The House of the Hammerheim Sorcerers sits near the city’s center. It borders the Grand Master’s Palace on the South-West side. It sits between the Houses of the Shimia Warlocks and the Shanodia Druids. It is a large, mountain like structure made from bedrock gathered from Hammerheim itself. The building seems to give off a feeling of warmth and heat.
The House Master of the Hammerheim Sorcerers is Tahngarth. His willingness to join in combat has earned him large amounts of respect among those of his House. Tahngarth takes the place of Astor as the House Leader after the Night of Fire.
Joining the House of the Hammerheim Sorcerers is simple: Ask.
Commission opportunities will be posted here. Commissions found here are for Hammerheim Sorcerers only. Most Commissions will be for a Spell, though some may be for Gold.
Commissions
Two Mages are needed for this Commission. A Colossus of Sardia has awaken and has assembled a small army of Golems. They are slowly making their way to one of the large Red Mana Batteries in the Hurloon Moutains. We need them stopped so that they don't destroy the Mana Battery. The reward for defeating the Colossus and its Army is any Red creature spell in current Standard.
1. Dav / Emo Last Year
2. Kord / Amadi
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A single sorcerer is needed for an interception task. The Lat-Nam Wizards have discovered an artifact which they would like to add to their library. It is a Jayemdae Tome blessed with an unusual aura of magic. They wish to retrieve this tome and return it to their academy, so they can study it.
We wish for the tome to be destroyed before it gets into their filthy, thought-driven hands. We fear the kind of power that they would gain would destroy the weak balance that exists in this city.
The tome is contained within a watchtower on the outskirts of the Skirk Ridge. It will be guarded by ogres, giants, goblins, and maybe even spiders. There are two entrances to the tower, and recent scouts have confirmed that the place is more complex than it seems. The reward for this quest is one red Creature spell from the current standard.
With pride in his eyes and with his red beard flowing with the what little breeze wind goes around in Estark City, Kord walks into the House of Hammerheim Sorcerers.
"Anyone here?"
He grumbles aloud in annoyed manner like he'd been waiting for ages.
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The Sage is occupied with the unspoken
and acts without effort.
Teaching without verbosity,
producing without possessing,
creating without regard to result,
claiming nothing,
the Sage has nothing to lose.
Dav walked up to the House as he slowly pulled a piece of paper out of his pocket. "Let's see...House of the Hammerheim Sorcerers...this is the right place," Dav spoke to himself, "Who are you? My name is Dav, are you here to join or are you the one I ask to join?" he spoke to a man with a red beard
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Major props to Zaphod and High~Light Studios for the sig!
A punk rock song won't ever change the world, but I can tell you about a couple that changed me
Tahngarth, Talruum Hero walks over to the two mages who have just entered the House of the Hammerheim.
"I bid both of you welcome. I am Tahngarth.If you are here to join Hammerheim then I am the one to talk to as Master Astor is out on House matters at the moment."
"Ah, well then I would like to join this house," Dav said to the minotaur standing at least three heads above him, "Might I ask specifics about the matters that Master Astor is out on?"
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Major props to Zaphod and High~Light Studios for the sig!
A punk rock song won't ever change the world, but I can tell you about a couple that changed me
"A'ight," Dav said as Tahngarth led him and Kord to their rooms. They stopped off in a circular room featuring two beds on opposite sides of the room and a large, approximately 30-40 ft wide, circle or "common" area blocked off by a curtain. Each of the two beds also had a curtain on the three sides not facing the wall. The furniture in the room was all tones of red, and the heat in the room would be excruciating for anyone not accustomed to it. "So who's room is this?" Dav asked Tahngarth. "It's a room for two people, yes?" he asked back.
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Major props to Zaphod and High~Light Studios for the sig!
A punk rock song won't ever change the world, but I can tell you about a couple that changed me
"Wow! I get a coin to represent the fact that im NOT a part of Hammerheim.. Amazing. You, my minotaur friend should go buy some "Speak Languages" Spells from the peanut out there."
Kord walks with the other two as Tarngarth leaves them to their room.
"Thanks anyways, the room looks cozy after all, though sharing it with an idiot is kinda unfortunate.."
Kord says nodding at Dav.
"You got anything for us to do here? I wouldn't want to get bored, and you don't want me either, as when i get bored i start playing with fire, and no sane person wants me to do that inside their apartment."
The Sage is occupied with the unspoken
and acts without effort.
Teaching without verbosity,
producing without possessing,
creating without regard to result,
claiming nothing,
the Sage has nothing to lose.
"A'ight," Dav said as Tahngarth led him and Kord to their rooms. They stopped off in a circular room featuring two beds on opposite sides of the room and a large, approximately 30-40 ft wide, circle or "common" area blocked off by a curtain. Each of the two beds also had a curtain on the three sides not facing the wall. The furniture in the room was all tones of red, and the heat in the room would be excruciating for anyone not accustomed to it. "So who's room is this?" Dav asked Tahngarth. "It's a room for two people, yes?" he asked back.
