That life drain is...so bad. You don't gain a straight 4 life so if you use this to kill smaller things, it gets worse.
The card looks okay as a sorcery honestly.
If this was a 4/4 for 5 mana that dealt 4 damage when it came down, drained life, and milled 4, maybe we would look at it differently.
This is not correct. Even if you use this on a 1/1 you do gain 4 life. Creatures don’t die in the middle of a spell resolving, so the spell fully resolves, then the game sees the targeted creature with 4 damage on it and then, if it has less than 4 toughness it dies.
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Look what I got on my way home? Surprised? So was I.
To the confused Standard/Modern players in this thread: Tomik seems to specifically target a tier 1 legacy deck known as "Lands" that plays 40+ lands and abuses Life from the Loam, Dark Depths and Thespian's Stage
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Look what I got on my way home? Surprised? So was I.
So... People used to moan and complain about how ridiculously OP Baneslayer Angel was, but I haven't really heard a peep about this one. What happened? Has powercreep continued since 2010?
Emmara wins, with a little help from her friends. (defeating a few nasty villains along the way, in the form of Exava, Mirko and Melek).
Niv shows up and is mad. He is defeated after a gruelling duel against Jace and Ral, who feels betrayed by his guild.
Teysa casually kills the Obzedat and assumes control of the Orzhov, which now become less dark and ghastly and zombies and stuff.
Aurelia fails and is replaced by Feather, when everyone realizes how stupid she is. Gideon cameos.
Borbo gets replaced by Ruric after a big boys brawl.
The prize from the maze doesn't exist because what really matters is the journey and how the guilds learned to coexist and blablabla. Lazav is still there and plotting at the end.
Moderator Action: Warning
Per the Forum Rules, use of the word "retarded" outside of an appropriate mental health context is not allowed.
~kaburi
Mono Blue in general, be it Vendilion, Azami, Arcum or whatever else.
I've also gotten some flak about my Teysa, Orzhov Scion, mostly when i manage to setup a Grave Pact/Martyr's Bond lockdown or Darkest Hour infinite combo.
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Look what I got on my way home? Surprised? So was I.
Gideon is pretty bad i believe. When would you ever wanna cast that? 4 mana, sorcery speed? You're probably better off with a good creature in that point in the curve.
Good cards are Clan Defiance, and i can see Hands doing some work ciphered into something such as Geist of Saint Traft
Private Mod Note
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Rollback Post to RevisionRollBack
Look what I got on my way home? Surprised? So was I.
This is not correct. Even if you use this on a 1/1 you do gain 4 life. Creatures don’t die in the middle of a spell resolving, so the spell fully resolves, then the game sees the targeted creature with 4 damage on it and then, if it has less than 4 toughness it dies.
Lemme introduce you to The Scarab God
Niv shows up and is mad. He is defeated after a gruelling duel against Jace and Ral, who feels betrayed by his guild.
Teysa casually kills the Obzedat and assumes control of the Orzhov, which now become less dark and ghastly and zombies and stuff.
Aurelia fails and is replaced by Feather, when everyone realizes how stupid she is. Gideon cameos.
Borbo gets replaced by Ruric after a big boys brawl.
The prize from the maze doesn't exist because what really matters is the journey and how the guilds learned to coexist and blablabla. Lazav is still there and plotting at the end.
Moderator Action: Warning
Per the Forum Rules, use of the word "retarded" outside of an appropriate mental health context is not allowed.
~kaburi
I've also gotten some flak about my Teysa, Orzhov Scion, mostly when i manage to setup a Grave Pact/Martyr's Bond lockdown or Darkest Hour infinite combo.
Stuff like Goryo's Vengeance and other hasty reanimation.
Good cards are Clan Defiance, and i can see Hands doing some work ciphered into something such as Geist of Saint Traft