Hello most valuable card THIS CENTURY.
Is this a gag or something? That CAN'T be true as it is...
'buster
I'm missing something, what makes it so valuable? It's pretty strong, but no more busted that 20 other commanders I can think of. I presume you're talking about commander, because he's irrelevant in every other format.
Sorry that I've been missing in action for a while, I had a baby and then COVID hit and I haven't kept up with updating my decks because I wasn't playing any games. However, I've kept up with acquisitions of cards, and I finally sat down and updated my list!
Notes: I updated the mana base (temples, Lavaclaw Reaches). I had to move my one copy of Cabal Coffers to a deck where it fits better (The Gitrog Monster); when I acquire another copy (probably when it gets printed next), I'll add it back in. Since it's out for now, I took out a few other cards that focused on Coffers/Urborg: Expedition Map, Frantic Search, and Thespian's Stage. I upgraded my creature removal suite to be even more flexible (Oblivion Stone, Terminate). I added in a bunch of versatile card draw, so I removed some of the less efficient options (Skullclamp, Necromancer's Stockpile). I added in more flexible recursion options, so removed some less flexible options (Reanimate, Liliana, Death's Majesty), Removed some less steller cards in favor of some flexible cards (Lich Lord of Unx, Prized Amalgam). Finally, Blood Artist is great, but some of my additions really want the zombie creature type, so I took out any non-zombies that I thought I might be able to afford to lose.
Sylvan Primordial is too easy to bust open a game. Hullbreacher and Opposition Agent are not. The former is a powerful threat that puts the player using it far ahead of others, while the latter two are essentially niche answers (one to opposing card draw, the other to opposing tutors). Overly powerful, game-warping threats are banned pretty often; cards that answer things generally are not.
Had a game last night, player cast Dance of the Manse for x=6, but that player had only 5 legal artifact/non-aura enchantments in his graveyard.
Half the table said the player can't do it; that if x=6 then he must have 6 legal targets, and that he can choose to return up to 6 of those targets.
The other half of the table says the player doesn't have to have 6 legal targets in order to cast it for x=6; that the "up to" language is controlling on how many targets he chooses.
We've looked at the rulings and are still split. Hoping for a judge to help clarify.
Hi, what format is this for? You'll probably have better luck getting advice if you post in the format for which you want to get advice. Also, if you post your decklist, that will assist people in making meaningful suggestions.
Fixed as in finally having official sanctioned in-person events for the format? My LGS tried doing that once with two 4 player pods where one player managed to win on turn 5/6 so we had to wait a couple hours for the other 4 player pod to finish before we could proceed to the next round. Each player was given a sheet of paper listing all the game achievements they've unlocked and for the player with the most unlocked received some kind of prize support from the store. I couldn't remember what it was but we only held the event once and that was it. This was before the pandemic btw. Even though it wasn't a competitive event it was a good way to get more Paper Magic players into EDH / Commander. The entry fee for the event was only $5 as well.
Maybe If Wizards of the Coast were able to add more swag for prize support like sleeves, playmats, or even promo cards that would've been nice. They're probably looking at what happened with FNM a few years ago and were like, "Yeah...we're not allowing LGS Owners / Employees to fake FNM events just to sell promo cards on the Secondary Market that we give them." You sure about that cause they're selling Secret Lair drops because you thought direct-to-consumer was a good idea but really wasn't when you thought it was a good idea to make it hard for players to play Paper Magic at Local Game Stores. Wizards of the Coast, If you really put the LGS first we would've gotten those Secret Lair Fetches by now but you decided to make them less accessible.
Though the OP made clear he was talking about changing the number of cards in the deck from 100 to 85, I can see why you'd ask for sanctioned EDH. My issue from experience at my own LGS is that as soon as there's prize support, the disparity in decks gets emphasized. My LGS for a long time would have a $5 entry fee event on Sundays, and everyone that showed up could play pods all day long with random groupings, and if you won a pod, you got a prize, and you couldn't get more than 3 prizes in a day. But once you incentivize winning, it brings out the ultra competitive decks and/or players. I vastly prefer a more casual game, but if there's an ultra competitive Zur the Enchanter deck at the table pubstomping a group of casual decks, it gets pretty disheartening.
As to the OP's topic - no, I don't think EDH would be better if it went down to 85 cards. I think Dirk discussed a lot of the relevant considerations.
