Honestly I really like Fallen Shinobi. Perhaps I am way off but I think this card could be amazing in a bug shell. Perhaps he's just better in something like UB Faeries but I'd like to test it. I like to think of it as BUGs Bloodbraid Elf. Imagine the value, 2 free spells, land + something and bouncing your snapcaster.
Haven't posted here in awhile but I've been back on grixis delver for awhile. I took down a recent pptq (47 players) with this deck.
Matchups were as follows.
1: jund 2-1
2: infect 0-2 (only loss played safe and opponent won on turn 2 game 1 on the play and turn 3 game two, just had nut draws)
3: suicide zoo 2-0
4: BW Death and taxes Eldrazi 2-1
5: infect 2-0 (opponent was overall top seed in the Swiss I was his only loss)
6: dredge (we shake hands and draw into 6-7th in top 8)
Round 1: Amero control 2-1 (match took an hour an a half. In game 1 he successfully cast 3 ancestral visions and I still won)
Round 2: infect 2-1 - same guy I beat in the Swiss.
Finals: another Amero control player. 2-1. The key play was me scrying dreadbore to the top and allowing him to resolve his nahiri. He made the mistake of upticking nahiri and discarding a second nahiri. Dreadbore with counter backup took her out and he couldn't recover game 3. Again I won through multiple resolved ancestral visions.
Also, I play a 1 of peek in my deck, that card was a house all tournament long. Passing with a fetch and having the potential to thought scour / spell snare / bolt, or peek is just awesome.
Still fine tuning a list and have been doing lots of testing with the new Liliana (I don't think she's good enough, atleast not in the delver shell.)
Also been heavily testing a varient with goryo's and griselbrand. Still using delve creatures like tasigurs. Very promising results. The griselbrand combo is just one more thing they have to respect. And it's not even so much a win condition as it is just a free swing for a third of their health and draw 7 cards. Refiling your hand for free practically is just insane. It's like firing off double ancestral and nuking the opponent.
I have really liked Ashiok in my testing. She/He is a must answer threat for the control decks. If they counter Ashiok I am happy because I can usually follow him/her with a Tezzeret or Liliana. And if Ashiok hits the table they're forced to deal with it as you threaten to ult so fast. Control decks depend on their hands and threatening to force them to discard it is way to scary for their late game plans.
Also sorry for not posting earlier guys n gals. Long time Tezzeret fan, I used to post in this thread a year or so ago before it was revamped. I've been all over the Shouta build since GP Kobe and I am very enthusiastic about the potential Tezzeret finally has in modern. And let's be honest, Tezzeret is by far the best planeswalker ever printed. That may be why I have 4 foils en-route in the mail =D
I think Sleight of hand is better than serum visions in this deck. This is a combo deck, serum forces you to draw the top card then scry 2. Sure it lets you setup your next draw or two but sleight of hand is going to let you see two cards which is huge. In a deck so devoted to its combo you really want to see the extra card rather than set-up the next turn.
Jund main decks 4 Blackcleave Cliffs. Twilight Mire is for double green to easily hit courser or thrun. Fire-lit thicket is the same in that way but also assists with double red for Chandra and Anger of the gods. Being able to activate for extra ooze triggers is also quite valuable. The deck runs enough RB lands to stay afloat.
Does anyone remember this deck? It was really popular a couple years ago. I wonder if it could make a come back in the current meta. Here is a old list I dug up.
Matchups were as follows.
1: jund 2-1
2: infect 0-2 (only loss played safe and opponent won on turn 2 game 1 on the play and turn 3 game two, just had nut draws)
3: suicide zoo 2-0
4: BW Death and taxes Eldrazi 2-1
5: infect 2-0 (opponent was overall top seed in the Swiss I was his only loss)
6: dredge (we shake hands and draw into 6-7th in top 8)
Round 1: Amero control 2-1 (match took an hour an a half. In game 1 he successfully cast 3 ancestral visions and I still won)
Round 2: infect 2-1 - same guy I beat in the Swiss.
Finals: another Amero control player. 2-1. The key play was me scrying dreadbore to the top and allowing him to resolve his nahiri. He made the mistake of upticking nahiri and discarding a second nahiri. Dreadbore with counter backup took her out and he couldn't recover game 3. Again I won through multiple resolved ancestral visions.
Also, I play a 1 of peek in my deck, that card was a house all tournament long. Passing with a fetch and having the potential to thought scour / spell snare / bolt, or peek is just awesome.
Still fine tuning a list and have been doing lots of testing with the new Liliana (I don't think she's good enough, atleast not in the delver shell.)
Also been heavily testing a varient with goryo's and griselbrand. Still using delve creatures like tasigurs. Very promising results. The griselbrand combo is just one more thing they have to respect. And it's not even so much a win condition as it is just a free swing for a third of their health and draw 7 cards. Refiling your hand for free practically is just insane. It's like firing off double ancestral and nuking the opponent.
I'll try to share the lists later.
Also sorry for not posting earlier guys n gals. Long time Tezzeret fan, I used to post in this thread a year or so ago before it was revamped. I've been all over the Shouta build since GP Kobe and I am very enthusiastic about the potential Tezzeret finally has in modern. And let's be honest, Tezzeret is by far the best planeswalker ever printed. That may be why I have 4 foils en-route in the mail =D
This is the list.
2 Dark Confidant
4 Putrid Leech
4 Scavenging Ooze
4 Tarmogoyf
4 Abrupt Decay
2 Disfigure
1 Dismember
1 Slaughter Pact
4 Inquisition of Kozilek
4 Thoughtseize
2 Sword of Feast and Famine
1 Forest
2 Marsh Flats
1 Misty Rainforest
3 Mutavault
4 Overgrown Tomb
2 Swamp
4 Treetop Village
2 Twilight Mire
1 Urborg, Tomb of Yawgmoth
4 Verdant Catacombs
4 Skinrender
2 Disfigure
1 Golgari Charm
2 Grafdigger's Cage
2 Phyrexian Arena
2 Inkmoth Nexus
6 Island
4 Misty Rainforest
4 Scalding Tarn
4 Watery Grave
24 lands
2 creatures
2 Batterskull
1 Defense Grid
4 Guardian Idol
2 Krark-Clan Ironworks
3 Mox Opal
4 Proteus Staff
4 Relic of Progenitus
4 Thoughtcast
3 Torpor Orb
3 Vedalken Shackles
30 other spells
4 planeswalkers
(Keep in mind this list is from 2012)
3 Forest
3 Misty Rainforest
2 Mosswort Bridge
1 Mutavault
4 Razorverge Thicket
1 Stirring Wildwood
1 Stomping Ground
1 Temple Garden
3 Verdant Catacombs
4 Windbrisk Heights
24 lands
4 Birds of Paradise
4 Emrakul, the Aeons Torn
2 Fauna Shaman
4 Knight of the Reliquary
4 Lotus Cobra
3 Nest Invader
3 Noble Hierarch
2 Primeval Titan
2 Spellskite
2 Terastodon
30 creatures
3 Through the Breach
6 other spells
2 Cloudthresher
2 Creeping Corrosion
3 Ethersworn Canonist
3 Kitchen Finks
2 Krosan Grip
2 Path to Exile
1 Summoning Trap
15 sideboard cards