"Wow! I get a coin to represent the fact that im NOT a part of Hammerheim.. Amazing. You, my minotaur friend should go buy some "Speak Languages" Spells from the peanut out there."
Kord walks with the other two as Tarngarth leaves them to their room.
"Thanks anyways, the room looks cozy after all, though sharing it with an idiot is kinda unfortunate.."
Kord says nodding at Dav.
"You got anything for us to do here? I wouldn't want to get bored, and you don't want me either, as when i get bored i start playing with fire, and no sane person wants me to do that inside their apartment."
"This is not you room," Tarngarth says loudly.
"Kord yours is across the hall. It is a simple room but it should be satisfactory. I will be posting Commissions soon."
He then turns to Dav, " And if you will follow me a bit farther yours is just down this hall.
"Aight! At least i think i'll enjoy the company there more."
Kord walks across the hall to his room, and starts checking stuff around there.
Private Mod Note
():
Rollback Post to RevisionRollBack
The Sage is occupied with the unspoken
and acts without effort.
Teaching without verbosity,
producing without possessing,
creating without regard to result,
claiming nothing,
the Sage has nothing to lose.
Dav walked up to the piece of parchment hanging off the post in the front lobby. "This sounds like fun, I'll try it, who wants to be my partner?" Dav spoke on empty ears, "Looks like I'll have to wait..."
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Major props to Zaphod and High~Light Studios for the sig!
A punk rock song won't ever change the world, but I can tell you about a couple that changed me
"Hmm, action, this sounds like something i could do."
He takes a second of pause as he reads through the commission.
"Oh my, Dav has signed up to it already, quess i gotta take him with me."
Kord fast scribes his own insignia on the commission.
Private Mod Note
():
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The Sage is occupied with the unspoken
and acts without effort.
Teaching without verbosity,
producing without possessing,
creating without regard to result,
claiming nothing,
the Sage has nothing to lose.
"Yet another student? I bid you welcome to this... Shall we say, magnificent house of Hammerheim sorcerers. My name's Kord and i reside here."
Private Mod Note
():
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The Sage is occupied with the unspoken
and acts without effort.
Teaching without verbosity,
producing without possessing,
creating without regard to result,
claiming nothing,
the Sage has nothing to lose.
"Farewell, though. I'm in a hurry to fulfill my job here, i hope Tahngarth shows up sooner.. Or later, to consider your application."
Private Mod Note
():
Rollback Post to RevisionRollBack
The Sage is occupied with the unspoken
and acts without effort.
Teaching without verbosity,
producing without possessing,
creating without regard to result,
claiming nothing,
the Sage has nothing to lose.
"hum...I wonder if all young fellows such as himself are in such a hurry to prove themselves in this place..." mused Edmond, as he played with a small burst of fire in his hands.
"Ah, yes, a hurloon minotaur, exactly the person I was expecting to see in the hammerheim. My name is Edmond Fury, and I would like to join your organization."
Pausing for a minute, his tongue briefly flickers in and out.
"I would also...like to have some fun around this place at some point soon. There's no mission I won't accept."
As Tahngarth left with the new arrival, another steward of the Hammerheim Sorcerers placed a piece of paper on the wall.
A single sorcerer is needed for an interception task. The Lat-Nam Wizards have discovered an artifact which they would like to add to their library. It is a Jayemdae Tome blessed with an unusual aura of magic. They wish to retrieve this tome and return it to their academy, so they can study it.
We wish for the tome to be destroyed before it gets into their filthy, thought-driven hands. We fear the kind of power that they would gain would destroy the weak balance that exists in this city.
The tome is contained within a watchtower on the outskirts of the Skirk Ridge. It will be guarded by ogres, giants, goblins, and maybe even spiders. There are two entrances to the tower, and recent scouts have confirmed that the place is more complex than it seems. The reward for this quest is one red Creature spell from the current standard.
"First off, your room. Follow the stairs on the left, up to the second floor. Your quarters are the 3rd room on the right. I see that you have already agreed to the mission.
As for the quest, take this quill and put your name down. We will want you to begin very soon, transportation will arrive to bring you to the tower later this evening. You shall be dropped off in the Western regions." Tahngarth then snorted, and left.
The House of the Hammerheim Sorcerers sits near the city’s center. It borders the Grand Master’s Palace on the South-West side. It sits between the Houses of the Shimia Warlocks and the Shanodia Druids. It is a large, mountain like structure made from bedrock gathered from Hammerheim itself. The building seems to give off a feeling of warmth and heat.
The House Master of the Hammerheim Sorcerers is Tahngarth. His willingness to join in combat has earned him large amounts of respect among those of his House. Tahngarth takes the place of Astor as the House Leader after the Night of Fire.
Joining the House of the Hammerheim Sorcerers is simple: Ask.
Commission opportunities will be posted here. Commissions found here are for Hammerheim Sorcerers only. Most Commissions will be for a Spell, though some may be for Gold.
Commissions
2. Kord / Amadi
____________________________________________
A single sorcerer is needed for an interception task. The Lat-Nam Wizards have discovered an artifact which they would like to add to their library. It is a Jayemdae Tome blessed with an unusual aura of magic. They wish to retrieve this tome and return it to their academy, so they can study it.