Well considering how unimpressive what we've seen so far with them is, theyve got a lot of work to do to avoid a disappointing year
I guess I feel much differently than you do. Many of these, in my opinion, easily replace a basic land in most EDH decks and that deck instantly gets a little bit better. Having a relevant spell in the late game, or a land in the early game, is huge, considering the nearly-zero opportunity cost of running it in a land slot. This is especially true for the mythic versions which can ETB untapped for 3 life. But any of the relevant modal spells could easily become commander staples IMO.
Nothing helps distract people from losing their jobs, obliterating their savings, and not knowing how to plan for their future like watching the hobby they use for fun and relaxation hyping BRAND NEW PRODUCT AFTER BRAND NEW PRODUCT every other week.
So should Wizards put on hold any new product(s) until everyone has job, savings, and a good plan for their future?
I'm missing something, what makes it so valuable? It's pretty strong, but no more busted that 20 other commanders I can think of. I presume you're talking about commander, because he's irrelevant in every other format.
Currently Playing:
Multiplayer EDH Lists (click italics for a link to the thread!)
[Primer] Lord of Tresserhorn - Don't Tell Me What I Can't Do[Primer] Roon of the Hidden Realm - Rhino Blink
5 Color Tribal Guide (Slivers, Atogs, Allies, Spirits)
Also Playing (most decklists can be found on my profile)
MarathGeistKamahlGrenzoBolasThassaGitrog
PiratesZurVial Smasher&ThrasiosYennettJhoira(cEDH)Strix(Pauper)
Legacy: Maverick
Modern:
Melira PodRIP 1/19/15GWHatebearsIn (22 cards):
Out (22 cards):
Notes: I updated the mana base (temples, Lavaclaw Reaches). I had to move my one copy of Cabal Coffers to a deck where it fits better (The Gitrog Monster); when I acquire another copy (probably when it gets printed next), I'll add it back in. Since it's out for now, I took out a few other cards that focused on Coffers/Urborg: Expedition Map, Frantic Search, and Thespian's Stage. I upgraded my creature removal suite to be even more flexible (Oblivion Stone, Terminate). I added in a bunch of versatile card draw, so I removed some of the less efficient options (Skullclamp, Necromancer's Stockpile). I added in more flexible recursion options, so removed some less flexible options (Reanimate, Liliana, Death's Majesty), Removed some less steller cards in favor of some flexible cards (Lich Lord of Unx, Prized Amalgam). Finally, Blood Artist is great, but some of my additions really want the zombie creature type, so I took out any non-zombies that I thought I might be able to afford to lose.
Currently Playing:
Multiplayer EDH Lists (click italics for a link to the thread!)
[Primer] Lord of Tresserhorn - Don't Tell Me What I Can't Do[Primer] Roon of the Hidden Realm - Rhino Blink
5 Color Tribal Guide (Slivers, Atogs, Allies, Spirits)
Also Playing (most decklists can be found on my profile)
MarathGeistKamahlGrenzoBolasThassaGitrog
PiratesZurVial Smasher&ThrasiosYennettJhoira(cEDH)Strix(Pauper)
Legacy: Maverick
Modern:
Melira PodRIP 1/19/15GWHatebearsCurrently Playing:
Multiplayer EDH Lists (click italics for a link to the thread!)
[Primer] Lord of Tresserhorn - Don't Tell Me What I Can't Do[Primer] Roon of the Hidden Realm - Rhino Blink
5 Color Tribal Guide (Slivers, Atogs, Allies, Spirits)
Also Playing (most decklists can be found on my profile)
MarathGeistKamahlGrenzoBolasThassaGitrog
PiratesZurVial Smasher&ThrasiosYennettJhoira(cEDH)Strix(Pauper)
Legacy: Maverick
Modern:
Melira PodRIP 1/19/15GWHatebearsCurrently Playing:
Multiplayer EDH Lists (click italics for a link to the thread!)
[Primer] Lord of Tresserhorn - Don't Tell Me What I Can't Do[Primer] Roon of the Hidden Realm - Rhino Blink
5 Color Tribal Guide (Slivers, Atogs, Allies, Spirits)
Also Playing (most decklists can be found on my profile)
MarathGeistKamahlGrenzoBolasThassaGitrog
PiratesZurVial Smasher&ThrasiosYennettJhoira(cEDH)Strix(Pauper)
Legacy: Maverick
Modern:
Melira PodRIP 1/19/15GWHatebearsHad a game last night, player cast Dance of the Manse for x=6, but that player had only 5 legal artifact/non-aura enchantments in his graveyard.
