Last quarter of a NFL or NBA game the winning team doesn't want to get on the field/court because they are in the lead and they don't want to jeopardise their position.
It's called taking a knee. Or benching your best players. Or throwing away the last season of the game because it doesn't matter.
[and the bigger question: CAN THEY ACTUALLY completely stop their operations? I mean, a big factory makin this stuff, it'd be hard to pick up and move easily, quickly, and quietly, but not impossible surely...]
China is a country where they build underground factories to make counterfeit cigarettes. And that's a business that the Chinese actually cares about shutting down since they have a monopoly on the manufacture of 'real' ones. So less risk, less chance of shipping seizures, probably similar profit margins. I wouldn't expect this to stop because of government interference.
Reya Dawnbringer, Debtors' Knell, Dawn of the Dead, and Sheoldred, Whispering One all target, and targets are chosen when the ability goes on the stack. Even if Angel of Despair was in the graveyard to begin with, was returned with the first trigger, and then sacrificed to Greater Good, the rest of the abilities would still all be countered due to illegal targets, because when Angel of Despair returns to the graveyard it is treated as an entirely new object
However, I can't find that particular thing in the rules enforcement guides for judges for tournament play (I am not a judge, fwiw), so take the 'illegal' part with a grain of salt.
From the tournament rules
3.12
Hidden Information
Hidden information refers to the faces of cards and other objects at which the rules of the game and format do not allow you to look.
Throughout the match, a draft, and pregame procedures, players are responsible for keeping their cards above the level of the playing surface and for making reasonable efforts to prevent hidden information from being revealed. However, players may choose to reveal their hands or any other hidden information available only to them, unless specifically prohibited by the rules. Players must not actively attempt to gain information hidden from them, but are not required to inform opponents who are accidentally revealing hidden information.
She could have just forgot everything about elves and learned to be human.
She forgets everything about her own race, which she believes to be the greatest thing in the multiverse, and polymorphs into a human? How does that make any sense?
Do I like winning? Sure, but you know what else I enjoy: a good challenge, some interesting back and forth, recovering from the brink of disaster, problem solving, etc. It can be "fun."
I don't think the crux of opening post is 'the game is only fun if I win', but 'the game is only fun if I'm trying to win, which often requires me to stop other people from winning'. Challenges, disasters, and problem solving require interaction, interaction in magic generally takes the form of blowing up other people's stuff. Sometimes people get mad about that, because they were expecting to do something cool or quirky and you pissed on their parade. If you derive your enjoyment from the competition and other people want to sit around and show off, what are you supposed to do?
I mean if you sit down to a circle jerk and were expecting to wrestle a bear, things are going to get really weird for everyone, really really fast.
So what if one card can't finish it? If you run a Boros deck, put in some Dynacharges to deal with this. Or some wonky white control that destroys blockers, like Divine Verdict or Celestial Flare.
Are you really suggesting boarding into unplayable conditional removal to fight Kraken Hatchling? I would love to have sligh blow their fourth turn using Verdict on an Ox. I've already blunted a bunch of attacks, I've forced you to waste a key turn killing a 0/4, I probably get to hold off on Verdict unless you've over committed to get around the Ox. It's like the best case scenario.
It's in no way on Mark Rosewater's shoulders if you feel offended because you're delusional enough to believe a change is bad in the face of every iota of evidence proving otherwise.
I'm not offended. More irritated. The article is shallow and misrepresents the issues people had with these changes.
-The Card Frame argument doesn't bother to mention that they had to change them again before the end of Mirrodin block.
-He calls it 'interesting' that standard, the format that gets almost all of their focus and support, is the most popular, doesn't mention that legacy still manage to draw huge crowds despite it's total lack of support.
-He talks about the Reserved list but doesn't bother to mention that R&D hates it or that they called in a few outside people (Ben Bleiweiss, etc) to discuss it, doesn't mention the way they constantly circumvented it via Judge Foils and Premium product, going so far as to post this
Some of you might be surprised to see Phyrexian Negator. It is true that while we’ve been able to make premium versions of cards on the reserved list, we’ve so far only used them for promotional purposes (Negator was a judge promo, for example). We’ve taken a look at our special products and feel that we can create a better game experience for you by taking this step. How cool would it have been if Sliver Queen was in the Premium Deck Series???
on their own forums, before promptly slamming shut all the loopholes after Karn, Silver Golem.
-He talks about Magic Online without mentioning that every new version seems to dump important and liked features in favor of completely redoing the UI and ignoring the crippling problems that have plagued the platform since day 1.
-The lands in Boosters is still dumb, because wizards kneecapped a decent way to get them (starter packs) and replaced them with an impractical and superfluous (in the light of deckbuilder's kits) method of collection.
-He lies about Mythics, despite linking to a relatively honest assessment of the issue. they were added because it was an industry standard that impacted converts from other games who were shackled to the concept of higher rarity == better card. He says the debate has shifted without bothering to highlight it's because people have given up on changing it back. Voice of Resurgence is huge cashgrab, so screw your promises about what Mythic meant, Mark.
