Yeah, it is still in the works..but it seems interesting. I know taht this is not going to be top tier or anything, but thought of it and wanted to get it out there
Have Fun,
Naru
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If post owner wants to keep it all white I suggest oblivion ring, the new perimeter captain, and Emeria ANgel for a few tokens to sacrifice. Also you should consider 1-2 Ajani Goldmane and/or Elspeth, knight errant, they will help to get an alternate weenie win with tokens in case your big sisters get nailed/dont show up and tokens make good early defense. If you have other repeatable token makers at cheap you should consider them. Emeria Angel should be cheap enough, though.
hmm, i like this being pointed out. Ajani was another card i had been considering, and with the additon of the Pledge (mentioned in a previous post) and Emeria Angel, the tokens would be quite large. Also, cut DoJ down to two for two Ajani's, and took out the Archon's. Still looking for a way to get the Seraph in, which would actually be a good idea i think
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Tectonic Edge doesn't hurt the mana base that much, since you're only running one color (freedom! Freedom at last!) and the other sideboard choices are geared toward RDW and Valakut Ramp, both of which this deck has some trouble with.
As stated before, im not running the Walletslayer, as i will not see her in my life time in my own hands. However, the sb looks interesting, i was planning on getting the firewalkers in, but i really don't know about the other stuff, since i haven't thought about the sb yet. I like the build tho, might test it as well
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@FoTD - i put the ruin ghosts as a sub way for continuing landfall if needed, i will think of something if testing doesn't work, but this deck looks somewhat promising
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I never really thought of Kor Skyfisher...and can't it target itself? and Marshal's Anthem was a choice i was looking at for late game. Also, i want to keep this mono-white, so plz try to keep this topic mainly on mono-white, even tho the idea of adding black looks interesting
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Haven;t posted in a while, but i came up with a deck idea that seems rather interesting and want to get some feedback on it
if this is in the wrong place...plz tell me to move or delete
It looks kinda clunky, and yes, the first thing i am going to say is that Baneslayer should be in here, but i am not putting it in since i don't have the budget for them and prolly will never see any of my own. The idea is this:
The control aspect would be keeping the field clear and fogging long enough to get some of the angels to stick. The Archon is in for life gain and what not as a way to last longer. Ruin Ghost ensures that you will have a landfall each turn, triggering both Emeria Angel and Admonition Angel. The lightkeeper can keep the life up for a bit if kicked late, and making you have more life from Archon.
There are some cards i was thinking about putting in, like Emeria, the Sky Ruin, which would act as a resurrection for your lost creatures.
can you all plz stop bashing Null. It is actaully a good card for its color. Sure, it can't block, but the creature part is what makes it much better than Desecrated Earth. I would draft the Null over that any day.
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Ah, Bloodghast, how you have won me so many games. It is by far a very good card, even for its down side. In vamps, tho, it is devastating as he is just an annoyance. The Cobra i saw dropping, like everyone did, as well. As for Scuttie, that guy is going to go up. I have seen guys making decks with him in conjunction with KoTR, and it is devastating.
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I don't know if this will help, but at the release event i opened a box and got Sorin in one pack and foil Nissa in the next. One of the guys at the release as well got the same thing. If i am not mistaken, that was middle column mid section...i think
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I went to a 31 person PR, and top 8ed at 2nd. I played a Br deck that somehow managed to get me top. Cards that devastated me were green heavy (Timbermaw Larva ) and really quick decks. Best card i played against...Bloodchief Ascension. This card is bomb. went 4-0-1 and lost first round of top 8 to the ascension.
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This is a deck idea I came up with a few days ago that seems interesting.
3x Stormtide Leviathan
3x Sylvan Ranger
4x Lllanowar Elves
1x Primeval Titan
1x Frost Titan
Spells
4x Mana Leak
4x Negate
3x Mind Control
3x Cultivate
2x Garruk Wildspeaker
2x Overwhelming Stampede
2x Leyline of Anticipation
2x Sleep
1x Eldrazi Monument
2x Evolving Wilds
4x Terramorphic Expanse
11x Island
8x Forest
Yeah, it is still in the works..but it seems interesting. I know taht this is not going to be top tier or anything, but thought of it and wanted to get it out there
Have Fun,
Naru
MBC
Working on:
Green Overrun
UG Stormtide
"Stasis is impossible. Change is inevitable."
