Aurelia seems like so much work to cast. Wouldn't you just want moar Advents? Also, does big naya also mean you cant Voice? The new Coarser of Kurphix might really help the deck smooth out its lands. Also, replace all non-Domri planewalkers w/ 4 Domri Rades lol.
I will probably just suck it up and accept getting 50% results with RDW. I am really considering G/R Monsters, but once again, after rotation a lot of those expensive cards will just be useless (although there are quite a few pieces that I use in my Modern Zoo deck).
Modern Zoo could be changing to really use Domri if Nacatl is let loose.
Xenagod just seems better than Nylea for the devotion list. Trample on Nylea is a little redundant in a nearly mono g list. Xenagod raises the explosiveness of top decks like crazy, if they werent large enough. Ruric Thar top decks vs black would be like an atom bomb. No removal? Take 12. Removal? Still 6. Not shabby.
My one concern is if its just a "win more" sorta card, but it really looks like it will up GR's kill you from nowhere fun plan.
It's a strange combo of green ramp w/ removal, w/ a lot of resilience to sweepers to pressure the hell out of esper. The biggest differences between my list and the original are the removal of Sire of Insanity and the adding of Lotleth Troll. Basically you're never happy to see Sire in your hand; it's only value comes as a very desperate play when you're behind. It's like drawing a suicide vest from your deck. The troll is quite the charming creature; a resilient blocker, naturally immune to much removal and can regen to go immune to the rest of it, and can eat additional mystics, caryatids, and even other trolls to get bigger and troll your opponent. Chances are if it doesn't kill your opponent, your Cerberus will be bringing back all Lotleth's food. You definitely want to slow roll a Cerberus versus a deck w/ Downfalls or Dreadbores to get the most value out of its effect; Reaper, Demon, Polukranos, and Troll are very capable of killing opponents on their own though. Ooze is very flexible, grizzly bear to late game janitor bear; clean out your opponents graveyard before taking them on a ride through Cerberus town.
It sides to more midrang-y versus some slower matchups.
p.s. I hate Dreg Mangler. It doesn't actually help versus any matchup, unlike Troll. Plus scavenge is a clunky and largely irrelevant ability.
Yep 2 of them on opposite sides of the bracket. One is going against Naya the other against GW
They put the wrong info up, only Hien has Dega. Morrow is straight Orzhov, saw him play earlier. (unless there is a tiny tiny red splash, saw 3 games of nothing but black/white sources)
Much overreaction, such wow.
UW Control (:symu: :symw:)
UW Control (:symu: :symw:)
Modern Zoo could be changing to really use Domri if Nacatl is let loose.
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Yea it's a shame you can only play like 2 realistically.
Witchstalker might be fun w/ Xenagod. 6/3 hexproofs w/ text. Just dodge LBZ.
UW Control (:symu: :symw:)
UW Control (:symu: :symw:)
My one concern is if its just a "win more" sorta card, but it really looks like it will up GR's kill you from nowhere fun plan.
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And it's honestly still not that expensive. It remains probably the cheapest of the tier 1 decks. It's got it all lol.
UW Control (:symu: :symw:)
UW Control (:symu: :symw:)
UW Control (:symu: :symw:)
UW Control (:symu: :symw:)
Reaper/Underworld Jund
4 Desecration Demon
3 Elvish Mystic
4 Sylvan Caryatid
3 Reaper of the Wilds
2 Polukranos, World Eater
3 Lotleth Troll
4 Underworld Cerberus
3 Scavenging Ooze
Spells
3 Abrupt Decay
2 Dreadbore
2 Ultimate Price
1 Hero's Dwonfall
2 Domri Rade
Lands
4 Blood Crypt
4 Stomping Ground
3 Temple of Abandon
5 Forest
4 Overgrown Tomb
2 Swamp
2 Golgari Guildgate
Side
2 Vraska, The Unseen
1 Golgari Charm
1 Ultimate Price
4 Lifebane Zombie
1 Putrefy
2 Rakdos' Return
2 Primeval Bounty
1 Abrupt Decay
1 Polukranos, World Eater
It's a strange combo of green ramp w/ removal, w/ a lot of resilience to sweepers to pressure the hell out of esper. The biggest differences between my list and the original are the removal of Sire of Insanity and the adding of Lotleth Troll. Basically you're never happy to see Sire in your hand; it's only value comes as a very desperate play when you're behind. It's like drawing a suicide vest from your deck. The troll is quite the charming creature; a resilient blocker, naturally immune to much removal and can regen to go immune to the rest of it, and can eat additional mystics, caryatids, and even other trolls to get bigger and troll your opponent. Chances are if it doesn't kill your opponent, your Cerberus will be bringing back all Lotleth's food. You definitely want to slow roll a Cerberus versus a deck w/ Downfalls or Dreadbores to get the most value out of its effect; Reaper, Demon, Polukranos, and Troll are very capable of killing opponents on their own though. Ooze is very flexible, grizzly bear to late game janitor bear; clean out your opponents graveyard before taking them on a ride through Cerberus town.
It sides to more midrang-y versus some slower matchups.
p.s. I hate Dreg Mangler. It doesn't actually help versus any matchup, unlike Troll. Plus scavenge is a clunky and largely irrelevant ability.
UW Control (:symu: :symw:)
Only one mono red, too. People came prepared to stomp them.
UW Control (:symu: :symw:)
They put the wrong info up, only Hien has Dega. Morrow is straight Orzhov, saw him play earlier. (unless there is a tiny tiny red splash, saw 3 games of nothing but black/white sources)
UW Control (:symu: :symw:)
UW Control (:symu: :symw:)
A dude who hadn't played a tournament past FNM previously beating the snot out of people to finish first is not just luck.
UW Control (:symu: :symw:)