-The Organized Play changes are still being felt to this day, and the program has yet to be leveraged into anything truly worth the complications. He also blows off the problems they had to fix in the wake of the change.
-Why is slivers in there? I know MaRo is obsessed with numerology, so we needed 20, but it's so petty, and it entirely misses the problems people have. New people have no idea what slivers are, so don't care they're called slivers. Older players have nostalgia, which is completely ruined by the changing everything. So who was the target audience of the returning mechanic of m14 wasted on?
There are legitimate problems with the sloppiness and general... irrelevancy of the entire article. Why did we need a hasty rehash of the past and present concerns of the Magic community? Because it's the 20th anniversary? It's not like Wizards has bothered to put any effort into the event before now. We've got a cute little store event, some articles, and a FtV that is supposed to focus on the best decks of the past 20 years, and features... a bunch of 3 dollar uncommon roleplayers, most of which don't even have new art, and Jace, because we've got to have some sort of value in there to milk people. There's just no follow through, across the whole board. That's the article I want MaRo to write. The laziness that plagues the whole operation. He can talk about
The Official Magic website... that is awful to navigate and forces people to get their news from third part sources to find actual announcements and news.
The Official Magic Online client... that plays like it was designed by some computer science students over a weekend, full of memory leaks, lag, a marketplace so awful that trade is almost the exclusive domain of bots, and a complete lack of customization.
The Official Magic Online client, representing over half the Magic Revenue... which was at one point being coded by a dude in Seattle overseeing a handful of outsourced indian coders.
Organized Play... where they axed Player Rewards and then showed zero interest in giving average players a reason to care about points.
Organized Play... with a renewed push towards getting people to FNM... where the pairing system can hang for 20 minutes between rounds.
The huge interest in legacy generated by SCGOpens... and their total lack of interest in capitalizing on it.
The huge interest in watching streaming paper tourneys... and then being completely outclassed in quality and commenting by SCG.
And yes, I realize that none of those have anything to do with Mark Rosewater, but Wizard/Hasbro's general laziness in the way they use and leverage the Magic brand, and the way Magic seems to succeed in spite of the way it's run, is a legitimate issue I'd actually like to see someone talk about. Not derpy slivers.
Anyone else see this Russian homophobia as a good thing?
Man, how is that what you take away from this? Russia's dislike for gays isn't new. The USSR always claimed that homosexuality was a sickness of western culture, and that that they had no homosexuals. Western bible thumpers just view it as evidence that even godless communists can recognize how evil and immoral homosexuality is.
Given that last month Russia passed anti-gay laws to outlaw the promotion of homosexuality, I doubt the law is all that interested in pursuing this despicable, horrific crime.
It's important to realize that it's not just the law, it's the people. Gay bashing happens in broad daylight, in public, where people do nothing to stop it and often applaud the young men 'cleaning up' the city. Generally for progressive issues like this, you're waiting for the older, more locked in generation to die off. In this case (and in a lot of eastern europe) the next generation is growing up incredibly conservative, so I'm unsure if there's any real hope in the next few decades.
If you want to do something about stuff like this, you need to get serious. People talking about boycotting the olympics or boycotting russian vodka aren't going to get anywhere. Really the only way to do anything is to get people to demand political pressure be put on the russian government to stop turning a blind eye to the human rights violations being carried out every day.
If you don't like a bill go get the proper support in the house for voting it down.
They did. That's why these laws never made it to a vote dring the last actual session of the Texas Legislature, and that's why Perry had to call a 'special session' and suspend Senate procedural rules to get the bill through, and why he immediately called another.
It's called taking a knee. Or benching your best players. Or throwing away the last season of the game because it doesn't matter.
China is a country where they build underground factories to make counterfeit cigarettes. And that's a business that the Chinese actually cares about shutting down since they have a monopoly on the manufacture of 'real' ones. So less risk, less chance of shipping seizures, probably similar profit margins. I wouldn't expect this to stop because of government interference.
You sure?
Although I believe the actual fb post was 'VERY mean'.
From the tournament rules
She forgets everything about her own race, which she believes to be the greatest thing in the multiverse, and polymorphs into a human? How does that make any sense?
I don't think the crux of opening post is 'the game is only fun if I win', but 'the game is only fun if I'm trying to win, which often requires me to stop other people from winning'. Challenges, disasters, and problem solving require interaction, interaction in magic generally takes the form of blowing up other people's stuff. Sometimes people get mad about that, because they were expecting to do something cool or quirky and you pissed on their parade. If you derive your enjoyment from the competition and other people want to sit around and show off, what are you supposed to do?
I mean if you sit down to a circle jerk and were expecting to wrestle a bear, things are going to get really weird for everyone, really really fast.