Half the table said the player can't do it; that if x=6 then he must have 6 legal targets, and that he can choose to return up to 6 of those targets.
The other half of the table says the player doesn't have to have 6 legal targets in order to cast it for x=6; that the "up to" language is controlling on how many targets he chooses.
We've looked at the rulings and are still split. Hoping for a judge to help clarify.
Thanks in advance!
Currently Playing:
Multiplayer EDH Lists (click italics for a link to the thread!)
[Primer] Lord of Tresserhorn - Don't Tell Me What I Can't Do[Primer] Roon of the Hidden Realm - Rhino Blink
5 Color Tribal Guide (Slivers, Atogs, Allies, Spirits)
Also Playing (most decklists can be found on my profile)
MarathGeistKamahlGrenzoBolasThassaGitrog
PiratesZurVial Smasher&ThrasiosYennettJhoira(cEDH)Strix(Pauper)
Legacy: Maverick
Modern:
Melira PodRIP 1/19/15GWHatebearsCurrently Playing:
Multiplayer EDH Lists (click italics for a link to the thread!)
[Primer] Lord of Tresserhorn - Don't Tell Me What I Can't Do[Primer] Roon of the Hidden Realm - Rhino Blink
5 Color Tribal Guide (Slivers, Atogs, Allies, Spirits)
Also Playing (most decklists can be found on my profile)
MarathGeistKamahlGrenzoBolasThassaGitrog
PiratesZurVial Smasher&ThrasiosYennettJhoira(cEDH)Strix(Pauper)
Legacy: Maverick
Modern:
Melira PodRIP 1/19/15GWHatebearsCurrently Playing:
Multiplayer EDH Lists (click italics for a link to the thread!)
[Primer] Lord of Tresserhorn - Don't Tell Me What I Can't Do[Primer] Roon of the Hidden Realm - Rhino Blink
5 Color Tribal Guide (Slivers, Atogs, Allies, Spirits)
Also Playing (most decklists can be found on my profile)
MarathGeistKamahlGrenzoBolasThassaGitrog
PiratesZurVial Smasher&ThrasiosYennettJhoira(cEDH)Strix(Pauper)
Legacy: Maverick
Modern:
Melira PodRIP 1/19/15GWHatebearsThough the OP made clear he was talking about changing the number of cards in the deck from 100 to 85, I can see why you'd ask for sanctioned EDH. My issue from experience at my own LGS is that as soon as there's prize support, the disparity in decks gets emphasized. My LGS for a long time would have a $5 entry fee event on Sundays, and everyone that showed up could play pods all day long with random groupings, and if you won a pod, you got a prize, and you couldn't get more than 3 prizes in a day. But once you incentivize winning, it brings out the ultra competitive decks and/or players. I vastly prefer a more casual game, but if there's an ultra competitive Zur the Enchanter deck at the table pubstomping a group of casual decks, it gets pretty disheartening.
As to the OP's topic - no, I don't think EDH would be better if it went down to 85 cards. I think Dirk discussed a lot of the relevant considerations.
Currently Playing:
Multiplayer EDH Lists (click italics for a link to the thread!)
[Primer] Lord of Tresserhorn - Don't Tell Me What I Can't Do[Primer] Roon of the Hidden Realm - Rhino Blink
5 Color Tribal Guide (Slivers, Atogs, Allies, Spirits)
Also Playing (most decklists can be found on my profile)
MarathGeistKamahlGrenzoBolasThassaGitrog
PiratesZurVial Smasher&ThrasiosYennettJhoira(cEDH)Strix(Pauper)
Legacy: Maverick
Modern:
Melira PodRIP 1/19/15GWHatebearsCurrently Playing:
Multiplayer EDH Lists (click italics for a link to the thread!)
[Primer] Lord of Tresserhorn - Don't Tell Me What I Can't Do[Primer] Roon of the Hidden Realm - Rhino Blink
5 Color Tribal Guide (Slivers, Atogs, Allies, Spirits)
Also Playing (most decklists can be found on my profile)
MarathGeistKamahlGrenzoBolasThassaGitrog
PiratesZurVial Smasher&ThrasiosYennettJhoira(cEDH)Strix(Pauper)
Legacy: Maverick
Modern:
Melira PodRIP 1/19/15GWHatebearsCurrently Playing:
Multiplayer EDH Lists (click italics for a link to the thread!)
