also, should hex parasite be sitting in there or shuld it be a sideboarder...?
I come from a deep hatred of Planeswalkers like JTMS and Gideon. I side 2 hex parasites in every deck becuase of this hatred.
The way I see it, Hex Parasite's primary targets are Lilliana, Champion of the Parish, Tumble Magnet, Gideon (sometimes), and anything else that is annoying, maybe the New Vampires.
I don't like him main board becuase he doesn't have evasion and O ring or Revoker can disable the same targets well enough without having to possibly sink as much mana or life into them. I almost don't think he belongs on the decklist for Tempered Steel anymore. Without counters he is less than spectacular and much like memnite, if they have blockers he often isn't attacking unless your dudes are bigger.
I'll be placeing in mox's and inkmoths once i am able to get my hands on them. most likely filtering out chimeric masses in the process. should i filter out hovermyrs instead...? or glint hawk idols in place of hover myrs?
also, should i have legionnaires sitting in there...? or not...? how else should i alter it to make it as aggresive as possible...? yet to work out sideboard. help?
I'd definitly put Glinthawk Idols in place of the Hover Myr.
Also I know you are trying to make this aggro, but I would try to squeeze in at least 2 Oblivion Rings Main Board. They make for a great top deck and can remove pesky things like O Rings on Tempered Steel. I run them in place of dispach in my decks becuase I'm playing at Sorc speed anyway. You could probably take out 1 Dispach, 1 Chimeric Mass to sqeeze in and not lose any tempo.
Regarding Tezzerets, I will agree, 3 might be a better number for him. He likes to "Bro" up and one activation or turn pass if often all you need to win.
Regarding Swords. I will agree they take away from the tempo of the deck and when put in your opening hand definitly make for some hard decisions. But for the Tempo Loss an artifact that can't be blown up by creature removal and that significantly impacts the game is still incredibly desireable. In all my test plays the when a sword popped up it was incredibly relivent, especially on the Draw.
Playing a sword 3rd turn is obvously a bad more, there is better stuff to play, unless you are baiting a Counterspell to cast Tempered Steel, or want to hold back for the Day of Judgement. We can't always be on the play, and if we are winning, we won't be. The meta has slown down significantly and which the Powerfull bombs that appear late game, Swords are often the Best Hoser.
I can't image with an opponent tapped out why I would choose to play a sword over Tempered Steel when both are in my hand turn 3 or 4. I do know on turn 5 when I have a choice between overextending and dropping and equiping a sword I'm happy I have them. Especially when I have to finish the game with an Inkmonth Nexus.
So yes, swords don't really fit "IN" an aggro deck, but if the game is pouring on, your opponent had answers, the extra threat they cause for longer game and decks full of more removal and answers than ever, the Swords can fill a Power gap we lost by losing Steel overseer, Ajani, Goldmane, and Ornopthopter. My build is a power build still capable of scoring a T5 Kill, I've given up on the T4 kill becuase I can outlast aggro decks with trading and advantage and Overextending or relying on Tempered Steel doesn't do it for me.
I won't get tempered Steel every game, but I will get a legitment threat thanks to Swords and Tezz, both of which are far more difficult to deal with than Overseer.
This is my Tempered Steel Version I call Phyrexian Metal. I haven't gotten to test it at an FNM yet, but I have been playing my friends decks and online which consist of GW Humans, Bant Pod, Big Red, K Red, Solar Flare, and the Mirror. I admittedly lost to the Mirrior, best 2 out of 3, but He managed to draw Tempered Steel every game where as I got mine 1 of the games.
By running Tezzeret this deck can make the SB alot more effective when running artifact based disruption. Also I've found just using his Plus ability and Shooting to be a fantastic way to get around the StoneHorn Stall.
Each Sword serves a Purpose, while the UG one is by far the weakest, it can still work as a great hoser and even allow you to swing all out knowing you will have a wolf able to block. The Swords from Scars Block win games. Everyone has felt the hosing of the swords at least once.
Personally I love this deck, while it doesn't play as aggro as previous version, I can feel good about holding back the fury for the Impending Day of Judgment.
Tell me what you think, as stated before I like this formula for Tempered Steel becuase it runs multiple threats that need to be dealt with.
Contributing. My friend and I both opened a box, as he opened his as break neck speeds I was left writing without anything to spell check off of, so sorry for the misspellings and inconsistancies in this list.
Also when might this info be useful? I don't know the way people do the spreadsheets and numbers for this.
