Something like this? Trying to keep some of his identity with lifegain and a token but focusing heavily on the enchantments.
+1: Choose One—You gain 1 life for each enchantment you control; Put a loyalty counter on Ajani for each enchantment you control.
-3: Each global enchantment you control becomes a creature in addition to its other types with vigilance and power and toughness equal to their converted mana costs until the end of turn.
-10: Return all enchantment cards from your graveyard to the battlefield. For each Aura card returned this way you may put a 2/2 white cat creature token into play and attach that aura to it.
Honestly though I think he will probably not be entirely enchantment focused but I would love to see something like the above for a pillowfort type deck.
The biggest issues I, and everyone else, have come across are removal and flying.
I believe the new Stormbreath Dragon will be a common sight in most R/G and Jund mid-rangey type decks. And depending on how well control does you may be seeing a lot of them.
Arbor Colossus really is GGG's new best friend. 6/6 for 5 is already great, giving it reach lets it shut down all most all other threats your opponents may be playing. Plus the GGG in his cost is a great devotion enabler.
I think he is maindeckable but definitely sideboard if not in your main.
He's a big body as early as turn 3 that just needs to be a 5/5 for 4. If for some reason your opponent hasn't taken him out later in the game you can use all the ramp you have most likely been running to pump into him and clear the board for a big possibly game ending swing.
Most of the time green isn't going to have a lot in hand to interact with the opponent so having a creature with a mana sink (even if its only once) AND creature removal... its just awesome.
Love that I can finally get some regrowths!!
Seriously this Duel Deck is awesome for green players in my opinion.
Also the Boros Hero's name Anax and Cymede reminds me of Anthrax and Cyanide.
Yeah the box has been great for storage. My only real complaint is that it doesn't lock in any way so I can't store it vertically. My shelf space is limited as it is.
Still will be picking this up for the storage alone, the packs are a nice bonus.
Favorite art just because: Vorel of the Hull Clade Its not a great piece of art its cluttered and the colors don't fit the guild plus its on the boring side action wise. But even though they don't work for the guild the colors are awesome and the card looks great in my opinion.
Hope the foil in the intro pack is decent quality, pack foils always seem nicer.
Indestructible is indeed a static ability. It would lose it to Turn and henceforth be killed by burn.
Personally I will be playing this guy in a Jund build with Ruric-Thar and Bloodrush guys like Ghor-Clan Rampager and Sluaghterhorn.
Pump and swing then pump again!! Seems particularly strong when paired with experiment one as an early drop. I haven't worked out the details but I see possibilities.
I wish WotC did not include the guild champions in the intro packs--maybe they would be inclined to make them a bit more competitive.
There is no Selesnya intro pack is there? They are doing a Tournament Deck for them but I highly doubt she would make it into that. There is no excuse for her to not at least be a little better.
Very underwhelming. However I think it fills the rare slot just fine, 7CMC is too high for a card that doesn't hit the ground running. She could have been a nice "occasional" finisher if she also had a token lord ability on her. But right now she basically hits the board and MAY let you swing with a small army of combat resistant tokens... But that could lead to you overextending into instant speed removal.
On the upside she is basically out of Red's range entirely. Only Black and White spells are really a permanent threat. I may throw her in my Trostani EDH she is at least viable as a back up general.
Cards that benefit the whole table make one less likely to be a target right away. Sure it could backfire on you but playing in those types of scenarios is what makes the game so much fun
Masticore could make an appearance... and the Monsters deck could have a small reanimator plan like them rising from the depths of tartarus or something.
I dunno, I just really hope that going for mythology we get some awesome new Minotaurs.
If this card is real, which it very well could be, do you think all the champions will have the "Warrior" Sub-Type?
Not that it is terribly relevant as a creature type right now, but it would make for an interesting comparison in what the guilds consider their "warriors".
I think Dimir is being undervalued. We haven't seen a lot of their preview cards yet and you can't discount mill in a limited format. There will be no cards that outright stop the strategy at the pre-release or decks that can abuse it like re-animator.
