Hey I'm just getting back into MTG after taking a break when Gatecrash first dropped and this is the archetype I want to play. Now I could go read every page of this thread to get all the ins and outs of this archetype, but I was hoping some fine gent here would help me out by just giving me a super quick and dirty idea of some of the subtly nuances of this deck, like level of aggression, which cards are falling out of favor and which cards are becoming houses in this archetype etc. If not, I will begrudgingly read the entire thread, but my attention span keeps getting the better of me when I try. I want to try for an aggressive build if that is at all possible btw, cards like Champion of Lambholt and Geist-Honored Monk maybe? Or am I just going to get pummeled if I don't use Obz?
Meh. I think I like him. He is smug as all else but that's ok. We need a Gary Oak, Draco Malfoy, Naruto Uzi-something-or-another in the story and it's cool that it could be a RG waker. That way we know his smug know-it-all demeanor doesn't stem from Black and darkness and it's just childlike ignorance of the world. What would be even better is if he traveled to Jund or some other harsh plane and kept his "I'm the best" attitude throughout the entire venture. Almost like a comic relief. Most characters like him carry a large comedic value that magic sorely needs.
Don't be mad Cyberzilla, but I totally stole the first decklist for an article I wrote today. Said you created it though and I just saw it, if that is any consolation.
I feel there needs to be a subforum that allows people to find groups to playtest with. Since I cannot find one, I will just make my personal on this forum. I am looking for people Roanoke, VA that have a competitive mindset and are willing to get together once or twice a week to play and talk strategy. I am mostly interested in Standard and Limited, but I am willing to assist others in Eternal formats if they assist me in what I am playing.
Side Note to Admin/Moderators: I apologize if this thread is incorrectly placed.
My list is almost a direct port of ash's first list. Only differences are -2 Dreadbore, -2 Rakdos Keyrune, +4 Hellhole Flailer and some manabase differences. It has gotten me X-0 at fnm recently but if it can be better, then there is no reason not to go for it.
I think the halmark of a good soulbond creature is that both creatures that are bonded become valuable. In the case of Stonewright, both he and his bonded other half represent a lot of damage potentially and I am willing to attack with either usually. Lightning Mauler barely makes the cut as a 2/1 haste body, but only barely. I think most people dont see a 2/2 FS body as valuable, so you are, at best, getting half a card out of it.
I think everybody needs to see this. It is the most amazing thing ever to come to MTG accessories. I am geting the playmat for sure. Liz Nugent is just too awesome not to be recognized. http://www.starcitygames.com/pages/creaturecollection/
Well Jace was captured by a Dimir agent, so I'm not sure he is fond of them at this time. He seems more of a "Lone Wolf" personality anyway, barring Emara (Emera? Idk how to spell it). He will probably have a brief alliance with Gideon, as Gideon is probably going to be the reason Jace doesn't rot in a Dimir holding cell. Meh, my $0.02 based on the trailers and the Secretist novella.
This is way out of left field and probably shouldn't even be said because it is more fanfiction than speculation, but since Ob lost his spark, does that leave a hole in his soul? Think of the story possibilities of that: a creature with an incomplete soul, a void, if you will. Who is to say this void isn't "hungry" and, like a black hole, can and will absorb the pieces it is missing from any nearby victims. How awesome would that be? A villian that is a spark stealing demon, desperate to regain that which he has lost. That is just one possibility of such a unique creature in the multiverse.
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Standard Decks:
WBWarriorsBW
Modern Decks:
RRobotsR
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Side Note to Admin/Moderators: I apologize if this thread is incorrectly placed.
http://www.starcitygames.com/pages/creaturecollection/
Rise
1R
Instant
Monocolored creatures you control get +2/+0 until end of turn
Fall
1UB
Instant
Monocolored creatures target opponent controls get -0/-2 until end of turn. Tap those creatrues.