Box 1 WTR17KA
Left
Clifftop Retreat/ Tormented Pariah
Snapcaster Mage/ Grizzeled Ooutcast
Divine Reckoning/ Delver of Secrets
Mentor of the meek/ Thraben Sentry
Sturmgiest/ Cloisted Youth
Manor Gargoyle/ Delver of Secrets
Tree of Redemption/ Civilized Scholar
Moorland Haunt/ Grizzeled Outcast
Unbreathing Horde/ Haweir Watchkeep
Stormkirk Noble/ Delver of Secrets
Elite Inquistor/ Gastof Shepard
Middle
Back from the Brink/ Grizzed outcast
Parallel Lives/ Tormented Pariah
Witchbane Orb/ Civilized Scholar
Army of the Damned/ Screeching Bat
Crackling Counterpart/ Gastaf Shepard
Skirsdag High Priest/ Reckless Waif
Kessing Cagebreaker/ Grizzeled Outcast
Moldgraf Monstrosity/Village of Estwald
Champion of the Parish/ Screeching Bat
Geist of Saint Traft/ Kruin Outlaw
Reaper from the Abyss/ Ulvenwald Mystic
Woodland Cemetary/ Villagers of Estwald
Right
Undead Alchemist/(foil) reckless Waif
Creeping Renassance/ Daybreak Ranger
Skaab Ruinator/ Haweir Watchkeep
Hinterland Harbor/ Village ironsmith
Devil's Play/ Villagers of Estwald
Nephalia Drownyard/ Ulvenwald Mystics
Labratory Maniac/ Cloistered youth
Creepy Doll/ Instigator Gang
Nevermoor/ Thraben Sentry
Rooftop Storm/ Tormented Pariah
Heartless Summonings/ Village Ironsmith
Curse of Death's Hold/ Thraben Sentry
Box 2
Left Nevermoor/ Recless Waif
Stormkirk Noble/ Gastaf Shepard
Devil's PLay/ Villagers of Estwald
Unbreathing Horde/ Thraban sentry/ Runechanter Pike
Elder of Laurals/ Delver of Secrets
Sever the Bloodline/ Ludvic's Test Subject
Heartless Summoning/ Ulvendwald Mystics
Kessing Cagebreaker/ Kruin Outlaw
Heritic's Punishment/ Thaban Sentry
Isolated Chaple/ Villagers of Estwald
Sulfor Falls/ Screeching Bat
Stormkirk Noble/ Haweir Watchkeep
Middle
Elite Inquisitor/ Village Ironsmith
Creepy Doll/ Cloitered Youth
Isolated Chaple Delver of Secrets
Hinterland Harbor/ Haweir Watchkeep
Runechanter Pike/ Civiled Scholar
Curse of Death's Hold/ Haweir Watchkeep
Giest Honored Monk/ Devler of Secrets
Champion of the Parish/ Village Ironsmith
Balefire Dragon/ Cloistered Youth
Angel of Flight Alabastor/ Mayor of Abenbrook
Dearly Departed Village Ironsmith/ Angelic Overseer
Currse of Stalked Prey/ Tormented Pariah
Right
Sturm Giest/ Bloodline Keeper
Past in Flames/ Thraban Sentry
MirriorMad Phantom/ Grizzeled Outcast
Moorland Haunt/ Tormented Pariah
Stony Silence/ Screeching Bat
Labratory Maniac/ Grizzeled Outcast
Gavony Township/ Gastaf Shepard
Creeping Renossence/ Village of Estwald
Giest of Saint Traft/ Tormented pariah
Mindshriek/ Grizzeled Outcast
Stencial Bloodhalls/ Reckless Waif
Creepy Doll/ Thraban Sentry
I hope this helps for the data Sheet, Sorry for the Misspellings. My friend and I are both deeply devistated with out pulls. Would like to know a trick so next box we aquire we can at least know if we should just draft with friends or Open for cards.
I'm generally not a huge comic book guy. But I think the real question (for me at least) is when is this comic book due to release and will I be able to purchase it online (not super Hiked in price) or have to go to find a comic book store?
It should drop down to 20 within a month of being released. The release hype is crazy. Poeple are getting excited about potential Draw Go style decks this little dude really helps make happen but you still have to deal with the evolving meta. I forsee him settling down at 15 before the release of the new set.
I can't say that much for the foil though, those things tend to go crazy.
The Flail was great in Sealed for me to get ensure the win before the opponent could recover or knew what hit them. I can see this being one of those really nice equipments for EDH, especially to combo or do fun stuff with Kor with. A self contained Furnace of Wrath is pretty amazing.
