine to have your opinion, but you might as well be screaming at your pet gerbil for all the good it's going to do.
So, to summarize for everyone here who can't read through the muddled mess of spelling errors and run on sentences: this post reads; ban Trade Secrets because it's too good, Crypt needs banning because it ruins games more than Consecrated Sphinx because tapping for 2 colorless mana for 0 is better than drawing a ton of cards, unban Balance because it evens out games and Balance should be unbanned as well because Tooth and Nail for 14 cards or Gen Wave for 20 exists.
Kay. /thread/life/existence/all logic.
I'm really, REALLY officially done with this thread for good. Words cannot describe the sheer mind melting buckets of dumb in these types of posts.
So anyways, resume your trolling, I will be posting in other threads where people make a shred of sense and it is somewhat productive. I can't take it anymore.
Pissy much? No one asked you to be here if it's truly so painful.
Still, this thread is silly as all hell. "Let's target niche cards for exhaustive subjective banter." Card is NOT broken, NOT overly expensive (given recent reprint)...leave it alone. Jesus...
Well as mentioned, I've never had a high opinion of Megrim effects, same with other punisher cards like Underworld Dreams, Manabarbs, etc. Something that just deals damage could end up doing nothing more than upsetting people, and that means we lose. I'm curious to know what other peoples' experiences are with these cards, but my expectations are not at all high, so I'll be leaving the testing to others. If I were to run something like this it would probably be Sorin, which I probably will test at some point, or Havoc Festival, which seems to have more effect than the others but still probably falls short.
Anvil of Bogardan is interesting however. Even though you probably mentioned it only as going alongside Megrim/Underworld Dreams, it could be sort of a one-sided Howling Mine for us, since we wouldn't have trouble finding things like Squee to discard profitably. The only downside is that it does give our opponents better chances of drawing something that's going to be most useful to them, especially in the later stages where their hands are all empty.
Manabarbs is. a. house. Seriously, it will do so much damage unless someone has a quick way to kill it. Very powerful.
I'm being trolled, right? How is banning the logical conclusion to any of these polls (or at least the ones where the bans won)? In what possible way do you think the RC takes the info from these polls? They've stated numerous times, and they'll continue to state, that we are the minority of EDH players. Yes, they might care about our opinions, but they do not and will not cater the list to suit us. If you want proof, look at the results of every poll and see how many discrepancies there are between the results and the actual list.
Edit: if you're "always happier to see Sol Ring", I call BS. I'm not saying you may have decks where having three mana on turn 1 aren't good, but you can't expect me to believe that you don't have a single deck that wants it.
Unless I have some ridiculous 3 drop with some kind of protection that I really want down turn one, yes, I always prefer Sol Ring. Not sure what you meant with the last sentence...
I just see you saying "we're not talking about banning," while we're in the "Banlist Discussion Thread." Obviously that's what we're talking about.
I'd say that including Mana Crypt is more of a meta decision; if you have a bunch of aggro decks in your meta, it's obviously a lot worse than if you have more combo and control.
Have you ever played it? It's not "just a mana rock" that's appropriate to drop whenever during a game, and appropriate to put in any deck. Which goes back to my point about being an excellent magic card-sexy, possibly deceiving upside, with a seemingly minor downside...while in reality it's not right for every deck; it's often wrong if you draw into it mid to late game and it can straight up kill you after a couple attack phases go the wrong way.
This isn't aimed at you specifically, but to everyone who has been saying similar:
These polls are meant to spark discussion about oft-mentioned powerful cards, both banned and unbanned. Sometimes these polls will be brought about as a logical progression of a previous poll (e.g. Prime Time into Koko). Sometimes they are because of comparisons or frequent mentions (in this instance Mana Crypt and fast mana being brought up after the PT ban). The polls are not a way of saying "we think card X should be banned". More like, "card X is pretty powerful, does the community think it's too powerful?"
Except that banning is obviously the logical conclusion to all of this. Poking around at all of these cards isn't the way to gather insight into what should and should not stay: people always have vendettas against certain cards that they may have lost to.
Maybe when people start making threads to complain about Mana Crypt we can start talking about it.
I'll reiterate my stance: stop killing powerful, fun cards that have drawbacks or must be built around. The thing that kills fun in my games is people dropping things that require no more skill than the ability to tap in order to win.
Classic awesome magic card...hugely powerful, with a HUGE drawback. I've lost games from it before.
Yes it's very good, but it's much more complicated than dropping a C Sphinx and winning if it sticks...the cards I hate are all of these new auto-win creatures that require NO THOUGHT or deckbuilding skill.
That being said, I typically like proactive decks that look to do things quickly. A deck that wanted to sit back and grind it out might have a hard time...but then again, nah...it's amazing 97% of the time.
Night's Whisper
I really agree with this. What the hell is the point of these discussions? The RC won't set up a "watchlist" for us, but we get to have a fun new card to talk about banning every three days? Come on now...there's no way anyone thinks banning all of these cards is healthy for the format, so why the polling and useless fearmongering?!?
Yesssss...much better to internet rant about.
You're fine to have your opinion, but you might as well be screaming at your pet gerbil for all the good it's going to do.
Personally I think more access to anything from P3K is cool.
Pissy much? No one asked you to be here if it's truly so painful.
Still, this thread is silly as all hell. "Let's target niche cards for exhaustive subjective banter." Card is NOT broken, NOT overly expensive (given recent reprint)...leave it alone. Jesus...
Manabarbs is. a. house. Seriously, it will do so much damage unless someone has a quick way to kill it. Very powerful.
Unless I have some ridiculous 3 drop with some kind of protection that I really want down turn one, yes, I always prefer Sol Ring. Not sure what you meant with the last sentence...
I just see you saying "we're not talking about banning," while we're in the "Banlist Discussion Thread." Obviously that's what we're talking about.
Have you ever played it? It's not "just a mana rock" that's appropriate to drop whenever during a game, and appropriate to put in any deck. Which goes back to my point about being an excellent magic card-sexy, possibly deceiving upside, with a seemingly minor downside...while in reality it's not right for every deck; it's often wrong if you draw into it mid to late game and it can straight up kill you after a couple attack phases go the wrong way.
I'm always happier to see Sol Ring.
Except that banning is obviously the logical conclusion to all of this. Poking around at all of these cards isn't the way to gather insight into what should and should not stay: people always have vendettas against certain cards that they may have lost to.
Maybe when people start making threads to complain about Mana Crypt we can start talking about it.
I'll reiterate my stance: stop killing powerful, fun cards that have drawbacks or must be built around. The thing that kills fun in my games is people dropping things that require no more skill than the ability to tap in order to win.
Classic awesome magic card...hugely powerful, with a HUGE drawback. I've lost games from it before.
Yes it's very good, but it's much more complicated than dropping a C Sphinx and winning if it sticks...the cards I hate are all of these new auto-win creatures that require NO THOUGHT or deckbuilding skill.
Cheers.
That being said, I typically like proactive decks that look to do things quickly. A deck that wanted to sit back and grind it out might have a hard time...but then again, nah...it's amazing 97% of the time.