Look for Dimir to do what they do best and sneak away with a lot of wins.
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+1: Choose One—You gain 1 life for each enchantment you control; Put a loyalty counter on Ajani for each enchantment you control.
-3: Each global enchantment you control becomes a creature in addition to its other types with vigilance and power and toughness equal to their converted mana costs until the end of turn.
-10: Return all enchantment cards from your graveyard to the battlefield. For each Aura card returned this way you may put a 2/2 white cat creature token into play and attach that aura to it.
Honestly though I think he will probably not be entirely enchantment focused but I would love to see something like the above for a pillowfort type deck.
I believe the new Stormbreath Dragon will be a common sight in most R/G and Jund mid-rangey type decks. And depending on how well control does you may be seeing a lot of them.
Arbor Colossus really is GGG's new best friend. 6/6 for 5 is already great, giving it reach lets it shut down all most all other threats your opponents may be playing. Plus the GGG in his cost is a great devotion enabler.
I think he is maindeckable but definitely sideboard if not in your main.
Just my 2cents
He's a big body as early as turn 3 that just needs to be a 5/5 for 4. If for some reason your opponent hasn't taken him out later in the game you can use all the ramp you have most likely been running to pump into him and clear the board for a big possibly game ending swing.
Most of the time green isn't going to have a lot in hand to interact with the opponent so having a creature with a mana sink (even if its only once) AND creature removal... its just awesome.
Love that I can finally get some regrowths!!
Seriously this Duel Deck is awesome for green players in my opinion.
Also the Boros Hero's name Anax and Cymede reminds me of Anthrax and Cyanide.
However those two things to not scream Boros.
Just throwing that out there.
We already know the Green God's name though so if thats the case it wouldn't be a acolyte for that.
Not that it has to be, it could just be some priestess in a relevant color too.
Still will be picking this up for the storage alone, the packs are a nice bonus.
According to this site the meaning of the base of the name "Kara" means "One who is Pure"
http://classic.studylight.org/lex/grk/view.cgi?number=3388
And according to this site "Metra" means "Feminine" or "Womb"
Take all that for what its worth but it definitely sounds white by definition...
White — Scion of Vitu-Ghazi
Blue — Mindstatic
Black — Blood Scrivener
Red — Awe for the Guilds
Green — Phytoburst
Azorious — Deputy of Acquittals
Orzhov — Sin Collector
Dimir — Haunter of Nightveil
Izzet — Fluxcharger
Rakdos — Exava, Rakdos Blood Witch
Golgari — Korozda Gorgon
Gruul — Savageborn Hydra
Boros — Gleam of Battle
Selesnya — Trostani's Summoner
Simic — Krasis Incubation
Favorite art just because: Vorel of the Hull Clade Its not a great piece of art its cluttered and the colors don't fit the guild plus its on the boring side action wise. But even though they don't work for the guild the colors are awesome and the card looks great in my opinion.
Hope the foil in the intro pack is decent quality, pack foils always seem nicer.
Personally I will be playing this guy in a Jund build with Ruric-Thar and Bloodrush guys like Ghor-Clan Rampager and Sluaghterhorn.
Pump and swing then pump again!! Seems particularly strong when paired with experiment one as an early drop. I haven't worked out the details but I see possibilities.
There is no Selesnya intro pack is there? They are doing a Tournament Deck for them but I highly doubt she would make it into that. There is no excuse for her to not at least be a little better.
On the upside she is basically out of Red's range entirely. Only Black and White spells are really a permanent threat. I may throw her in my Trostani EDH she is at least viable as a back up general.
Cards that benefit the whole table make one less likely to be a target right away. Sure it could backfire on you but playing in those types of scenarios is what makes the game so much fun
I dunno, I just really hope that going for mythology we get some awesome new Minotaurs.
Not that it is terribly relevant as a creature type right now, but it would make for an interesting comparison in what the guilds consider their "warriors".
Look for Dimir to do what they do best and sneak away with a lot of wins.