Peacekeeper is mostly there so i play in a lower power group i can defend myself because I'll be the biggest threat. In a creature meta or against voltron i can die pretty easily. Peacekeep is just nice insurance that i don't go down so easy.
The thing with regal force is even if i only draw 3 or 4 cards, I can get that draw when i need it. Being a creature is huge for g/w. Harmonize, while nice, comes in at random. I can't depend on it if i need it. So it's better to have an overcosted draw spell when you need it than an undercosted one that's not there when you need it. Plus the combos you can do with it.
Like I said I may have to try renegade rallier again.
Ok silence seems a bit better now. I might have to try it.
I used to have natural order in here. Way back i used to have avenger of zendikar and craterhoof as alternate win cons. I would natural order into hoof for the win. But I decided to cut them and focus more on the combo aspect instead of going 50/50. Natural order did less. Now with hulk it could be alright. But I need a followup, a sac outlet, otherwise hulk could get exiled or i just lose or whatever. The other card worth ordering into is regal force. That's nice getting a 3 mana discount and drawing some cards, but it won't get me closer to winning the game. Sure drawing cards gets me closer to winning, but when i natural order i want to either win that turn or set up a huge advantage. In my deck it doesn't really seem to do either. When i play hulk on the field I want to be able to sac it right away otherwise i risk it getting bounced or exiled. So just getting a 3 mana discount on regal force doesn't seem enough to me. Anyway I'll have fewer creatures to draw cards from considering how early i can play order.
Mirror entity is odd. Aside from being able to combo with cradle I can make my dorks huge and take out a player. It's also skullclampable, suntitan able, and reveilarkable. It's probably better in my deck because of how many dorks i have.
Yeah you're right about Genesis. A few years ago I heard about a Saffi deck that won a tournment with Genesis. I think it was a token based deck that kept recurring tokens for the eventual win. I've kept it in so far to hopefully get value out of it in a grindy slow match, but i haven't really needed it so far. I actually haven't played this deck in years, because it's been too good for my friends.
I think I put peace keeper in here after I would get swamped at GPs. It's still nice to have. I've used it to stall against an animar deck, which I won because of it. I could do false prophet, but i have mana dorks I'd rather try and not kill. Also if I have a sac outlet I'm probably geared to win anyway.
Acidic slime is bulky. But I realized when trying to make my deck lean, if I make too many cuts to try and make my deck even faster i'll get inconsistent as hell. Anyway acidic slime is here for the land destruction. With my ramp I can get it out turn 2 or 3. And when I have an infinite loop with lark I can nuke everyone's lands, enchantments, and artifacts. I do have strip mine and land tutors, but i'd rather save the tutors to search for gaea's cradle. And if I need to go 1v1 I have several ways to nuke lands.
I did look at cutting regal force. But it's too invaluable for those times when I have too have mana and not enough card draw. It helps me get back into the game when i fall behind. Plus I draw a chunk of cards, sac it, bring it back with saffi to try and dig for a combo piece. Regal force can help me dig 14 cards or more at times. With all the free mana I have I can even do it tapped out and still be able to win. With the combo and phyrexian altar I can draw my deck with regal force. Then I play my free mana and search for one of numerous ways to kill everyone.
I might add in renegade rallier again, but I'm not sure. The thing is I don't need a million creatures that combo with safii. All the other ones do multiple things on top of combo with saffi. rallier combos and brings back something small only if something died during your turn. It seems like a lot to ask for in a deck with limited spots.
I plan on switching wood elves for felidar guardian. It was in here for a long time, because of the ability to get savannah, draw cards with skullclamp, another body for cradle, can fetch dryad arbor for cradle(2 bodies). But i'm trying to stay away from 3 cmc ramp.
I may need silence or grand abolisher in the future, but for now I rely on saffi being able to bring back creatures if I need it. Sun titan and eternal witness are also great. And with silence your opponents can still use activated abilities. For now I don't want a card that won't do anything or me outside of combo.
I might take out a few cards and add in hatebears or maybe grand abolisher. Have you tried grafted weargear? or spawning pit? They are free sac outlets, but don't do anything, which is why i didn't include them. I don't need my deck to be filled with sac outlets. Having the combo ready, but unable to win is awkward.