I don't really know if we can expect to see it outside of Sealed and EDH though. While it's mana cost is crazy competitive, it competes with Swords and equipment that serves two purposes in the equipment slot.
This new set gave Tempered Steel Nothing, it really seems like a block inclusive deck that gains very little from outside sets like Affinity. That being said this is what I'm running.
I will be the first to admit this deck isn't pefect. I orginally believed I was running 3 Dispatch and 2 Rings....Found out I was only running 2, makes a difference, I think I'll be going over the limit to put the extra dispatch back in.
I play against alot of control and pod decks, I find the Oblivion rings to be super relivent to answer Gideon and Oblivion Ring when used on my Stuff I want back. It does fine to take the spot of Dispatch becuase while it isn't instant of Cheap, it gets there.
Tezzeret was my choice to replace the Overseers. While he is difficult to play, and the curve can make Tempered Steel less consistant as well, it gives the deck a new level of versatility and some much desired reach. He has done amazing things when I can't attack anymore due to threats, just +1 and next turn prep to shoot the opponent, or more times that not, turn a signal pest or Vault Skirge into a flying monstrosity. But again, getting him out is at times difficult becuase of the mana consistancy issue, I'm considering taking out 2 Darkslick for the new BW land so Getting Tempered Steel isn't hurt nearly as much.
Swords. Swords win games. If not for getting the propper one that lets your creature swing through, it is that annoying effect they also give combined with awesome buffing. Also playing a sword while it can slow down tempo, it allows you to not overextend and get wrathed off the face of the game.
I much like others am trying to run a flying package. I'm keeping the Legionnaires a 4 of mostly becuase he is the first target for any removal regardless and with some buffs can scare titans out of attacking. But going over the opponents head is the main idea.
The 1 of Revoker is becuase I've never bothered to fill that spot. I have a special hatred in my heart for Planeswalkers and overpowered Equipment/artifacts, he turns up at least twice out of each series I play sits in my hand making me hate him untill they play something and make me estatic I held him so long. He is amazingly clutch.
My deck isn't perfect, mostly becuase I'm going 3 colors and not running a ton of mana. But my verision is designed to set out a consistant amount of threats, ensure my creatures can always do damage if they connect, and have the ability not to enter Scoope Phase immediately after a Super Bomb is dropped.
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I come from a deep hatred of Planeswalkers like JTMS and Gideon. I side 2 hex parasites in every deck becuase of this hatred.
The way I see it, Hex Parasite's primary targets are Lilliana, Champion of the Parish, Tumble Magnet, Gideon (sometimes), and anything else that is annoying, maybe the New Vampires.
I don't like him main board becuase he doesn't have evasion and O ring or Revoker can disable the same targets well enough without having to possibly sink as much mana or life into them. I almost don't think he belongs on the decklist for Tempered Steel anymore. Without counters he is less than spectacular and much like memnite, if they have blockers he often isn't attacking unless your dudes are bigger.
I'd definitly put Glinthawk Idols in place of the Hover Myr.
Also I know you are trying to make this aggro, but I would try to squeeze in at least 2 Oblivion Rings Main Board. They make for a great top deck and can remove pesky things like O Rings on Tempered Steel. I run them in place of dispach in my decks becuase I'm playing at Sorc speed anyway. You could probably take out 1 Dispach, 1 Chimeric Mass to sqeeze in and not lose any tempo.
Regarding Swords. I will agree they take away from the tempo of the deck and when put in your opening hand definitly make for some hard decisions. But for the Tempo Loss an artifact that can't be blown up by creature removal and that significantly impacts the game is still incredibly desireable. In all my test plays the when a sword popped up it was incredibly relivent, especially on the Draw.
Playing a sword 3rd turn is obvously a bad more, there is better stuff to play, unless you are baiting a Counterspell to cast Tempered Steel, or want to hold back for the Day of Judgement. We can't always be on the play, and if we are winning, we won't be. The meta has slown down significantly and which the Powerfull bombs that appear late game, Swords are often the Best Hoser.
I can't image with an opponent tapped out why I would choose to play a sword over Tempered Steel when both are in my hand turn 3 or 4. I do know on turn 5 when I have a choice between overextending and dropping and equiping a sword I'm happy I have them. Especially when I have to finish the game with an Inkmonth Nexus.
