CG
Warlock 3/Cleric3/Eldritch Disciple 10
Ideal: Mischief
Domains: Mysticism, Pact, Chaos.
Attitude; Just think of me as Loki
I love the fact im gonna be wearing a Glamered Mythril Plate a Heavy Shield and a Weapon (Yes i can use them all AND still shoot EB's! Mwahahahahaha!)
Im just drawing a blank on the skills, oh and im gonna be Healing you all while hitting you with a Maximized Empowered Quickened Chain Blast how cool is that!
I will work on sheet tomorrow after class.
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Call me old fashioned, but an evil ascension to power just isn't the same without someone chanting faux Latin in the background.
Oreo, Glazing people better than Dunkin' Donuts since 2009
That is not dead which can eternal lie. And with strange eons even death may die.
oh and im gonna be Healing you all while hitting you with a Maximized Empowered Quickened Chain Blast how cool is that!
As long as the maximized empowered quickened chain blast doesn't kill us, then I don't mind all that much... Though I would rather if you didn't hit us with an offensive spell while healing us. It just makes the enemies jobs easier >.<
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"As the size of an explosion increases, the number of social situations it is incapable of solving approaches zero." -- Varsuvius, Order of the Stick
Talore, I can't speak on the Prestige Classes as I am unfamiliar with any of them. However do any of those races you suggested have Level Adjustments? If so then I doubt they would be allowed. As for the Human sub race you suggested the question I have is would the +2 to any one attribute be applied at every level the way the skill adjustment would be for a normal race, or just at certain levels or not at all?
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"As the size of an explosion increases, the number of social situations it is incapable of solving approaches zero." -- Varsuvius, Order of the Stick
Talore, I can't speak on the Prestige Classes as I am unfamiliar with any of them. However do any of those races you suggested have Level Adjustments? If so then I doubt they would be allowed. As for the Human sub race you suggested the question I have is would the +2 to any one attribute be applied at every level the way the skill adjustment would be for a normal race, or just at certain levels or not at all?
None of the races have LA. I don't undertand what you're saying for the human sub-race, it essentially talking a race where the only feature is +2 intelligence, or +2 charisma, or +2 strength.
None of the races have LA. I don't undertand what you're saying for the human sub-race, it essentially talking a race where the only feature is +2 intelligence, or +2 charisma, or +2 strength.
why would you even want a race like that? Half the reason for taking the Human race is for the bonus feat and skills. Without that, what other reason is there to take the race?
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"As the size of an explosion increases, the number of social situations it is incapable of solving approaches zero." -- Varsuvius, Order of the Stick
why would you even want a race like that? Half the reason for taking the Human race is for the bonus feat and skills. Without that, what other reason is there to take the race?
If one changes form, they lose certain features of their race. The human bonus feat is one of those things. Mental attributes are not one of those things.
Everything scares me... kitties scare me... squirrels scare me... corpses....corpses bring forth a pletora of confusing feeling which i prefer not to dwell on...:p
As long as the maximized empowered quickened chain blast doesn't kill us, then I don't mind all that much... Though I would rather if you didn't hit us with an offensive spell while healing us. It just makes the enemies jobs easier >.<
The Healing Blast takes the part of the essence so i cant add any other effects to the blast, i can still change it to a straight up EB/Chain/Cone/Burst and it will heal instead of dealing damage (unless you are a zombie :p).
Caex: Rainbow Servant is in Complete Divine i believe.
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Call me old fashioned, but an evil ascension to power just isn't the same without someone chanting faux Latin in the background.
Oreo, Glazing people better than Dunkin' Donuts since 2009
That is not dead which can eternal lie. And with strange eons even death may die.
meh, I am glad my character is a primarily offensive Divine Caster, as it sounds like most of us are thinking of playing divine characters from the sound of things?
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"As the size of an explosion increases, the number of social situations it is incapable of solving approaches zero." -- Varsuvius, Order of the Stick
Everything scares me... kitties scare me... squirrels scare me... corpses....corpses bring forth a pletora of confusing feeling which i prefer not to dwell on...:p
Could you give me the name of the books that Rainbow Servant, Lesser Aasimar, and the Magic-Blooded templates are in?