Are you really suggesting boarding into unplayable conditional removal to fight Kraken Hatchling? I would love to have sligh blow their fourth turn using Verdict on an Ox. I've already blunted a bunch of attacks, I've forced you to waste a key turn killing a 0/4, I probably get to hold off on Verdict unless you've over committed to get around the Ox. It's like the best case scenario.
It really isn't.
I'm not offended. More irritated. The article is shallow and misrepresents the issues people had with these changes.
-The Card Frame argument doesn't bother to mention that they had to change them again before the end of Mirrodin block.
-He calls it 'interesting' that standard, the format that gets almost all of their focus and support, is the most popular, doesn't mention that legacy still manage to draw huge crowds despite it's total lack of support.
-He talks about the Reserved list but doesn't bother to mention that R&D hates it or that they called in a few outside people (Ben Bleiweiss, etc) to discuss it, doesn't mention the way they constantly circumvented it via Judge Foils and Premium product, going so far as to post this
on their own forums, before promptly slamming shut all the loopholes after Karn, Silver Golem.
-He talks about Magic Online without mentioning that every new version seems to dump important and liked features in favor of completely redoing the UI and ignoring the crippling problems that have plagued the platform since day 1.
-The lands in Boosters is still dumb, because wizards kneecapped a decent way to get them (starter packs) and replaced them with an impractical and superfluous (in the light of deckbuilder's kits) method of collection.
-He lies about Mythics, despite linking to a relatively honest assessment of the issue. they were added because it was an industry standard that impacted converts from other games who were shackled to the concept of higher rarity == better card. He says the debate has shifted without bothering to highlight it's because people have given up on changing it back. Voice of Resurgence is huge cashgrab, so screw your promises about what Mythic meant, Mark.
-The Organized Play changes are still being felt to this day, and the program has yet to be leveraged into anything truly worth the complications. He also blows off the problems they had to fix in the wake of the change.
-Why is slivers in there? I know MaRo is obsessed with numerology, so we needed 20, but it's so petty, and it entirely misses the problems people have. New people have no idea what slivers are, so don't care they're called slivers. Older players have nostalgia, which is completely ruined by the changing everything. So who was the target audience of the returning mechanic of m14 wasted on?
There are legitimate problems with the sloppiness and general... irrelevancy of the entire article. Why did we need a hasty rehash of the past and present concerns of the Magic community? Because it's the 20th anniversary? It's not like Wizards has bothered to put any effort into the event before now. We've got a cute little store event, some articles, and a FtV that is supposed to focus on the best decks of the past 20 years, and features... a bunch of 3 dollar uncommon roleplayers, most of which don't even have new art, and Jace, because we've got to have some sort of value in there to milk people. There's just no follow through, across the whole board. That's the article I want MaRo to write. The laziness that plagues the whole operation. He can talk about
The Official Magic website... that is awful to navigate and forces people to get their news from third part sources to find actual announcements and news.
The Official Magic Online client... that plays like it was designed by some computer science students over a weekend, full of memory leaks, lag, a marketplace so awful that trade is almost the exclusive domain of bots, and a complete lack of customization.
The Official Magic Online client, representing over half the Magic Revenue... which was at one point being coded by a dude in Seattle overseeing a handful of outsourced indian coders.
Organized Play... where they axed Player Rewards and then showed zero interest in giving average players a reason to care about points.
Organized Play... with a renewed push towards getting people to FNM... where the pairing system can hang for 20 minutes between rounds.
The huge interest in legacy generated by SCGOpens... and their total lack of interest in capitalizing on it.
The huge interest in watching streaming paper tourneys... and then being completely outclassed in quality and commenting by SCG.
And yes, I realize that none of those have anything to do with Mark Rosewater, but Wizard/Hasbro's general laziness in the way they use and leverage the Magic brand, and the way Magic seems to succeed in spite of the way it's run, is a legitimate issue I'd actually like to see someone talk about. Not derpy slivers.
Man, how is that what you take away from this? Russia's dislike for gays isn't new. The USSR always claimed that homosexuality was a sickness of western culture, and that that they had no homosexuals. Western bible thumpers just view it as evidence that even godless communists can recognize how evil and immoral homosexuality is.
It's important to realize that it's not just the law, it's the people. Gay bashing happens in broad daylight, in public, where people do nothing to stop it and often applaud the young men 'cleaning up' the city. Generally for progressive issues like this, you're waiting for the older, more locked in generation to die off. In this case (and in a lot of eastern europe) the next generation is growing up incredibly conservative, so I'm unsure if there's any real hope in the next few decades.
If you want to do something about stuff like this, you need to get serious. People talking about boycotting the olympics or boycotting russian vodka aren't going to get anywhere. Really the only way to do anything is to get people to demand political pressure be put on the russian government to stop turning a blind eye to the human rights violations being carried out every day.
They did. That's why these laws never made it to a vote dring the last actual session of the Texas Legislature, and that's why Perry had to call a 'special session' and suspend Senate procedural rules to get the bill through, and why he immediately called another.
You can use it to start another game of modo and then combo out there.
<_<
>_>