Reposting Sage for ease of use. This is a creation of Avatar of Kokusho's.
The Sage
Lv BAB Fort Ref Will Spells per Day 1.----+0---+0----+0----+2-----4--2--/--/--/--/--/--/--/--/ Lore, bonus feat 2.----+1---+0----+0----+3-----5--3--/--/--/--/--/--/--/--/ 3.----+1---+1----+1-----+3-----5--4--/--/--/--/--/--/--/--/ 4.----+2---+1----+1-----+4-----5--5--2--/--/--/--/--/--/--/ 5.----+2---+1----+1-----+4-----5--5--3--/--/--/--/--/--/--/ Bonus feat 6.----+3---+2----+2-----+5-----5--5--4--2--/--/--/--/--/--/ 7.----+3---+2----+2-----+5-----5--5--5--3--/--/--/--/--/--/ 8.----+4---+2----+2-----+6-----5--5--5--4--2--/--/--/--/--/ 9.----+4---+3----+3-----+6-----5--5--5--5--3--/--/--/--/--/ 10.---+5--+3----+3-----+7-----5--5--5--5--4--2--/--/--/--/ Bonus feat 11.---+5--+3----+3-----+7-----5--5--5--5--5--3--/--/--/--/ 12.-+6/1--+4----+4-----+8-----5--5--5--5--5--4--2--/--/--/ 13.-+6/1--+4----+4-----+8-----5--5--5--5--5--5--3--/--/--/ 14.-+7/2--+4----+4-----+9-----5--5--5--5--5--5--4--2--/--/ 15.-+7/2--+5----+5-----+9-----5--5--5--5--5--5--5--3--/--/ Bonus feat 16.-+8/3--+5----+5----+10-----5--5--5--5--5--5--5--4--2--/ 17.-+8/3--+5----+5----+10-----5--5--5--5--5--5--5--5--3--/ 18.-+9/4--+6----+6----+11-----5--5--5--5--5--5--5--5--4--2 19.-+9/4--+6----+6----+11-----5--5--5--5--5--5--5--5--5--3 20.+10/5-+6----+6----+12-----5--5--5--5--5--5--5--5--5--4 Bonus feat
Hit Die: d4 Skill Points: 2+ Int modifier. Class Skills: Concentration (Con), Craft (Int), Diplomacy (Cha), Heal (Wis), Knowledge (all skills taken individually) (Int), Profession (Wis), Speak Language (-), and Spellcraft (Int).
Weapon and Armor Proficiencies: Sages are proficient with all simple weapons and their deity's favored weapon. Sages are not proficient with any armor or shields.
Lore: A sage may make a lore check, which works much like a bard's bardic knowledge checks. You add your sage level and your Int modifier to your d20 roll.
Bonus Feat: At 1st, 5th, 10th, 15th, and 20th levels, the sage gains a bonus feat. This feat must be a metamagic feat, an item creation feat, Spell focus, Skill Focus (any Knowledge skill), or a reserve feat.
Patron Deity: A sage must have a patron deity, for it is from them that they draw the power to cast their divine spells. The sage must be withing one step of his deity's alignment unless the deity's description states otherwise.
Spellcasting: A sage chooses her spells from the wizard/sorcerer and the cleric spell lists. A sage can cast any spell she knows at any time, providing she has an appropriate spell slot available. A sage must have a sufficient Int score (10+ spell level) or she cannot cast that spell at all, and receives bonus spell slots for a high Intelligence score. A sage's save DC for her spell are 10+ spell's level + Intelligence modifier.
Beginning at 6th level and every even level thereafter, a sage can "forget" a spell she knows that is at least one level lower than her highest level spell slot available for a spell of the same level.
