Fair enough, although the deck is already almost entirely reliant on the graveyard. Another Delirium card isn't going to make that more of a problem than it already is. If we had Strix all of our prayers would be answered lol.
O man that looks really good to me. A fusion Between my original list and willy edels abzan traverse. I think my list was a bit ambitious with higher cost cards and utility traverse targets, and those higher cost card made lotv much less appealing as plusing her early made them hard to use. So trimming those cards and adding an s tier and still synergistic card like lili is great. I will have to talk to snook about it next time I see him at an event.
I don't understand Obstinate Baloth in the board. Sure it is good against lili when you draw it but it is a one of so that will not come up very often and lili is already fairly bad against our finks and voices and birds. On top of that life gain is not very good agianst most lili decks and neither is a 4/4 body. Against BGx decks I would rarely ever pod for baloth over thrun so baloth is only good if you draw it and even then only if they plus a lili and even after all that it is not like it is just game over.
If you want a 4/4 gain 4 life loxodon hierarchic just seems to have way more additional upside stopping verdict and angers and enabling mass blocks and attacks.
They will be 2/2 face-down creatures, with no text, no name, no subtypes, and no mana cost. They will still be copies Mimic copies of Shapeshifter so they will still have all those abilities and characteristics underneath so you can use the morph ability to flip them face up and they will return to normal Mimic copies of Shapeshifter.
That is incorrect. The damage from Searing Blood's delayed trigger will trigger satyr firedancer. When that trigger goes to resolve it tries to make searing blood deal damage but can not find it because it has changed zones (because it resolved), so it uses last know information. Searing blood was last seen as an instant on the stack.
Say I attack with a flameblast dragon and target my opponents creature. He then sacrifices it to something. When the flameblast ability goes to resolve it is counter and I do not even get the option to pay the mana. corect?
SCG experimented with modern, but it wasn't as popular as Legacy in the Sunday slot. Since there are only two days in the weekend, I would much rather they keep Legacy Sundays, as it's a much deeper format, and -- imo -- more enjoyable to watch.
Also, modern isn't an eternal format for those calling it that. By definition, an eternal format has access to all cards ever printed in a black border; modern is non-rotating, which is different.
By definition an eternal format is either legacy or vintage. That is the only official definition that there is for what constitutes an eternal format.
As far as archetypes go the reason is that they are supposed to be enchantments stapled to creatures. An enchantment wouldn't say all you creatures but that one gain flying.
There is no proper answer. The common answer of 3-4 months before rotation is flat wrong. The only logical time to sell standard cards would be during standard PTQ season. By July, the prerotation price drops will already of happened. If you are aiming or maximum financial logic, standard is unplayable from the third block set till the big fall set.
Not if you can find a deck whose value cards are all not in the block that is going to rotate out. So only mostly unplayable.
"Game State" is not a term defined in the CR so I think a judge would be able to make the reasonable ruling that 100 activations for player A and 500 for player B in an arbitrary order and 1000 activations for player A and 1500 player B in an arbitrary order constituted the same game state, and that only a change in the difference between the players constitutes a changed game state. From this then the active player gets to chose how deep he wants his final batch of activations to be (could matter if he has a Time Stop like card and wants to try and flip it and try and figure out a way to win against a turnless opponent) then the nonactive player would be able to skip any number more turn then the active player pre the fragment loop rule.
If two melria pod players one having the damage combo out and the other having the life combo out try to combo out on each other and keep letting the gain 2 and deal 2 triggers pile up on the stack it is considered to be coming to the same game state even though there is a different amount of triggers on the stack each time. The lethal vapors case is slightly different because you don't have to pass priority to add another of the relevant object to the stack but I see no reason it would not be handled the same way.
"Born of the Gods has new Gods. It also has some new wrinkles for bestow, including the introduction of bestow creatures without square stats (that's R&D lingo for having a power that is different from the creature's toughness)."
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O man that looks really good to me. A fusion Between my original list and willy edels abzan traverse. I think my list was a bit ambitious with higher cost cards and utility traverse targets, and those higher cost card made lotv much less appealing as plusing her early made them hard to use. So trimming those cards and adding an s tier and still synergistic card like lili is great. I will have to talk to snook about it next time I see him at an event.
If you want a 4/4 gain 4 life loxodon hierarchic just seems to have way more additional upside stopping verdict and angers and enabling mass blocks and attacks.
By definition an eternal format is either legacy or vintage. That is the only official definition that there is for what constitutes an eternal format.
Not if you can find a deck whose value cards are all not in the block that is going to rotate out. So only mostly unplayable.
If two melria pod players one having the damage combo out and the other having the life combo out try to combo out on each other and keep letting the gain 2 and deal 2 triggers pile up on the stack it is considered to be coming to the same game state even though there is a different amount of triggers on the stack each time. The lethal vapors case is slightly different because you don't have to pass priority to add another of the relevant object to the stack but I see no reason it would not be handled the same way.
Well you are not alone. From MaRo's article
"Born of the Gods has new Gods. It also has some new wrinkles for bestow, including the introduction of bestow creatures without square stats (that's R&D lingo for having a power that is different from the creature's toughness)."