So yes, swords don't really fit "IN" an aggro deck, but if the game is pouring on, your opponent had answers, the extra threat they cause for longer game and decks full of more removal and answers than ever, the Swords can fill a Power gap we lost by losing Steel overseer, Ajani, Goldmane, and Ornopthopter. My build is a power build still capable of scoring a T5 Kill, I've given up on the T4 kill becuase I can outlast aggro decks with trading and advantage and Overextending or relying on Tempered Steel doesn't do it for me.
I won't get tempered Steel every game, but I will get a legitment threat thanks to Swords and Tezz, both of which are far more difficult to deal with than Overseer.
1x Swamp
6x Plains
4x Seachrome Coast
4x Darkslick Shores
4x Inkmoth Nexus
Creatures 21
1x Phyrexian Revoker
2x Memnite
4x Signal Pest
4x Porcelain Legionnaire
2x Spined Thopter
4x Vault Skirge
4x Glinthawk Idol
4x Tezzeret, Agent of Bolas
4x Tempered Steel
1x Sword of Body and Mind
1x Sword of War and Peace
1x Sword of Feast and Famine
Other 9
3x Mox Opal
2x Oblivion Ring
2x Dispatch
2x Ponder
This is my Tempered Steel Version I call Phyrexian Metal. I haven't gotten to test it at an FNM yet, but I have been playing my friends decks and online which consist of GW Humans, Bant Pod, Big Red, K Red, Solar Flare, and the Mirror. I admittedly lost to the Mirrior, best 2 out of 3, but He managed to draw Tempered Steel every game where as I got mine 1 of the games.
By running Tezzeret this deck can make the SB alot more effective when running artifact based disruption. Also I've found just using his Plus ability and Shooting to be a fantastic way to get around the StoneHorn Stall.
Each Sword serves a Purpose, while the UG one is by far the weakest, it can still work as a great hoser and even allow you to swing all out knowing you will have a wolf able to block. The Swords from Scars Block win games. Everyone has felt the hosing of the swords at least once.
Personally I love this deck, while it doesn't play as aggro as previous version, I can feel good about holding back the fury for the Impending Day of Judgment.
Tell me what you think, as stated before I like this formula for Tempered Steel becuase it runs multiple threats that need to be dealt with.
Also when might this info be useful? I don't know the way people do the spreadsheets and numbers for this.
Box 1 WTR17KA
Left
Clifftop Retreat/ Tormented Pariah
Snapcaster Mage/ Grizzeled Ooutcast
Divine Reckoning/ Delver of Secrets
Mentor of the meek/ Thraben Sentry
Sturmgiest/ Cloisted Youth
Manor Gargoyle/ Delver of Secrets
Tree of Redemption/ Civilized Scholar
Moorland Haunt/ Grizzeled Outcast
Unbreathing Horde/ Haweir Watchkeep
Stormkirk Noble/ Delver of Secrets
Elite Inquistor/ Gastof Shepard
Middle
Back from the Brink/ Grizzed outcast
Parallel Lives/ Tormented Pariah
Witchbane Orb/ Civilized Scholar
Army of the Damned/ Screeching Bat
Crackling Counterpart/ Gastaf Shepard
Skirsdag High Priest/ Reckless Waif
Kessing Cagebreaker/ Grizzeled Outcast
Moldgraf Monstrosity/Village of Estwald
Champion of the Parish/ Screeching Bat
Geist of Saint Traft/ Kruin Outlaw
Reaper from the Abyss/ Ulvenwald Mystic
Woodland Cemetary/ Villagers of Estwald
Right
Undead Alchemist/(foil) reckless Waif
Creeping Renassance/ Daybreak Ranger
Skaab Ruinator/ Haweir Watchkeep
Hinterland Harbor/ Village ironsmith
Devil's Play/ Villagers of Estwald
Nephalia Drownyard/ Ulvenwald Mystics
Labratory Maniac/ Cloistered youth
Creepy Doll/ Instigator Gang
Nevermoor/ Thraben Sentry
Rooftop Storm/ Tormented Pariah
Heartless Summonings/ Village Ironsmith
Curse of Death's Hold/ Thraben Sentry
Box 2
Left Nevermoor/ Recless Waif
Stormkirk Noble/ Gastaf Shepard
Devil's PLay/ Villagers of Estwald
Unbreathing Horde/ Thraban sentry/ Runechanter Pike
Elder of Laurals/ Delver of Secrets
Sever the Bloodline/ Ludvic's Test Subject
Heartless Summoning/ Ulvendwald Mystics
Kessing Cagebreaker/ Kruin Outlaw
Heritic's Punishment/ Thaban Sentry
Isolated Chaple/ Villagers of Estwald
Sulfor Falls/ Screeching Bat
Stormkirk Noble/ Haweir Watchkeep
Middle
Elite Inquisitor/ Village Ironsmith
