So what happens at regular REL if I accidentally give a wrong answer about my permanents, it affects my opponent's decisions, later (let's say late enough that unwinding the game is not reasonably possible) this issue is noticed and a judge is called?
At regular REL, after determining that it's too late to back up the game, and making sure that you understand (from a rules perspective) the actual nature of your permanents, the judge would tell you to play more carefully.
Just to confirm something that was touched on, you can tap a land for mana having nothing to do with said mana at the time? I'm talking specifically about tapping a Forbidden Orchard for mana in order to give your opponent a spirit token, thus drawing a card from the active Beck // Call you played already?
Yeah, you can do that whenever you have priority. There are normally no restrictions on activating mana abilities, and un-used mana just goes away at the end of steps and phases.
Ok. Now where does it say that in the rules? I'm looking for an exact location. If it doesn't say it in the rules, how can it be taken as a rule? I mean, if I choose to tap my creatures and not attack with them I should be able to do so. They are my creatures. I tell them what to do.
The rules are permissive. If they don't say you can do something, then you can't do it.
This falls under "Game Rule Violation" in the IPG, which is usually a warning, but because the opponent can't verify the legality of playing that card face-down, it's recommended to upgrade the penalty.
Most likely, a judge would notify the head judge, and the penalty would be a game loss.
Based on that explanation, it seems to me the type line works differently depending on which zone the card is in?
No, it's just that the battlefield is by far the most common place for a card to have its type changed. The "Changeling" ability is one example of something that adds card subtypes in other zones. There are also cards that change other characteristics, such as Painter's Servant.
By my understanding, even if something prevents me from searching my library with Diabolic Revelation, I would still shuffle my library because it's not a 'you may shuffle' effect. Is that right?
Yes, that's correct. Shuffling your library is a separate command in the card text of Diabolic Revelation.
It's actually not counter-cheating. Are you on judge apps? If you pm me your user name, I'll send you the link there.
No thanks. Post it here. If it's an official ruling, it should be on either the official documents or DCIJUDGE-L Digest (and it's not on the official documents).
Revealing cards and putting them into your hand is all a part of Ad Nauseam resolving, which your opponent can't respond to. You can shortcut it as much as you want, as long as you don't reveal or look at any cards past the one that you want to end on, and since your opponent can't stop you in the middle of it with some kind of action, he won't be able to make you record every inch of lost life.
Reading from Comp.rules 701.15 there's no exception when you're searching for zero cards, whereas for e.g. damage, there's an exception for 0 damage (CR 119.8).
Yup, that's why it's okay. When an effect lets you search your library, you get to look at your library, unless an effect prohibits searching it. Even if something tells you to search for X (card type) and you find more than X (card type), you can pretend you didn't find any, because it's a hidden zone.
3.9 Card Shuffling
Decks must be randomized at the start of every game and whenever an instruction requires it. Randomization is
defined as bringing the deck to a state where no player can have any information regarding the order or position of
cards in any portion of the deck. Pile shuffling alone is not sufficiently random.
Once the deck is randomized, it must be presented to an opponent. By this action, players state that their decks are
legal and randomized. The opponent may then shuffle it additionally. Cards and sleeves must not be in danger of
being damaged during this process. If the opponent does not believe the player made a reasonable effort to
randomize his or her deck, the opponent must notify a judge. Players may request to have a judge shuffle their
cards rather than the opponent; this request will be honored only at a judge’s discretion.
I was a judge for ChannelFireball years ago, and this was a debated topic even then. After looking at the tournament rules, they haven't changed. If your opponent presents an insufficiently shuffled deck, you notify a judge. What has changed is the IPG, which used to say:
F. A player, after seeing his opponent mana weave and randomize insufficiently, pile shuffles to undo the weave instead of calling a judge.
... as one of the examples of cheating.
The main topic of debate regarding this was, "How do we enforce it? One player is trying to cheat, and the other is cheating by anti-cheating. Neither one would tell the truth if someone calls a judge."
So I'm guessing this is where the official decision came from, if you're right (though I'd like to see your source). In other words: from a rules perspective, yes it is cheating, but what can judges do about it? And do you feel good about winning a match that way?
When a player mana weaves and presents his deck to me without shuffling afterwards, I just do a pile shuffle with 3 piles. That works way better than calling a judge, and you're allowed to do that. One of two things will happen: Guaranteed mulligan to 6, or he calls a judge, then you can explain the situation to him.
4.8. Unsporting Conduct — Cheating
Definition
A person breaks a rule defined by the tournament documents, lies to a tournament official, or notices an offense
committed in his or her (or a teammate's) match and does not call attention to it.
Additionally, the offense must meet the following criteria for it to be considered Cheating: • The player must be attempting to gain advantage from his or her action.
• The player must be aware that he or she is doing something illegal.
It would be hard for anyone to prove that you were deliberately trying to get an advantage, but just so you know: that's considered cheating.
Hmm, I haven't heard of "Duel Commander", but officially this rule doesn't change for 1v1 Commander games. If you're playing with unofficial rules anyway, then you may as well just make a house rule.
The rules state: in addition to the ability to put the Commander back into the Command Zone if it would go to the graveyard or be exiled, you may do so also if it would be put into your library.
I don't know where you found that information, but that is not correct. If an effect puts your commander into your library, you can't send it to the command zone instead.
If your opponent casts Peel from Reality in response to the triggered ability on Ordeal of Heliod, then Ordeal will be in your graveyard before the trigger resolves. So in that case, no, you would not gain 10 life.
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At regular REL, after determining that it's too late to back up the game, and making sure that you understand (from a rules perspective) the actual nature of your permanents, the judge would tell you to play more carefully.
Yeah, you can do that whenever you have priority. There are normally no restrictions on activating mana abilities, and un-used mana just goes away at the end of steps and phases.
The rules are permissive. If they don't say you can do something, then you can't do it.
Most likely, a judge would notify the head judge, and the penalty would be a game loss.
No, it's just that the battlefield is by far the most common place for a card to have its type changed. The "Changeling" ability is one example of something that adds card subtypes in other zones. There are also cards that change other characteristics, such as Painter's Servant.
Yes, that's correct. Shuffling your library is a separate command in the card text of Diabolic Revelation.
No thanks. Post it here. If it's an official ruling, it should be on either the official documents or DCIJUDGE-L Digest (and it's not on the official documents).
Yup, that's why it's okay. When an effect lets you search your library, you get to look at your library, unless an effect prohibits searching it. Even if something tells you to search for X (card type) and you find more than X (card type), you can pretend you didn't find any, because it's a hidden zone.
I was a judge for ChannelFireball years ago, and this was a debated topic even then. After looking at the tournament rules, they haven't changed. If your opponent presents an insufficiently shuffled deck, you notify a judge. What has changed is the IPG, which used to say:
... as one of the examples of cheating.
The main topic of debate regarding this was, "How do we enforce it? One player is trying to cheat, and the other is cheating by anti-cheating. Neither one would tell the truth if someone calls a judge."
So I'm guessing this is where the official decision came from, if you're right (though I'd like to see your source). In other words: from a rules perspective, yes it is cheating, but what can judges do about it? And do you feel good about winning a match that way?
It would be hard for anyone to prove that you were deliberately trying to get an advantage, but just so you know: that's considered cheating.
I don't know where you found that information, but that is not correct. If an effect puts your commander into your library, you can't send it to the command zone instead.