MBC
Working on:
Green Overrun
UG Stormtide
"Stasis is impossible. Change is inevitable."
MBC
Working on:
Green Overrun
UG Stormtide
"Stasis is impossible. Change is inevitable."
MBC
Working on:
Green Overrun
UG Stormtide
"Stasis is impossible. Change is inevitable."
hmm, i like this being pointed out. Ajani was another card i had been considering, and with the additon of the Pledge (mentioned in a previous post) and Emeria Angel, the tokens would be quite large. Also, cut DoJ down to two for two Ajani's, and took out the Archon's. Still looking for a way to get the Seraph in, which would actually be a good idea i think
MBC
Working on:
Green Overrun
UG Stormtide
"Stasis is impossible. Change is inevitable."
As stated before, im not running the Walletslayer, as i will not see her in my life time in my own hands. However, the sb looks interesting, i was planning on getting the firewalkers in, but i really don't know about the other stuff, since i haven't thought about the sb yet. I like the build tho, might test it as well
MBC
Working on:
Green Overrun
UG Stormtide
"Stasis is impossible. Change is inevitable."
@FoTD - i put the ruin ghosts as a sub way for continuing landfall if needed, i will think of something if testing doesn't work, but this deck looks somewhat promising
MBC
Working on:
Green Overrun
UG Stormtide
"Stasis is impossible. Change is inevitable."
MBC
Working on:
Green Overrun
UG Stormtide
"Stasis is impossible. Change is inevitable."
Haven;t posted in a while, but i came up with a deck idea that seems rather interesting and want to get some feedback on it
if this is in the wrong place...plz tell me to move or delete
The idea would be to run a deck that had
21 Plain
2 Admonition Angel
4 Emeria Angel
3 Lightkeeper of Emeria
2 Ruin Ghost
4 White Knight
3 Conqueror's Pledge
2 Marshal's Anthem
2 Day of Judgement
2 Ajani Goldmane
4 Path to Exile
4 Oblivion Ring
4 Journey to Nowhere
It looks kinda clunky, and yes, the first thing i am going to say is that Baneslayer should be in here, but i am not putting it in since i don't have the budget for them and prolly will never see any of my own. The idea is this:
The control aspect would be keeping the field clear and fogging long enough to get some of the angels to stick. The Archon is in for life gain and what not as a way to last longer. Ruin Ghost ensures that you will have a landfall each turn, triggering both Emeria Angel and Admonition Angel. The lightkeeper can keep the life up for a bit if kicked late, and making you have more life from Archon.
There are some cards i was thinking about putting in, like Emeria, the Sky Ruin, which would act as a resurrection for your lost creatures.
PLZ critique-and move-as you like
Narufan880
MBC
Working on:
Green Overrun
UG Stormtide
"Stasis is impossible. Change is inevitable."
Anyway, i think this card might hit a good high...$8. I most likely am wrong cause i just see POWER in this card.
Downside....easily killed, needs protection, dies easily
Upside...protected, you get AT LEAST a 5/5 dragon...and if your lucky, a FEW dragons.
why do i feel this card is going to be more like $12
MBC
Working on:
Green Overrun
UG Stormtide
"Stasis is impossible. Change is inevitable."
MBC
Working on:
Green Overrun
UG Stormtide
"Stasis is impossible. Change is inevitable."
MBC
Working on:
Green Overrun
UG Stormtide
"Stasis is impossible. Change is inevitable."
MBC
Working on:
Green Overrun
UG Stormtide
"Stasis is impossible. Change is inevitable."
MBC
Working on:
Green Overrun
UG Stormtide
"Stasis is impossible. Change is inevitable."
4 Siege-Gang Commander
4 Warren Instigator
4 Goblin Guide
4 Goblin Chieftain
3 Jackal Familiar
2 Voracious Dragon
4 Dragon Fodder
4 Lightning Bolt
3 Goblin Assualt
3 Punishing Fire
2 Volcanic Fallout
16 Mountain
4 Valakut, the Molten Pinnacle
I still have three cards left and need to figure out a sideboard. Any help would be nice
Thanks
Naru
MBC
Working on:
Green Overrun
UG Stormtide
"Stasis is impossible. Change is inevitable."