Creepy Doll/ Cloitered Youth
Isolated Chaple Delver of Secrets
Hinterland Harbor/ Haweir Watchkeep
Runechanter Pike/ Civiled Scholar
Curse of Death's Hold/ Haweir Watchkeep
Giest Honored Monk/ Devler of Secrets
Champion of the Parish/ Village Ironsmith
Balefire Dragon/ Cloistered Youth
Angel of Flight Alabastor/ Mayor of Abenbrook
Dearly Departed Village Ironsmith/ Angelic Overseer
Currse of Stalked Prey/ Tormented Pariah
Right
Sturm Giest/ Bloodline Keeper
Past in Flames/ Thraban Sentry
MirriorMad Phantom/ Grizzeled Outcast
Moorland Haunt/ Tormented Pariah
Stony Silence/ Screeching Bat
Labratory Maniac/ Grizzeled Outcast
Gavony Township/ Gastaf Shepard
Creeping Renossence/ Village of Estwald
Giest of Saint Traft/ Tormented pariah
Mindshriek/ Grizzeled Outcast
Stencial Bloodhalls/ Reckless Waif
Creepy Doll/ Thraban Sentry
I hope this helps for the data Sheet, Sorry for the Misspellings. My friend and I are both deeply devistated with out pulls. Would like to know a trick so next box we aquire we can at least know if we should just draft with friends or Open for cards.
I can't say that much for the foil though, those things tend to go crazy.
I don't really know if we can expect to see it outside of Sealed and EDH though. While it's mana cost is crazy competitive, it competes with Swords and equipment that serves two purposes in the equipment slot.
Becuase what else are you going to use your mana on?
1x Swamp
6x Plains
4x Seachrome Coast
4x Darkslick Shores
4x Inkmoth Nexus
Creatures 21
1x Phyrexian Revoker
2x Memnite
4x Signal Pest
4x Porcelain Legionnaire
2x Spined Thopter
4x Vault Skirge
4x Glinthawk Idol
4x Tezzeret, Agent of Bolas
4x Tempered Steel
1x Sword of Body and Mind
1x Sword of War and Peace
1x Sword of Feast and Famine
Other 9
3x Mox Opal
2x Oblivion Ring
2x Dispatch
2x Ponder
I will be the first to admit this deck isn't pefect. I orginally believed I was running 3 Dispatch and 2 Rings....Found out I was only running 2, makes a difference, I think I'll be going over the limit to put the extra dispatch back in.
I play against alot of control and pod decks, I find the Oblivion rings to be super relivent to answer Gideon and Oblivion Ring when used on my Stuff I want back. It does fine to take the spot of Dispatch becuase while it isn't instant of Cheap, it gets there.
Tezzeret was my choice to replace the Overseers. While he is difficult to play, and the curve can make Tempered Steel less consistant as well, it gives the deck a new level of versatility and some much desired reach. He has done amazing things when I can't attack anymore due to threats, just +1 and next turn prep to shoot the opponent, or more times that not, turn a signal pest or Vault Skirge into a flying monstrosity. But again, getting him out is at times difficult becuase of the mana consistancy issue, I'm considering taking out 2 Darkslick for the new BW land so Getting Tempered Steel isn't hurt nearly as much.
Swords. Swords win games. If not for getting the propper one that lets your creature swing through, it is that annoying effect they also give combined with awesome buffing. Also playing a sword while it can slow down tempo, it allows you to not overextend and get wrathed off the face of the game.
I much like others am trying to run a flying package. I'm keeping the Legionnaires a 4 of mostly becuase he is the first target for any removal regardless and with some buffs can scare titans out of attacking. But going over the opponents head is the main idea.
The 1 of Revoker is becuase I've never bothered to fill that spot. I have a special hatred in my heart for Planeswalkers and overpowered Equipment/artifacts, he turns up at least twice out of each series I play sits in my hand making me hate him untill they play something and make me estatic I held him so long. He is amazingly clutch.
My deck isn't perfect, mostly becuase I'm going 3 colors and not running a ton of mana. But my verision is designed to set out a consistant amount of threats, ensure my creatures can always do damage if they connect, and have the ability not to enter Scoope Phase immediately after a Super Bomb is dropped.