Could you post a deck list, just curious since I've heard people complain about bad shuffling before when it is really a problem with their mana base.
If it is shuffling, this is what I usually do:
Pile shuffle with 9 piles, switching up the pattern I place the cards on the piles.
Then overhand shuffle 3-5 times.
Overhand shuffling is very easy to do, it is also quick and fairly random. And unlike rifle shuffling it will not bend your cards and it also works better with cases than rifle shuffling. The overhand shuffle is easy, I'm sure you can find a video tutorial on the Internet.
This is a mono white deck that tries to be aggressive by utilizing Kor soldiers with cheap mana costs that get additional buffs when equipped and powerful equipment effects. This deck tries to abuse the fact that Stoneforge Mystic tutors equipment and can help cast it more cheaply. Kor Skyfisher provides a way to return the Mystic to your hand so you can tutor for more equipment, it also can be played without the "drawback" using the zero-drop Bonesaw. Armament Master gives buffs to all other Kors when equiped and Kor Duelist becomes a real beater when equipped with anything. There are a lot of good sideboard options for a Kor deck like Kor Firewalker and Devout Lightcaster, these cards are even sideboard options in non-Kor decks because they are good.
Please tell me what I can improve. Maybe more removal? I'm unsure.
If you are wondering why Conqueror's Pledge isn't in there it is because it felt to slow in my deck when testing it. If you think it should still be in there feel free to say so.
If it is shuffling, this is what I usually do:
Pile shuffle with 9 piles, switching up the pattern I place the cards on the piles.
Then overhand shuffle 3-5 times.
Overhand shuffling is very easy to do, it is also quick and fairly random. And unlike rifle shuffling it will not bend your cards and it also works better with cases than rifle shuffling. The overhand shuffle is easy, I'm sure you can find a video tutorial on the Internet.
Please tell me what I can improve. Maybe more removal? I'm unsure.
20 Plains
4 Sunpetal Grove
Creatures
4 Armament Master
4 Stoneforge Mystic
4 Kor Duelist
4 Kor Skyfisher
2 Kitesail Apprentice
Equipment
2 Bone Saw
2 Basilisk Collar
1 Sword of Vengeance
1 Behemoth Sledge
1 Trusty Machete
1 Whispersilk Cloak
4 Oblivion Ring
2 Journey to Nowhere
Other Spells
2 Brave the Elements
2 Harm's Way
4 Devout Lightcaster
4 Kor Firewalker
3 Kor Sanctifiers
2 Day of Judgment
2 Pithing Needle
If you are wondering why Conqueror's Pledge isn't in there it is because it felt to slow in my deck when testing it. If you think it should still be in there feel free to say so.