The fact that Painter's Servant remains banned makes me a sad panda. Metalworker is a card I never gave much thought to, but now that I have, it makes sense to be unbanned.
And removing the banned-as-commanders list is not a welcome change, but it's nothing to cry about.
Also, some men just want to watch the world burn...
For what it's worth, the opposite of evergreen is "deciduous" so I suggest we start using that from now on to refer to shroud, banding, islandhome, etc.
For what it's worth, the opposite of evergreen is "deciduous" so I suggest we start using that from now on to refer to shroud, banding, islandhome, etc.
MaRo, I have a confession:
When I read the text, I assumed it had gotten rare-washed.
I'm sorry I had little faith.
Forgive me, o great pizza overlord.
For what it's worth, the opposite of evergreen is "deciduous" so I suggest we start using that from now on to refer to shroud, banding, islandhome, etc.
Do people honestly forget how amazing Summoning Trap was in Valakut, or am I missing something? Hell, Valakut only played 4 Prime Time and 2-4 Avengers, and it was STILL ridiculous. How anyone can complain about See the Unwritten is astounding to me.
Oh yeah, and Ascendancy is good, as many other have said.
For what it's worth, the opposite of evergreen is "deciduous" so I suggest we start using that from now on to refer to shroud, banding, islandhome, etc.
I can't always agree with the logic that if your opponent gets the choice of part of your card ability, it's bad. Fact or Fiction is one of the best blue draws spells of my time, at least, and your opponent gets a choice in that. I'm not saying Browbeat is good, but I wouldn't call it a bad card. In the right deck it won't matter what your opponent picks because you'll be happy with either one.
On the relevant topic of spoilers:
I hope everyone is ready to see Sarkhan Vol!
First of with FoF you get the final choice which is huge. FoF also is very consistant, when you play it you know you are going to draw cards. Maybe it will be 4-mana impulse if you need it to be, but it might just as well be opportunity.
Vexing Devil is probably better comparison to Browbeat. It will fairly consistenly do damage to your opponent for one mana. Only reason it is good/ok is because it cheap enough. While Browbeats both sides are good in burn, 3 mana is just too much as you when your opponent let's you draw they would pretty much be dead to any other burn anyways or they are racing you and you don't have time utilize the cards you draw. Browbeat would easy 4-of in burn if it cost RR. But it doesn't
And therein lies the problem with Tribute.
Let me elaborate. If Browbeat cost RR, not only would it be an easy 4-of in burn, it would be flat-out broken. Having worse than the worse of those two effects is very well-costed at 3 mana, but ridiculous at 2.
Now, let's take, say, Snake of the Golden Grove, for example. At 5-mana, it's a good mid/top-end in limited, and pretty solid for a common. If it cost 4, even if it was 2GG, it would either be Obstinate Baloth, or the most aggressively costed green 4-drop ever, especially at common. Similarly good examples are Pharagax Giant, and Flame-Wreathed Phoenix, but really, it applies to every card with tribute (except, perhaps, Fanatic of Xenagos.)
So, how to fix such a problem for constructed? Eliminate variance! Seems easy enough, but it isn't. At the point where you make the opponent's choice insignificant enough for Tribute to not be a risk, the mechanic loses a need to exist.
It's a solid limited mechanic, but it was doomed for constructed from the start.
For what it's worth, the opposite of evergreen is "deciduous" so I suggest we start using that from now on to refer to shroud, banding, islandhome, etc.
The most exciting part of this is that the tri-lands don't use the land arts that were spoiled at comic-con; which coincidentally fit the Zendikar fetches perfectly.
For what it's worth, the opposite of evergreen is "deciduous" so I suggest we start using that from now on to refer to shroud, banding, islandhome, etc.
Sultai Brood and the The Jeskai Way are my top two for now, with such limited knowledge. But since all of them look completely badass, my mind could change easily.
But with that being said, there's very little they could do in Magic that would top the appearance of Rakshasa in Sultai.
For what it's worth, the opposite of evergreen is "deciduous" so I suggest we start using that from now on to refer to shroud, banding, islandhome, etc.