We wish for the tome to be destroyed before it gets into their filthy, thought-driven hands. We fear the kind of power that they would gain would destroy the weak balance that exists in this city.
The tome is contained within a watchtower on the outskirts of the Skirk Ridge. It will be guarded by ogres, giants, goblins, and maybe even spiders. There are two entrances to the tower, and recent scouts have confirmed that the place is more complex than it seems. The reward for this quest is one red Creature spell from the current standard.
"Anyone here?"
He grumbles aloud in annoyed manner like he'd been waiting for ages.
and acts without effort.
Teaching without verbosity,
producing without possessing,
creating without regard to result,
claiming nothing,
the Sage has nothing to lose.
Major props to Zaphod and High~Light Studios for the sig!
A punk rock song won't ever change the world, but I can tell you about a couple that changed me
"I bid both of you welcome. I am Tahngarth.If you are here to join Hammerheim then I am the one to talk to as Master Astor is out on House matters at the moment."
Major props to Zaphod and High~Light Studios for the sig!
A punk rock song won't ever change the world, but I can tell you about a couple that changed me
Tahngarth reaches into his satchel and pulls out two coins with the sign of the Hammerheim Sorcerers on it and hands them to Dav and Kord.
"This represents that you are now a part of the House of Hammerheim. Keep it safe. Now let me show you to a room."
Major props to Zaphod and High~Light Studios for the sig!
A punk rock song won't ever change the world, but I can tell you about a couple that changed me
Kord walks with the other two as Tarngarth leaves them to their room.
"Thanks anyways, the room looks cozy after all, though sharing it with an idiot is kinda unfortunate.."
Kord says nodding at Dav.
"You got anything for us to do here? I wouldn't want to get bored, and you don't want me either, as when i get bored i start playing with fire, and no sane person wants me to do that inside their apartment."
and acts without effort.
Teaching without verbosity,
producing without possessing,
creating without regard to result,
claiming nothing,
the Sage has nothing to lose.
"This is not you room," Tarngarth says loudly.
"Kord yours is across the hall. It is a simple room but it should be satisfactory. I will be posting Commissions soon."
He then turns to Dav, " And if you will follow me a bit farther yours is just down this hall.
Kord walks across the hall to his room, and starts checking stuff around there.
and acts without effort.
Teaching without verbosity,
producing without possessing,
creating without regard to result,
claiming nothing,
the Sage has nothing to lose.
Major props to Zaphod and High~Light Studios for the sig!
A punk rock song won't ever change the world, but I can tell you about a couple that changed me
He takes a second of pause as he reads through the commission.
"Oh my, Dav has signed up to it already, quess i gotta take him with me."
Kord fast scribes his own insignia on the commission.
and acts without effort.
Teaching without verbosity,
producing without possessing,
creating without regard to result,
claiming nothing,
the Sage has nothing to lose.
"Hello? Is anyone here?" he asks, speaking the native tongue flawlessly, with an upper-class accent.
and acts without effort.
Teaching without verbosity,
producing without possessing,
creating without regard to result,
claiming nothing,
the Sage has nothing to lose.
"It is good to meet you, sir. I pray that I too will one day be allowed to join your presitigious organization."
and acts without effort.
Teaching without verbosity,
producing without possessing,
creating without regard to result,
claiming nothing,
the Sage has nothing to lose.
Tahngarth, Talruum Hero walks up to the Viashino.
"Sorry about the wait. I am Tahgarth. How may I help you?"
Pausing for a minute, his tongue briefly flickers in and out.
"I would also...like to have some fun around this place at some point soon. There's no mission I won't accept."
"You will need this as it is a sign that you are apart of this House. Keep it safe. Now follow me to your room."
A single sorcerer is needed for an interception task. The Lat-Nam Wizards have discovered an artifact which they would like to add to their library. It is a Jayemdae Tome blessed with an unusual aura of magic. They wish to retrieve this tome and return it to their academy, so they can study it.
We wish for the tome to be destroyed before it gets into their filthy, thought-driven hands. We fear the kind of power that they would gain would destroy the weak balance that exists in this city.
The tome is contained within a watchtower on the outskirts of the Skirk Ridge. It will be guarded by ogres, giants, goblins, and maybe even spiders. There are two entrances to the tower, and recent scouts have confirmed that the place is more complex than it seems. The reward for this quest is one red Creature spell from the current standard.
1.
Former R&D Development Team W leader
For your information, it's pronounced Argh + was.
Proud Co-Founder of
Magic Coffeehouse!
Come in, sit down, relax, get to know somebody!
"I accept your mission, friend. When do I begin?"
As for the quest, take this quill and put your name down. We will want you to begin very soon, transportation will arrive to bring you to the tower later this evening. You shall be dropped off in the Western regions." Tahngarth then snorted, and left.
Former R&D Development Team W leader
For your information, it's pronounced Argh + was.
Proud Co-Founder of
Magic Coffeehouse!
Come in, sit down, relax, get to know somebody!