The human variant is fine.
Rainbow Servant is Complete Divine(?), Lesser planetouched races are Races of Faerun (It says that for Aasimar, Tiefling, Genesai, you can drop the LA if you make them Human (Planetouched), which means they count as both for banishing/etc.
Magic-Blooded is in a dragon magazine, you can find it in the CrystalKeep 3.0 rules fo templates
I think I may just be either a Desert Elf or a Fire Elf, taking the Elven Generalist Wizard substitution levels (Races of the Wild)
Everything scares me... kitties scare me... squirrels scare me... corpses....corpses bring forth a pletora of confusing feeling which i prefer not to dwell on...:p
Everything scares me... kitties scare me... squirrels scare me... corpses....corpses bring forth a pletora of confusing feeling which i prefer not to dwell on...:p
Okay I decided to do up a Myth-Weavers sheet just to see if it caught any errors in my own version of my character sheet, and low and behold it did (for one thing I forgot to include the ability score modifiers in my saving throw bonuses)
Just so you folks know, Yukora will be RPing an NPC for this campaign. So if he pops up randomly in the campaign thread and begins talking in character and then leaves a few scenes later, don't be confused.
Everything scares me... kitties scare me... squirrels scare me... corpses....corpses bring forth a pletora of confusing feeling which i prefer not to dwell on...:p
Just so you folks know, Yukora will be RPing an NPC for this campaign. So if he pops up randomly in the campaign thread and begins talking in character and then leaves a few scenes later, don't be confused.
Sounds good. ^.^
Most of my character's stats and items are done(thanks a ton Dalkon!!). Going to do the backstory/etc tomorrow.
doesn't bother me, its been a while since I have spoken with Yukora....
Oh by the way, if anyone wants to, please PM me your AIM or Windows Live Messenger or Skype Addresses so we can keep in touch throughout the Campaign. I am already talking with Cabal_Chan on AIM and helping him with his character creation process.
EDIT: no problem C_c
EDIT2: Okay I just edited my Characters Age and fixed my Characters skills appropriately, so that it fits more readily with Sep's plans for the Campaign. Edited on both Salvation and Myth-Weavers.
If you want, you can substitute the Toughness prerequisite of the Dwarven Defender class with Improved Toughness. Normal Toughness is pretty useless, but Improved Toughness can actually be helpful.
So if you want, you can substitute the crappy version for the good version.
Everything scares me... kitties scare me... squirrels scare me... corpses....corpses bring forth a pletora of confusing feeling which i prefer not to dwell on...:p
what does improved toughness do, and what book is it from? I don't see it listed in the SRD so I am guessing it isn't something from one of the Core books...
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"As the size of an explosion increases, the number of social situations it is incapable of solving approaches zero." -- Varsuvius, Order of the Stick
what does improved toughness do, and what book is it from? I don't see it listed in the SRD so I am guessing it isn't something from one of the Core books...
Improved toughness is a feat from Complete Warrior. Basically, it gives you an extra hit point for every hit die you have, and you gain another hit point for every subsequent hit die you gain. Prerequisite is a base fort save of +2.
Caex, I was just looking over my copy of the D&D 3.X (not sure if it is the 3.5 or 3.0 one, not sure if it even matters) Draconomicon. I was wondering how you would feel about the following spells:
Earthbind (level 2 Druid Spell)
and Energy Immunity (Level 6 Druid Spell)
Both of these can be found on page 112 - 113 of the draconomicon
I can also make suggestions for spells for other players from the Draconomicon as well if they would be interested, and you approve that is.
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"As the size of an explosion increases, the number of social situations it is incapable of solving approaches zero." -- Varsuvius, Order of the Stick
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CG
Warlock 3/Cleric3/Eldritch Disciple 10
Ideal: Mischief
Domains: Mysticism, Pact, Chaos.