[Primer] Lord of Tresserhorn - Don't Tell Me What I Can't Do[Primer] Roon of the Hidden Realm - Rhino Blink
5 Color Tribal Guide (Slivers, Atogs, Allies, Spirits)
Also Playing (most decklists can be found on my profile)
MarathGeistKamahlGrenzoBolasThassaGitrog
PiratesZurVial Smasher&ThrasiosYennettJhoira(cEDH)Strix(Pauper)
Legacy: Maverick
Modern:
Melira PodRIP 1/19/15GWHatebearsBasic mountain.Edit: I'm an idiot and thought this was a constructed forum. This is cube and so I have no idea but good luck!
Currently Playing:
Multiplayer EDH Lists (click italics for a link to the thread!)
[Primer] Lord of Tresserhorn - Don't Tell Me What I Can't Do[Primer] Roon of the Hidden Realm - Rhino Blink
5 Color Tribal Guide (Slivers, Atogs, Allies, Spirits)
Also Playing (most decklists can be found on my profile)
MarathGeistKamahlGrenzoBolasThassaGitrog
PiratesZurVial Smasher&ThrasiosYennettJhoira(cEDH)Strix(Pauper)
Legacy: Maverick
Modern:
Melira PodRIP 1/19/15GWHatebearsI guess I feel much differently than you do. Many of these, in my opinion, easily replace a basic land in most EDH decks and that deck instantly gets a little bit better. Having a relevant spell in the late game, or a land in the early game, is huge, considering the nearly-zero opportunity cost of running it in a land slot. This is especially true for the mythic versions which can ETB untapped for 3 life. But any of the relevant modal spells could easily become commander staples IMO.
Currently Playing:
Multiplayer EDH Lists (click italics for a link to the thread!)
[Primer] Lord of Tresserhorn - Don't Tell Me What I Can't Do[Primer] Roon of the Hidden Realm - Rhino Blink
5 Color Tribal Guide (Slivers, Atogs, Allies, Spirits)
Also Playing (most decklists can be found on my profile)
MarathGeistKamahlGrenzoBolasThassaGitrog
PiratesZurVial Smasher&ThrasiosYennettJhoira(cEDH)Strix(Pauper)
Legacy: Maverick
Modern:
Melira PodRIP 1/19/15GWHatebearsSo should Wizards put on hold any new product(s) until everyone has job, savings, and a good plan for their future?
Currently Playing:
Multiplayer EDH Lists (click italics for a link to the thread!)
[Primer] Lord of Tresserhorn - Don't Tell Me What I Can't Do[Primer] Roon of the Hidden Realm - Rhino Blink
5 Color Tribal Guide (Slivers, Atogs, Allies, Spirits)
Also Playing (most decklists can be found on my profile)
MarathGeistKamahlGrenzoBolasThassaGitrog
PiratesZurVial Smasher&ThrasiosYennettJhoira(cEDH)Strix(Pauper)
Legacy: Maverick
Modern:
Melira PodRIP 1/19/15GWHatebearsCurrently Playing:
Multiplayer EDH Lists (click italics for a link to the thread!)
[Primer] Lord of Tresserhorn - Don't Tell Me What I Can't Do[Primer] Roon of the Hidden Realm - Rhino Blink
5 Color Tribal Guide (Slivers, Atogs, Allies, Spirits)
Also Playing (most decklists can be found on my profile)
MarathGeistKamahlGrenzoBolasThassaGitrog
PiratesZurVial Smasher&ThrasiosYennettJhoira(cEDH)Strix(Pauper)
Legacy: Maverick
Modern:
Melira PodRIP 1/19/15GWHatebearsCurrently Playing:
Multiplayer EDH Lists (click italics for a link to the thread!)
[Primer] Lord of Tresserhorn - Don't Tell Me What I Can't Do[Primer] Roon of the Hidden Realm - Rhino Blink
5 Color Tribal Guide (Slivers, Atogs, Allies, Spirits)
Also Playing (most decklists can be found on my profile)
MarathGeistKamahlGrenzoBolasThassaGitrog
PiratesZurVial Smasher&ThrasiosYennettJhoira(cEDH)Strix(Pauper)
Legacy: Maverick
Modern:
Melira PodRIP 1/19/15GWHatebears