I've pretty much decided that BNG is one of the worst sets I've seen in awhile. Especially after the fun that Theros was.
What don't you like about it?
There are very few cards I'm actively excited to open and see in my pack, the inspired mechanic is just awful for the most part outside of a couple decent cards and in general the set just feels very blah to me.
I can see how others may like it but to me I'd rather just keep drafting triple Theros.
I'm running basically the same deck outside of a 2/2 split between dissolve and counterflux. 2 Thoughtseize and 4 Lightning Strikes but that's mainly because I'm running Master of Cruelties because I just gotta let my inner timmy fly sometimes and a few other changes.
So far the deck is undefeated and I'll do a write up on it soon but yea, I'm in love with the deck.
I'm looking into finally going Grixis Control instead of just UB or BR. I've got a minor decklist laid out so far and I'm just going through different iterations but Temple of Malice finally made me say screw it and take the plunge.
Consider landing him against U/W control. Their only answer for him on the board is D-Sphere. Considering also how horrible it is for a deck that draws obscene amounts of cards through Revelation (Milling merely 10 cards from the deck puts it dangerously close to milling oneself out). Also, the fact that he exiles is an important consideration; you can't control what you hit, but if you hit their singleton Elspeth or Aetherling, the deck is completely done. They have no way of winning passed that.
Mill actually is at it's best against control, really. The fact they run so few creatures is entirely beside the point. You aren't running Ashiok in that match-up for the creatures (Which, as stated, would be absolutely devastating if you do hit any one of their few win-cons). A turn-3 Ashiok simply is difficult for a deck like UW to answer if it sticks, and forces them to use a D-sphere (Or desperately dig for one, being as how I'm assuming you took it away with Thoughtseize or Duress turn 2). Which is great for you, as that means one less answer for Pack Rats or Connections.
Basically, Ashiok is exactly what U/W control does not want to see landed against them. They have 4 cards in the entire list that can deal with it. And excepting top-decks from god, the chances of you playing one out and it getting D-sphered is negligible (Being as how you have a possible 8 ways to get rid of it post sideboard with Thoughtseize and Duress). Not even the singleton Elixir helps them, as Ashiok Exiles. They are, in other words, boned if you get a decent part of their deck with him. If you ult, there's just no coming back from it.
This sums it up. How does ashiok fair vs aggro?
Ashiok is great vs Control and Midrange but folds to aggro pretty hard.
Been running a UB varient of MBD for awhile, my meta is pretty control oriented so I run 2 maindeck and wouldn't dream of cutting him.
You don't know what cards are milled.
But they're still removed, right?
Imagine if mill removed the bottom cards from their library.
Apart from Scry and On Top of Library effects -- it would be functionally identical to removing cards from the top of their library:
Unknown cards are unknown, until they are known.
Their draws would be completely unaffected, obviously.
And cards in their graveyard would still be removed from their library -- even though you did not affect their draws, at all.
Remove 50 cards from your shuffled library, draw 7 cards -- then draw 1 and 1 card until you have drawn all 3.
The odds of drawing each card in your entire deck will be the same in every case, between different trials: The odds of drawing one specific card does not change even when you remove 50 cards from a 60 card deck, you just decide what cards are drawn before they are drawn.
However, imagine that you play with those 10 cards, and KNOW what cards are removed.
Suddenly, you KNOW what cards you're going to draw.
Your opponent does not know the number of cards you run, so he cannot know for sure how many cards of one type you have left, but you do -- you KNOW how many of each card is left in your library, and can predict your draws.
Milling is not only NOT removing cards from your opponent's arsenal -- it's giving them information about their draw:
It makes your opponents draws less random, in THEIR FAVOR.
Milling gives your opponent an ADVANTAGE until you have removed their last card.
This assumes each card is just as valuable to draw as the next. Yes you've thinned the deck and given them less random draws however the land they just drew is not as valuable as the detention sphere that's sitting in the graveyard. However it's all RNG on what gets milled and that's why mill is such a loathed strategy.
What 6/6 demons? Just play Doorkeepers and Omenspeakers to clog up the ground. Lazav, Dimir Mastermind could fit in, he brings in massive devotion and benefits from the mill against most decks.
Then your opponent plays elixir and you pick up your deck and go home.
Will never see play and it's not even legendary to make it EDH-worthy. I mean some people might jam it into a child deck or some other 5c deck but this thing is basically just a waste of a card slot.
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There are very few cards I'm actively excited to open and see in my pack, the inspired mechanic is just awful for the most part outside of a couple decent cards and in general the set just feels very blah to me.
I can see how others may like it but to me I'd rather just keep drafting triple Theros.
So far the deck is undefeated and I'll do a write up on it soon but yea, I'm in love with the deck.
Ashiok is great vs Control and Midrange but folds to aggro pretty hard.
Been running a UB varient of MBD for awhile, my meta is pretty control oriented so I run 2 maindeck and wouldn't dream of cutting him.
Relying on bad cards to make a bad card good is generally not a winning strategy.
So by that logic ban all counterspells, discard and removal in general.
This assumes each card is just as valuable to draw as the next. Yes you've thinned the deck and given them less random draws however the land they just drew is not as valuable as the detention sphere that's sitting in the graveyard. However it's all RNG on what gets milled and that's why mill is such a loathed strategy.
Sure, kitchen table magic got a cool card, the rest of us got to eat a nice warm turd.
Ah, the ole use a bad card to make a bad card good trick eh?
In all seriousness this is a huge letdown for UB.
Then your opponent plays elixir and you pick up your deck and go home.