Gear again simply continues his process of building his machines taking a moment to assemble a black gear to join with the blue cog. Both twist for a moment as one of his mechanical insects begins to form. At the very least he will not be fully without guard.
Gear: Elf surely you are of sound enough mind to pay heed to words which are meant to remedy any misunderstandings
Status:
1x Swamp (tapped)
1x Island (tapped)
1x Epochrisite (SS)
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Originally commissioned through High~Light Studios
As the mist in Gears eyes momentarily fades a single blue cog forms. Gear notices the flash of his companions magic and more notably its speed. Perhaps one day that should serve as a problem but today is in no way that day.
Status:
1x Island (Untapped)
OOC: I am definitely one of the slowest characters to get moving in the project with pretty much no non artifact spells :). Still doesn't mean I can't have my epic moments of unkillable creatures :).
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Originally commissioned through High~Light Studios
Gear: There is wisdom in those words Gully. And with that Gear becomes silent once more just trotting along following Gully along the forest path to this cave she saw.
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Originally commissioned through High~Light Studios
Gear: Sure Gully if thats what you wish. But historically experience has shown that such individuals rare stand to reason with.
Gear is not a stupid kitty knowing all to well that people unlike machines are unpredictable. At the same time it is better to give Gully her chance rather than ignore her ideas. With that Gear follows the duo staying alert as the rising moon and torchlight begins to shine off his arm.
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I counter abilities only once each. I forgot you can just activate again Feyd because tom really only gets one activation a turn outside of extra mana. Also Whammy never had the intention of targeting you, (Outside another 10 wave to me) but I take the panic death like a champ.
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My status going into my upkeep should be as follows.
Fenris - Blue Wizards
Life 4
CIH: 7
Battlefield:
Lands: Mutavault, 3x Islands
Creatures:
Graveyard: Time Warp, Jace Beleren, Niv-Mizzet, Dracogenius, Niv-Mizzett, The Firemind, Esper Sojourners
Exile:
Unless someone else posts I will just update this post shortly.
Ok So my actual turn is to UUD (8 CIH). Play a Plains. Azorius Guildmage. Pass Turn.
Fenris - Blue Wizards
Life 4
CIH: 6
Battlefield:
Lands: Mutavault, 3x Islands, 1x Plains
Creatures: Azorius Guildmage
Graveyard: Time Warp, Jace Beleren, Niv-Mizzet, Dracogenius, Niv-Mizzett, The Firemind, Esper Sojourners
Exile:
Notes: Guild mage will do stuff. Probably will counter activated abilities more than anything else but will also tap as necessary (or as it comes up).With my lands I have 2 activations each turn. This turn I just tap a zombie of Feyds because I am almost certain both of you just activate before the guildmage resolves.
All this time and I thought both Niv's were the same power. Who knew that reading the cards could be an important feature .
Anyway For blocking reasons.
Mutavault blocks your land Killing it
Niv-Dracogenius Blocks the Mentor killing it and living.
Niv-Firemind will block a 3/3 token (now that I know he's only a 4/4)
That would actually mean I am at 4 not 5.
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Originally commissioned through High~Light Studios
I will cycle Esper Sojourners untapping my one version of Niv-Mizzet who has been attacking. Animate my vault Block your land with mine, and your mentor and 4/4 token with my dragons. If everything goes as stated I will take 9 falling to 5 and all 3 creatures you have will die and all 3 of mine will live. (vault is a 3/3 thanks to your lord targeting all soldiers).
Also as a new event my pings no longer target feyd they target Tom and the extra ones also are directed at tom.
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Originally commissioned through High~Light Studios
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Gear: Elf surely you are of sound enough mind to pay heed to words which are meant to remedy any misunderstandings
Status:
1x Swamp (tapped)
1x Island (tapped)
1x Epochrisite (SS)
Status:
1x Island (Untapped)
OOC: I am definitely one of the slowest characters to get moving in the project with pretty much no non artifact spells :). Still doesn't mean I can't have my epic moments of unkillable creatures :).
===================================
OOC: Poke Poke Is anyone Home? Been a bit since anyone has said anything about this.
Gears eyes mist over as the mechanics in his mind begin to take shape. If this is the cave one best be ready.
Gear is not a stupid kitty knowing all to well that people unlike machines are unpredictable. At the same time it is better to give Gully her chance rather than ignore her ideas. With that Gear follows the duo staying alert as the rising moon and torchlight begins to shine off his arm.
Gear: What just happened? Gully was that you?
I guess in this case he who laughs last did so with one of the most problematic walkers ever. Very fun endgame war of huge plays.
So what was the general thought of the format? I love my chance to have both niv's in play at once
My status going into my upkeep should be as follows.
Fenris - Blue Wizards
Life 4
CIH: 7
Battlefield:
Lands: Mutavault, 3x Islands
Creatures:
Graveyard: Time Warp, Jace Beleren, Niv-Mizzet, Dracogenius, Niv-Mizzett, The Firemind, Esper Sojourners
Exile:
Unless someone else posts I will just update this post shortly.
Ok So my actual turn is to UUD (8 CIH). Play a Plains. Azorius Guildmage. Pass Turn.
Fenris - Blue Wizards
Life 4
CIH: 6
Battlefield:
Lands: Mutavault, 3x Islands, 1x Plains
Creatures: Azorius Guildmage
Graveyard: Time Warp, Jace Beleren, Niv-Mizzet, Dracogenius, Niv-Mizzett, The Firemind, Esper Sojourners
Exile:
Notes: Guild mage will do stuff. Probably will counter activated abilities more than anything else but will also tap as necessary (or as it comes up).With my lands I have 2 activations each turn. This turn I just tap a zombie of Feyds because I am almost certain both of you just activate before the guildmage resolves.
Anyway For blocking reasons.
Mutavault blocks your land Killing it
Niv-Dracogenius Blocks the Mentor killing it and living.
Niv-Firemind will block a 3/3 token (now that I know he's only a 4/4)
That would actually mean I am at 4 not 5.
Also as a new event my pings no longer target feyd they target Tom and the extra ones also are directed at tom.