There is another creature sac outlet you should use, mirror entity. Use mirror entity's ability for 0 100 times or so, trigger tutors and recursion between mirror triggers, pull every creature from your deck and win. It's little complicated, but i think it's worth it.
try this one: https://tappedout.net/mtg-decks/16-05-18-saffi-edh/?cb=1526521129
for some reason it was auto marked as private. I generated the list directly from Cockatrice. Today I was thinking of adding in Felidar Guardian replacing wood elves for birthing pod shenanigans.
But anyway I'll give you the quick run down on what my deck special. I use mana dorks as my prime source of mana acceleration, heavily using Gaea's cradle for a massive genesis wave or to help me combo out early. Yesterday I was looking for good g/w wincons and I found on reddit in the competitive subreddit living plane is used with elesh norn to kill all opponents lands and basically lock them out of the game. Linvala also works with living plane to stop all land tapping on your opponent's side of the field. Well since I already have both of those in the deck it makes sense to add in living plane too. G/w is decent at getting enchantments, so I started focusing a little more on getting them out since that's more reliable than depending solely on the artifacts. I have a small 9 card enchantment package I can fairly reliably search for. I've looked at and analyzed every card in my deck 100s of times. I'm open to hear why there might be a better replacement. Every card does a few things. There are a few flex slots and always tinkering to be done, but I feel really close to a tuned saffi deck list.
1 thing to note. I recently took out renegade rallier out of my deck. I feel like it doesn't do anything except combo with saffi. Sure it can bring back a small creature, but it just seems too situational.
@PhroX
Looks decent. I would add in more ramp or at least more 2 drops. I feel that solemn simulacrum is too slow and cute. Reaper of Flight Moonsilver seems too unreliable. There are better cards that do what you want from Silence than silence. Gift of immortality seems too slow, but then again my Saffi deck is trying to fast. I'm just trying to be as fast as possible without adding in situational cards. Every card in my deck synergizes with a bunch of other stuff. That's where I feel a good Saffi deck should be.
Man I can't believe I've never seen this before. I've had a saffi edh deck since around 2011. The deck I have now is a lot more tuned than when I started. I just spent most of today updating it and it seems pretty solid. Currently it seems to pretty consistently combo out(goldfishing) on turn 5. It's by far my most competitive deck. But it'll never be tier 1. Saffi is just not consistent or fast enough to beat the best decks, but that's fine. Tier 2 is more fun anyway. I've found that while there are quite a few free sac outlets, most of them don't really do anything outside of the combo so I don't include them. I try to be fast as possible without giving up consistency. Every card synergizes with every other card. I don't think I'll ever have a perfect build, but this is what I have so far. http://tappedout.net/mtg-decks/15-05-18-fuP-deck/
Sideboard cards are cards I had potentially thought about including in the deck. Feel free to ask for ideas. I've tinkered with Saffi for like a million hours. Sometimes I wonder if Saffi is actually better as a token commander using saffi as resiliency instead of comboing and using hate bears as support.
Man I haven't been here in a long time. How is everyone? Anything interesting going on? I keep sort of expecting mtgsalvation to get shut down due to lack of popularity. But it looks like it's still here. I personally haven't been invested in mtg all that much as of late. In the past few months to a year I've basically only played with 1 other person aside from a pre-release or 2. I know I want to fix my Wrexial deck that doesn't really do anything except kill ***** and make the game last much longer than it should.
I haven't played overwatch in about a month. It's fun, but it can drive you crazy. It feels like having a 144 Hz monitor matters a lot more in this game than other fps's. The complete dependants on team work is frustrating when your team isn't behaving like a team. I should get back into it. That and tf2.
My brother works for Megabots and just posted this video today. https://www.youtube.com/watch?v=ahtjHY9xsDw He's the guy at 2:24. Man I can't wait until the fight actually happens.
Honestly, the best way is import your deck to Cockatrice (And dont cheat by adding cards you dont have or plan to get, at most add cards you wish to test before getting), and then play it online. It'll give you some good insights.
yeah this is what I do. Even if all you do if gold fishing it's very helpful.
I'm getting one for slobad. I wouldn't get it unless you can abuse it. As a card in a random it likely won't do much. as a extra turn hoser it's ok, but it's expensive. I'd only play it if you can abuse both modes, or at least the extra turn mode. If you can abuse it this is bonkers and an auto include in those decks.