Attitude; Just think of me as Loki
I love the fact im gonna be wearing a Glamered Mythril Plate a Heavy Shield and a Weapon (Yes i can use them all AND still shoot EB's! Mwahahahahaha!)
Im just drawing a blank on the skills, oh and im gonna be Healing you all while hitting you with a Maximized Empowered Quickened Chain Blast how cool is that!
I will work on sheet tomorrow after class.
As long as the maximized empowered quickened chain blast doesn't kill us, then I don't mind all that much... Though I would rather if you didn't hit us with an offensive spell while healing us. It just makes the enemies jobs easier >.<
Caex, would Rainbow Servant be allowed, and does it give full caster progression (Basically I'm asking if I can be a Rainbow Warsnake)
Mage of the Arcane Order?
As for races...
Strongheart Hafling?
Lesser Aasimar?
Magic-Blooded template?
Human variant where you may lose your bonus skill points and feat for a +2 to any one stat?
None of the races have LA. I don't undertand what you're saying for the human sub-race, it essentially talking a race where the only feature is +2 intelligence, or +2 charisma, or +2 strength.
why would you even want a race like that? Half the reason for taking the Human race is for the bonus feat and skills. Without that, what other reason is there to take the race?
If one changes form, they lose certain features of their race. The human bonus feat is one of those things. Mental attributes are not one of those things.
(Siggy adapted, DarkHunter1357 (deviantART))
Could you give me the name of the books that Rainbow Servant, Lesser Aasimar, and the Magic-Blooded templates are in?
The human variant is fine.
{Magic: The RPG}
Caex: Rainbow Servant is in Complete Divine i believe.
Rainbow Servant is fine, but it doesn't have full caster progression. Only the progression listed on the entry.
{Magic: The RPG}
Rainbow Servant is Complete Divine(?), Lesser planetouched races are Races of Faerun (It says that for Aasimar, Tiefling, Genesai, you can drop the LA if you make them Human (Planetouched), which means they count as both for banishing/etc.
Magic-Blooded is in a dragon magazine, you can find it in the CrystalKeep 3.0 rules fo templates
I think I may just be either a Desert Elf or a Fire Elf, taking the Elven Generalist Wizard substitution levels (Races of the Wild)
I don't know if I want to allow Unearthed Arcana stuff yet. Leaning toward no right now, but I'll think about it.
{Magic: The RPG}
If Fire Elf (or Desert Elf) and the substitution levels are allowed I'll do that, if not, then it'll be... Grey Elf *shivers*
I will try to have a spell and feat list up soon.
{Magic: The RPG}
Here is a link to the myth-weavers version of Lily
{Magic: The RPG}
Sounds good. ^.^
Most of my character's stats and items are done(thanks a ton Dalkon!!). Going to do the backstory/etc tomorrow.
http://www.myth-weavers.com/sheetview.php?sheetid=255358
(Siggy adapted, DarkHunter1357 (deviantART))
Oh by the way, if anyone wants to, please PM me your AIM or Windows Live Messenger or Skype Addresses so we can keep in touch throughout the Campaign. I am already talking with Cabal_Chan on AIM and helping him with his character creation process.
EDIT: no problem C_c
EDIT2: Okay I just edited my Characters Age and fixed my Characters skills appropriately, so that it fits more readily with Sep's plans for the Campaign. Edited on both Salvation and Myth-Weavers.
If you want, you can substitute the Toughness prerequisite of the Dwarven Defender class with Improved Toughness. Normal Toughness is pretty useless, but Improved Toughness can actually be helpful.
So if you want, you can substitute the crappy version for the good version.
{Magic: The RPG}
Improved toughness is a feat from Complete Warrior. Basically, it gives you an extra hit point for every hit die you have, and you gain another hit point for every subsequent hit die you gain. Prerequisite is a base fort save of +2.
Earthbind (level 2 Druid Spell)
and Energy Immunity (Level 6 Druid Spell)
Both of these can be found on page 112 - 113 of the draconomicon
I can also make suggestions for spells for other players from the Draconomicon as well if they would be interested, and you approve that is.