I am currently in the works of a secret five color general project. Everything is fine and well, however I can only give out it's five color EDH.
What lands should I use to make the mana more consistent. I'm using Dual Lands, Shock Lands, and fetch lands so far. Can you guys give out suggestions of what other lands to help with my top secret project.
Worldgorger Dragon is banned. Isn't it? I understand what you are saying, well I understand now. These combos are crazy, so I suppose I can build something of that matter. What about summoning other powerful dragons to the table? I cannot also really depend on Scion to do this insane stuff which is why I have alot of dragons.
Temporal Mastery is coming out very soon. Should we use it when it comes out? If we do draw it, it'd be two mana which I think might be copied onto Ishcron Scepter. I may be wrong.
Here's mono blue control deck. Uses counterspells, and draw power to get specific cards out. Has some proxies, so will save money for real ones. Cannot wait until Tamiyo comes out.
I run Surgical Extraction in both mainboard and sideboard because the card stalls off Wolf Run Ramp. Use it on their important cards to knock out piece of ramping action. As for token decks, run Ratchet Bomb, and mass removal in the sideboard. Other than that, good luck then.
kngme11 is right about Sword of War and Peace, does amazing things.
How should we approach these decks? I've not had much success against Esper, especially if they draw 2 lingering souls. They just stall long enough to drop a fatty, and usually by then its game.
Against delver, I've found it really comes down to who draws better...any suggestions on a plan of attack here?
My decklist is in the garage, if anyone is wondering.
I use Surgical Extraction. MAN that card can do wonders. Use it on their Snapcaster Mages, Mana Leaks, Delver of Secrets, and Vapor Snags to get huge advantage. if you don't wanna use Surgical Extraction, then another thing is I use 3-4 Sword of War and Peace in my mainboard, and it does great things, like dealing crazy damage before your opponent can react.
Bruna I think is a decent angel, running lots of self-mill and auras and you got yourself a tank. Sadly, Angelic Destiny is really the only good aura i've seen. Maybe they'll release good enchantments that are white or blue. I'll use her in my casual angel deck when she's released.
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Hellkite Overlord
Thraximundar
Akroma, Angel of Wrath
Hellkite Overlord has done wonders for me.
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Oriss, Samite Guardian
Akroma, Angel of Wrath (One done by Chippy)
Gisela, Blade of Goldnight
Avacyn, Angel of Hope
Rafiq of the Many (Original)
Thraximundar
Razia, Boros Archangel
Basandra, Battle Seraph
Teferi, Mage of Zhalfir
Kresh the Bloodbraided (Original)
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It's half monsters and half spells, Cavern of Souls may not work.
Gemstone Mines, or Gemstone Caverns?
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What lands should I use to make the mana more consistent. I'm using Dual Lands, Shock Lands, and fetch lands so far. Can you guys give out suggestions of what other lands to help with my top secret project.
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I only asked because when you click on the card and it shows the art. Below it says it's banned in commander.
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1x Darigaaz, the Igniter
1x Crosis, the Purger
1x Hellkite Overlord
1x Intet, the Dreamer
1x Numot, the Devastator
1x Oros, the Avenger
1x Rith, the Awakener
1x Teneb, the Harvester
1x Nicol Bolas
1x Treva, the Renewer
1x Vorosh, the Hunter
1x Bladewing the Risen
1x Birds of Paradise
1x Elvish Piper
1x Hellkite Charger
1x Karrthus, Tyrant of Jund
1x Reya Dawnbringer
1x Utopia Tree
1x Yore-Tiller Nephilim
1x Niv-Mizzet, the Firemind
1x Steel Hellkite
1x Birds of Paradise
1x Mirari's Wake
1x Dragonstorm
1x Animate Dead
1x Prismatic Omen
1x Fertile Ground
1x Harrow
1x Rampant Growth
1x Overwhelming Stampede
1x Austere Command
1x Beacon of Unrest
1x Time Stretch
1x Breath of Life
1x Dread Return
1x Vigor Mortis
1x Exhume
1x False Defeat
1x Patriarch's Bidding
1x Zombify
1x Path to Exile
1x Swords to Plowshares
1x Miraculous Recovery
1x Cryptic Command
1x Debtor's Knell
1x Crucible of Fire
1x Marshal's Anthem
1x Training Grounds
1x Coalition Relic
1x Sword of Light and Shadow
1x Cruel Ultimatum
1x Necromancy
1x Demonic Tutor
1x Teferi's Moat
1x Sol Ring
1x Mana Vault
1x Moat
1x Cultivate
1x Jace's Ingenuity
1x Divination
1x Explore
1x Kodama's Reach
10x Shock Lands
9x Fetch Lands
1x City of Brass
1x Forbidden Orchard
1x Maze of Ith
1x Rupture Spire
1x Mirrodin's Core
1x Gemstone Caverns
1x Reflecting Pool
1x Ancient Tomb
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1x Teferi, Mage of Zhalfir
1x Oona, Queen of the Fae
4x Mana Drain
4x Counterspell
4x Force of Will
4x Ancestral Recall
4x Time Walk
4x Preordain
2x Nevinyrral's Disk
2x Jace, the Mind Sculptor
2x Tamiyo, Moon Sage
20x Island
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kngme11 is right about Sword of War and Peace, does amazing things.
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I use Surgical Extraction. MAN that card can do wonders. Use it on their Snapcaster Mages, Mana Leaks, Delver of Secrets, and Vapor Snags to get huge advantage. if you don't wanna use Surgical Extraction, then another thing is I use 3-4 Sword of War and Peace in my mainboard, and it does great things, like dealing crazy damage before your opponent can react.
Life is Bad
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Life is Bad