Not trying to be mean spirited, but all of these are very complicated, and they all (with the exception of Dragoneye Army, which is very mediocre) basically read "win the game." Cruel Ultimatum turned out a bit too good for control in standard, so I really doubt they'd print 4 cards that are far superior than it in the cycle.
Also, being perfectly honest, I really doubt we'll see anything exactly like the ultimatums in Khans.
For what it's worth, the opposite of evergreen is "deciduous" so I suggest we start using that from now on to refer to shroud, banding, islandhome, etc.
For what it's worth, the opposite of evergreen is "deciduous" so I suggest we start using that from now on to refer to shroud, banding, islandhome, etc.
For what it's worth, the opposite of evergreen is "deciduous" so I suggest we start using that from now on to refer to shroud, banding, islandhome, etc.
For what it's worth, the opposite of evergreen is "deciduous" so I suggest we start using that from now on to refer to shroud, banding, islandhome, etc.
For what it's worth, the opposite of evergreen is "deciduous" so I suggest we start using that from now on to refer to shroud, banding, islandhome, etc.
For what it's worth, the opposite of evergreen is "deciduous" so I suggest we start using that from now on to refer to shroud, banding, islandhome, etc.
For what it's worth, the opposite of evergreen is "deciduous" so I suggest we start using that from now on to refer to shroud, banding, islandhome, etc.
Have you thought about adding Pharika, God of Affliction to the deck? In addition to the graveyard exiling utility and respectable body (if active) she provides in an indestructable package, the snakes are great deterrents in a mp game and, most importantly, are ENCHANTMENT tokens, which means you have a repeatable way of generating enchantment fodder for your general. Nothing else in the game is capable of this, to my knowledge.
I kinda skimmed over the fact that they're enchantments as well, thank you for pointing that out. Will be trying to find one.
Thanks for the suggestion, but I've thought about it and ruled it out. It would be incredible if I was focused on all abilities, but this deck is really built to abuse the Grave Pact theme, more than Shattergang in general.
For what it's worth, the opposite of evergreen is "deciduous" so I suggest we start using that from now on to refer to shroud, banding, islandhome, etc.
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Metalworker is a card I never gave much thought to, but now that I have, it makes sense to be unbanned.
And removing the banned-as-commanders list is not a welcome change, but it's nothing to cry about.
Also, some men just want to watch the world burn...
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When I read the text, I assumed it had gotten rare-washed.
I'm sorry I had little faith.
Forgive me, o great pizza overlord.
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Oh yeah, and Ascendancy is good, as many other have said.
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And therein lies the problem with Tribute.
Let me elaborate. If Browbeat cost RR, not only would it be an easy 4-of in burn, it would be flat-out broken. Having worse than the worse of those two effects is very well-costed at 3 mana, but ridiculous at 2.
Now, let's take, say, Snake of the Golden Grove, for example. At 5-mana, it's a good mid/top-end in limited, and pretty solid for a common. If it cost 4, even if it was 2GG, it would either be Obstinate Baloth, or the most aggressively costed green 4-drop ever, especially at common. Similarly good examples are Pharagax Giant, and Flame-Wreathed Phoenix, but really, it applies to every card with tribute (except, perhaps, Fanatic of Xenagos.)
So, how to fix such a problem for constructed? Eliminate variance! Seems easy enough, but it isn't. At the point where you make the opponent's choice insignificant enough for Tribute to not be a risk, the mechanic loses a need to exist.
It's a solid limited mechanic, but it was doomed for constructed from the start.
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But with that being said, there's very little they could do in Magic that would top the appearance of Rakshasa in Sultai.
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Also, being perfectly honest, I really doubt we'll see anything exactly like the ultimatums in Khans.
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Um.
Have you... even played with OR against Cruel Sadist in limited?
?
...
Yeah, that's what I thought
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Green is based limited.
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This seems so broken and against modern card design, that I just have to love it. I can't not.
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I kinda skimmed over the fact that they're enchantments as well, thank you for pointing that out. Will be trying to find one.
Thanks for the suggestion, but I've thought about it and ruled it out. It would be incredible if I was focused on all abilities, but this deck is really built to abuse the Grave Pact theme, more than Shattergang in general.
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