I went 4-1 in the Khans prerelease yesterday, coming in second and winning 7 packs with a Mardu deck. I pulled more solid removal than I could even run. One of my stars was Murderous Cut, which was insanely good, as were many other Delve cards. Having three Bellowing Saddlebrute and the new Sorin didn't hurt either. I only pulled Sorin twice, but he won games by himself each time.
My thoughts on Khans so far.
- Much more fun than I expected. The good duals at common and ample other fixing make three color work pretty well, and I saw more than a few people go 5-color. Still not sure how it will draft, but it looks a lot less likely to be awkward in draft than I'd thought.
- Morph is insanely good.
- Delve is insanely good.
- Prowess can get you there, but Outlast is mostly dreadful bad. I didn't see anyone playing Abzan do well.
Between my pool and the prize packs, I pulled two Flooded Strands plus a dozen or so other cards I want for EDH purposes. Dumping tons of stuff on Puca before the prices plummet.
I went abzan and went 3-0-1. Maybe people are just playing abzan wrong. Everything I had had a big butt, so it was very difficult for a mardu deck to win against me. I didn't think outlast was so bad. You know how in limited you play a dude and that dude quickly becomes outlast and just sits there? now it can get bigger and more relevant. Or in a board stall you can hold one or 2 guys back to outlast which makes the next combat for you better. I will say the 2 muderous cuts helped me a lot. Morph was never a problem for me since it's fairly easy to tell it's a bomby morph or a non-bomby one. All the crazy morph abilities are costed at 5+, so anyone that comes before that isn't going to completely destroy you. I did underestimate how many delve cards I could put in my deck. During the last game I added in more delve. At my gamestore almost everyone went abzan or mardu. I won 14 packs, but I'm a little annoyed that I didn't get any fetches. Although I did get a promo anafenza.
The thing with regal force is even if i only draw 3 or 4 cards, I can get that draw when i need it. Being a creature is huge for g/w. Harmonize, while nice, comes in at random. I can't depend on it if i need it. So it's better to have an overcosted draw spell when you need it than an undercosted one that's not there when you need it. Plus the combos you can do with it.
Like I said I may have to try renegade rallier again.
Ok silence seems a bit better now. I might have to try it.
I used to have natural order in here. Way back i used to have avenger of zendikar and craterhoof as alternate win cons. I would natural order into hoof for the win. But I decided to cut them and focus more on the combo aspect instead of going 50/50. Natural order did less. Now with hulk it could be alright. But I need a followup, a sac outlet, otherwise hulk could get exiled or i just lose or whatever. The other card worth ordering into is regal force. That's nice getting a 3 mana discount and drawing some cards, but it won't get me closer to winning the game. Sure drawing cards gets me closer to winning, but when i natural order i want to either win that turn or set up a huge advantage. In my deck it doesn't really seem to do either. When i play hulk on the field I want to be able to sac it right away otherwise i risk it getting bounced or exiled. So just getting a 3 mana discount on regal force doesn't seem enough to me. Anyway I'll have fewer creatures to draw cards from considering how early i can play order.
Mirror entity is odd. Aside from being able to combo with cradle I can make my dorks huge and take out a player. It's also skullclampable, suntitan able, and reveilarkable. It's probably better in my deck because of how many dorks i have.
My Saffi deck
I think I put peace keeper in here after I would get swamped at GPs. It's still nice to have. I've used it to stall against an animar deck, which I won because of it. I could do false prophet, but i have mana dorks I'd rather try and not kill. Also if I have a sac outlet I'm probably geared to win anyway.
Acidic slime is bulky. But I realized when trying to make my deck lean, if I make too many cuts to try and make my deck even faster i'll get inconsistent as hell. Anyway acidic slime is here for the land destruction. With my ramp I can get it out turn 2 or 3. And when I have an infinite loop with lark I can nuke everyone's lands, enchantments, and artifacts. I do have strip mine and land tutors, but i'd rather save the tutors to search for gaea's cradle. And if I need to go 1v1 I have several ways to nuke lands.
I did look at cutting regal force. But it's too invaluable for those times when I have too have mana and not enough card draw. It helps me get back into the game when i fall behind. Plus I draw a chunk of cards, sac it, bring it back with saffi to try and dig for a combo piece. Regal force can help me dig 14 cards or more at times. With all the free mana I have I can even do it tapped out and still be able to win. With the combo and phyrexian altar I can draw my deck with regal force. Then I play my free mana and search for one of numerous ways to kill everyone.