Lv BAB Fort Ref Will Spells per Day
1.----+0---+0----+0----+2-----4--2--/--/--/--/--/--/--/--/ Lore, bonus feat
2.----+1---+0----+0----+3-----5--3--/--/--/--/--/--/--/--/
3.----+1---+1----+1-----+3-----5--4--/--/--/--/--/--/--/--/
4.----+2---+1----+1-----+4-----5--5--2--/--/--/--/--/--/--/
5.----+2---+1----+1-----+4-----5--5--3--/--/--/--/--/--/--/ Bonus feat
6.----+3---+2----+2-----+5-----5--5--4--2--/--/--/--/--/--/
7.----+3---+2----+2-----+5-----5--5--5--3--/--/--/--/--/--/
8.----+4---+2----+2-----+6-----5--5--5--4--2--/--/--/--/--/
9.----+4---+3----+3-----+6-----5--5--5--5--3--/--/--/--/--/
10.---+5--+3----+3-----+7-----5--5--5--5--4--2--/--/--/--/ Bonus feat
11.---+5--+3----+3-----+7-----5--5--5--5--5--3--/--/--/--/
12.-+6/1--+4----+4-----+8-----5--5--5--5--5--4--2--/--/--/
13.-+6/1--+4----+4-----+8-----5--5--5--5--5--5--3--/--/--/
14.-+7/2--+4----+4-----+9-----5--5--5--5--5--5--4--2--/--/
15.-+7/2--+5----+5-----+9-----5--5--5--5--5--5--5--3--/--/ Bonus feat
16.-+8/3--+5----+5----+10-----5--5--5--5--5--5--5--4--2--/
17.-+8/3--+5----+5----+10-----5--5--5--5--5--5--5--5--3--/
18.-+9/4--+6----+6----+11-----5--5--5--5--5--5--5--5--4--2
19.-+9/4--+6----+6----+11-----5--5--5--5--5--5--5--5--5--3
20.+10/5-+6----+6----+12-----5--5--5--5--5--5--5--5--5--4 Bonus feat
Hit Die: d4
Skill Points: 2+ Int modifier.
Class Skills: Concentration (Con), Craft (Int), Diplomacy (Cha), Heal (Wis), Knowledge (all skills taken individually) (Int), Profession (Wis), Speak Language (-), and Spellcraft (Int).
Weapon and Armor Proficiencies: Sages are proficient with all simple weapons and their deity's favored weapon. Sages are not proficient with any armor or shields.
Lore: A sage may make a lore check, which works much like a bard's bardic knowledge checks. You add your sage level and your Int modifier to your d20 roll.
Bonus Feat: At 1st, 5th, 10th, 15th, and 20th levels, the sage gains a bonus feat. This feat must be a metamagic feat, an item creation feat, Spell focus, Skill Focus (any Knowledge skill), or a reserve feat.
Patron Deity: A sage must have a patron deity, for it is from them that they draw the power to cast their divine spells. The sage must be withing one step of his deity's alignment unless the deity's description states otherwise.
Spellcasting: A sage chooses her spells from the wizard/sorcerer and the cleric spell lists. A sage can cast any spell she knows at any time, providing she has an appropriate spell slot available. A sage must have a sufficient Int score (10+ spell level) or she cannot cast that spell at all, and receives bonus spell slots for a high Intelligence score.
A sage's save DC for her spell are 10+ spell's level + Intelligence modifier.
Beginning at 6th level and every even level thereafter, a sage can "forget" a spell she knows that is at least one level lower than her highest level spell slot available for a spell of the same level.
Sage Spells Known by Level
Lv---0th---1st---2nd---3rd---4th---5th---6th---7th---8th---9th
1.------4------2-----------------------------------------------------------------
2.------5------2-----------------------------------------------------------------
3.------5------3-----------------------------------------------------------------
4.------6------3------1----------------------------------------------------------
5.------6------4------2----------------------------------------------------------
6.------7------4------2------1--------------------------------------------------
7.------7------5------3------2--------------------------------------------------
8.------8------5------3------2------1-------------------------------------------
9.------8------5------4------3------2-------------------------------------------
10.----8------5------4------3------2-------1-----------------------------------
11.-----8-----5------5------4------3-------2-----------------------------------
12.-----8-----5------5------4------3-------2------1---------------------------
13.-----8-----5------5------4------4-------3------2---------------------------
14.-----8-----5------5------4------4-------3------2--------1------------------
15.-----8-----5------5------4------4-------4------3--------2------------------
16.-----8-----5------5------4------4-------4------3--------2-------1---------
17.-----8-----5------5------4------4-------4------3--------3-------2---------
18.-----8-----5------5------4------4-------4------3--------3-------2-------1-
19.-----8-----5------5------4------4-------4------3--------3-------3-------2-
20.-----8-----5------5------4------4-------4------3--------3------3--------3