I might add in renegade rallier again, but I'm not sure. The thing is I don't need a million creatures that combo with safii. All the other ones do multiple things on top of combo with saffi. rallier combos and brings back something small only if something died during your turn. It seems like a lot to ask for in a deck with limited spots.
I plan on switching wood elves for felidar guardian. It was in here for a long time, because of the ability to get savannah, draw cards with skullclamp, another body for cradle, can fetch dryad arbor for cradle(2 bodies). But i'm trying to stay away from 3 cmc ramp.
I may need silence or grand abolisher in the future, but for now I rely on saffi being able to bring back creatures if I need it. Sun titan and eternal witness are also great. And with silence your opponents can still use activated abilities. For now I don't want a card that won't do anything or me outside of combo.
I might take out a few cards and add in hatebears or maybe grand abolisher. Have you tried grafted weargear? or spawning pit? They are free sac outlets, but don't do anything, which is why i didn't include them. I don't need my deck to be filled with sac outlets. Having the combo ready, but unable to win is awkward.
There is another creature sac outlet you should use, mirror entity. Use mirror entity's ability for 0 100 times or so, trigger tutors and recursion between mirror triggers, pull every creature from your deck and win. It's little complicated, but i think it's worth it.
My Saffi deck
for some reason it was auto marked as private. I generated the list directly from Cockatrice. Today I was thinking of adding in Felidar Guardian replacing wood elves for birthing pod shenanigans.
But anyway I'll give you the quick run down on what my deck special. I use mana dorks as my prime source of mana acceleration, heavily using Gaea's cradle for a massive genesis wave or to help me combo out early. Yesterday I was looking for good g/w wincons and I found on reddit in the competitive subreddit living plane is used with elesh norn to kill all opponents lands and basically lock them out of the game. Linvala also works with living plane to stop all land tapping on your opponent's side of the field. Well since I already have both of those in the deck it makes sense to add in living plane too. G/w is decent at getting enchantments, so I started focusing a little more on getting them out since that's more reliable than depending solely on the artifacts. I have a small 9 card enchantment package I can fairly reliably search for. I've looked at and analyzed every card in my deck 100s of times. I'm open to hear why there might be a better replacement. Every card does a few things. There are a few flex slots and always tinkering to be done, but I feel really close to a tuned saffi deck list.
1 thing to note. I recently took out renegade rallier out of my deck. I feel like it doesn't do anything except combo with saffi. Sure it can bring back a small creature, but it just seems too situational.
@PhroX
Looks decent. I would add in more ramp or at least more 2 drops. I feel that solemn simulacrum is too slow and cute. Reaper of Flight Moonsilver seems too unreliable. There are better cards that do what you want from Silence than silence. Gift of immortality seems too slow, but then again my Saffi deck is trying to fast. I'm just trying to be as fast as possible without adding in situational cards. Every card in my deck synergizes with a bunch of other stuff. That's where I feel a good Saffi deck should be.
My Saffi deck
Sideboard cards are cards I had potentially thought about including in the deck. Feel free to ask for ideas. I've tinkered with Saffi for like a million hours. Sometimes I wonder if Saffi is actually better as a token commander using saffi as resiliency instead of comboing and using hate bears as support.
My Saffi deck
My Saffi deck
My Saffi deck
My Saffi deck
My Saffi deck
My Saffi deck
My Saffi deck
yeah this is what I do. Even if all you do if gold fishing it's very helpful.
My Saffi deck
My Saffi deck
My Saffi deck
I went abzan and went 3-0-1. Maybe people are just playing abzan wrong. Everything I had had a big butt, so it was very difficult for a mardu deck to win against me. I didn't think outlast was so bad. You know how in limited you play a dude and that dude quickly becomes outlast and just sits there? now it can get bigger and more relevant. Or in a board stall you can hold one or 2 guys back to outlast which makes the next combat for you better. I will say the 2 muderous cuts helped me a lot. Morph was never a problem for me since it's fairly easy to tell it's a bomby morph or a non-bomby one. All the crazy morph abilities are costed at 5+, so anyone that comes before that isn't going to completely destroy you. I did underestimate how many delve cards I could put in my deck. During the last game I added in more delve. At my gamestore almost everyone went abzan or mardu. I won 14 packs, but I'm a little annoyed that I didn't get any fetches. Although I did get a promo anafenza.
My Saffi deck
I'm the captain now.
My Saffi deck